Legacy is WoW Forever’s account-wide progression system. You complete Legacy challenges (level a class, max a craft, earn PvP ranks, clear raids), each one gives 1 Legacy point, and you spend those points on perks in three trees. Points belong to your Battle.net account, but each character spends them its own way.
The short version
- Earn: points come from challenges across the whole account, not from one character.
- Spend: at launch each character can spend up to 16 points. Each tree goes up to 25, so you cannot fill everything.
- Collect: every point you earn, spent or not, also advances a reward track with cosmetics.
- Open it: the Legacy window unlocks with your first point and opens with Y by default.
Your first character starts with no points: the first one arrives at level 25 or at 150 skill in a crafting profession. Legacy mostly speeds up your second and later characters.
How to earn Legacy points
| Category | Points | What counts |
|---|---|---|
| Classes | 27 | Levels 25, 45 and 60 with each of the nine classes |
| Crafting professions | 18 | Skill 150, 225 and 300 in Alchemy, Blacksmithing, Enchanting, Engineering, Leatherworking and Tailoring |
| PvP | 9 | Honor ranks 3, 7, 10, 13 and 14; Exalted with a battleground faction; Field of Honor journey weeks 4, 7 and 10 |
| Dungeons | 3 | Novice, Experienced and Master dungeon groups |
| Raids | 3 | Clearing Hyjal Summit, Barrow Deeps and Onyxia’s Lair |
| Adventure | 2 | Explore Azeroth, plus one long questline |
Blizzard says 65 points can be earned in the first tier; the beta list above adds up to 62, so expect a few more challenges at launch. Gathering professions (Mining, Herbalism, Skinning) give no Legacy points, which matters when you choose your professions.
The three perk trees
Professions
| Perk | Ranks | Effect (beta values) |
|---|---|---|
| Working Overtime | 5 | +4% chance per rank for a skill-up in any tradeskill |
| Bountiful Harvest | 5 | +20% scarce materials from Mining, Herbalism and Skinning |
| Luremaster | 2 | Chance for an extra fish while a lure is active |
| Performance Bonus | 3 | 5% chance for double Merchant’s Favor when turning in a supply crate |
| Bartering | 2 | 5% cheaper vendor prices |
| Master Chef | 5 | 10% chance for an extra result when cooking |
| Dedicated Study | 1 | +1 skill in your lowest tradeskill |
Adventure
| Perk | Ranks | Effect (beta values) |
|---|---|---|
| Well Rested | 5 | Rested XP builds 4% faster and its cap rises 4% per rank |
| Thrill of Adventure | 5 | Kills restore 1% health and mana over 10 sec (open world only) |
| Field Medicine | 2 | Recently Bandaged lasts 5 sec less (open world only) |
| Field Guide | 3 | 8% shorter cooldown on camp features |
| Talented | 5 | Talent points start one level earlier per rank, from 10 down to 5 (still 51 total) |
| High Alert | 2 | Better stealth detection (not in battlegrounds) |
| Frequent Flier | 1 | 50% cheaper flight paths, flight mounts 20% faster |
Resourcefulness
| Perk | Ranks | Effect (beta values) |
|---|---|---|
| Gourmand | 3 | Food buffs last 33% longer |
| The Quick and the Dead | 2 | Faster while dead; free helpful spells for 1 min after resurrecting |
| Reinforce | 5 | 8% less durability loss on death |
| Diplomat | 5 | +2% reputation gain |
| Permanence | 2 | Long group buffs and camp rest bonuses last 50% longer |
| For Great Honor | 5 | +2% Honor |
| Reagent Economy | 1 | Class abilities no longer need vendor reagents |
Each tree also has two hidden perks that Blizzard marked for a future update.
Three ways to spend 16 points
These are our suggestions with beta values, not official builds.
| Goal | Perks (16 points) |
|---|---|
| Level alts fast | Talented 5 · Well Rested 5 · Thrill of Adventure 5 · Frequent Flier 1 |
| Gold and professions | Bountiful Harvest 5 · Working Overtime 5 · Performance Bonus 3 · Bartering 2 · Dedicated Study 1 |
| Max level and PvP | For Great Honor 5 · Reinforce 5 · Gourmand 3 · Permanence 2 · Reagent Economy 1 |
Community guides report that you can unlearn Legacy perks at a class trainer; check the cost in game before you experiment.
Reward track
Rewards count every point you have earned, even beyond the 16 you can spend:
| Points earned | Reward |
|---|---|
| 15 | Holstered Replica Ironforge Air Rifle (toy) |
| 25 | Spectral Bear Cub (pet) |
| 40 | Spectral Bear Tabard |
| 55 | Reins of the Spectral Bear (mount) |
Claim them from Innkeeper Wiley in Ratchet.
Hardcore
Points earned on Hardcore characters can be used on normal characters, but not the other way around. Hardcore has its own challenges in place of PvP ones. Hardcore arrives after launch.
Beta values can change before November 4. We will update this page with the launch build.
Sources and data status
Sources reviewed October 19, 2026. Beta details can change; each reference is labeled by source type.
- Official source: Blizzard: Forever deep dive panel recap ↗
- Community reference: Warcraft Tavern: Legacy system overview ↗
- Secondary source: Icy Veins: WoW Forever’s new Legacy system ↗