WoW Forever

WoW Forever spellbook

Explore abilities for all nine classes, their ranks and learning levels. Filter by category, name and character level, with full reference descriptions.

Warrior

36 abilities

Plan talents

Arms

Select an ability for its effect, cost and every rank. The level filter shows eligible ranks; talent abilities also require learning the corresponding talent.

Community beta reference 1.60.1.70338. WoW Forever Talents. Original English text. Sources and limitations

Reference coverage

450 trainer abilities and initial talent ranks linked by the source. Pet abilities, weapon/armour proficiencies and talent spells not listed by the reference are not complete here. Sixteen entries not present in Forever are preserved in their own comparison filter. Some inherited client entries remain unconfirmed in beta; their detail includes the original warning.

Full ability and rank reference
Warrior

Arms

Battle Stance
  1. Ability · Level 1

    Instant · 1 sec cooldown

    A balanced combat stance.

Heroic Strike
  1. Rank 1 · Level 1

    15 Rage · Melee Range · Instant

    A strong attack that increases melee damage by 11 and causes a high amount of threat.

  2. Rank 2 · Level 8

    15 Rage · Melee Range · Instant

    A strong attack that increases melee damage by 21 and causes a high amount of threat.

  3. Rank 3 · Level 16

    15 Rage · Melee Range · Instant

    A strong attack that increases melee damage by 32 and causes a high amount of threat.

  4. Rank 4 · Level 24

    15 Rage · Melee Range · Instant

    A strong attack that increases melee damage by 44 and causes a high amount of threat.

  5. Rank 5 · Level 32

    15 Rage · Melee Range · Instant

    A strong attack that increases melee damage by 58 and causes a high amount of threat.

  6. Rank 6 · Level 40

    15 Rage · Melee Range · Instant

    A strong attack that increases melee damage by 80 and causes a high amount of threat.

  7. Rank 7 · Level 48

    15 Rage · Melee Range · Instant

    A strong attack that increases melee damage by 111 and causes a high amount of threat.

  8. Rank 8 · Level 56

    15 Rage · Melee Range · Instant

    A strong attack that increases melee damage by 138 and causes a high amount of threat.

  9. Rank 9 · Level 60

    15 Rage · Melee Range · Instant

    A strong attack that increases melee damage by 157 and causes a high amount of threat.

Charge
  1. Rank 1 · Level 4

    25 yd range · Instant · 15 sec cooldown

    Charge an enemy, generate 9 Rage, and Stun it for 1 sec. Cannot be used in combat.

  2. Rank 2 · Level 26

    25 yd range · Instant · 15 sec cooldown

    Charge an enemy, generate 12 Rage, and Stun it for 1 sec. Cannot be used in combat.

  3. Rank 3 · Level 46

    25 yd range · Instant · 15 sec cooldown

    Charge an enemy, generate 15 Rage, and Stun it for 1 sec. Cannot be used in combat.

Rend
  1. Rank 1 · Level 4

    10 Rage · Melee Range · Instant

    Wounds the target causing them to bleed for 15 damage over 9 sec.

  2. Rank 2 · Level 10

    10 Rage · Melee Range · Instant

    Wounds the target causing them to bleed for 28 damage over 12 sec.

  3. Rank 3 · Level 20

    10 Rage · Melee Range · Instant

    Wounds the target causing them to bleed for 45 damage over 15 sec.

  4. Rank 4 · Level 30

    10 Rage · Melee Range · Instant

    Wounds the target causing them to bleed for 66 damage over 18 sec.

  5. Rank 5 · Level 40

    10 Rage · Melee Range · Instant

    Wounds the target causing them to bleed for 98 damage over 21 sec.

  6. Rank 6 · Level 50

    10 Rage · Melee Range · Instant

    Wounds the target causing them to bleed for 126 damage over 21 sec.

  7. Rank 7 · Level 60

    10 Rage · Melee Range · Instant

    Wounds the target causing them to bleed for 147 damage over 21 sec.

Thunder Clap ◆
  1. Rank 1 · Level 6

    20 Rage · Instant · 6 sec cooldown

    Blasts nearby enemies, increasing the time between their attacks by 20% for 10 sec and doing 10 damage to them. Will affect up to 4 targets.

  2. Rank 2 · Level 18

    20 Rage · Instant · 6 sec cooldown

    Blasts nearby enemies with thunder increasing, the time between their attacks by 20% for 14 sec and doing 23 damage to them. Will affect up to 4 targets.

  3. Rank 3 · Level 28

    20 Rage · Instant · 6 sec cooldown

    Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 18 sec and doing 37 damage to them. Will affect up to 4 targets.

  4. Rank 4 · Level 38

    20 Rage · Instant · 6 sec cooldown

    Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 22 sec and doing 55 damage to them. Will affect up to 4 targets.

  5. Rank 5 · Level 48

    20 Rage · Instant · 6 sec cooldown

    Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 26 sec and doing 82 damage to them. Will affect up to 4 targets.

  6. Rank 6 · Level 58

    20 Rage · Instant · 6 sec cooldown

    Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 30 sec and doing 103 damage to them. Will affect up to 4 targets.

Hamstring
  1. Rank 1 · Level 8

    10 Rage · Melee Range · Instant

    Maims the enemy, causing 5 damage and slowing the enemy's movement by 40% for 15 sec.

  2. Rank 2 · Level 32

    10 Rage · Melee Range · Instant

    Maims the enemy, causing 18 damage and slowing the enemy's movement by 45% for 15 sec.

  3. Rank 3 · Level 54

    10 Rage · Melee Range · Instant

    Maims the enemy, causing 45 damage and slowing the enemy's movement by 50% for 15 sec.

Overpower ◆
  1. Rank 1 · Level 12

    5 Rage / 1 Happiness · Melee Range · Instant · 5 sec cooldown

    Instantly overpower the enemy, causing weapon damage plus 5. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.

  2. Rank 2 · Level 28

    5 Rage / 1 Happiness · Melee Range · Instant · 5 sec cooldown

    Instantly overpower the enemy, causing weapon damage plus 15. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.

  3. Rank 3 · Level 44

    5 Rage / 1 Happiness · Melee Range · Instant · 5 sec cooldown

    Instantly overpower the enemy, causing weapon damage plus 25. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.

  4. Rank 4 · Level 60

    5 Rage / 1 Happiness · Melee Range · Instant · 5 sec cooldown

    Instantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.

Tactical Mastery ★
  1. Ability · Level 14

    You retain up to 10 Rage when you change Stances.

Mocking Blow
  1. Rank 1 · Level 16

    10 Rage · Melee Range · Instant · 2 min cooldown

    A mocking attack that causes 22 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.

  2. Rank 2 · Level 26

    10 Rage · Melee Range · Instant · 2 min cooldown

    A mocking attack that causes 31 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.

  3. Rank 3 · Level 36

    10 Rage · Melee Range · Instant · 2 min cooldown

    A mocking attack that causes 46 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.

  4. Rank 4 · Level 46

    10 Rage · Melee Range · Instant · 2 min cooldown

    A mocking attack that causes 71 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.

  5. Rank 5 · Level 56

    10 Rage · Melee Range · Instant · 2 min cooldown

    A mocking attack that causes 93 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.

Retaliation ◆
  1. Ability · Level 20

    Instant · 15 min cooldown

    Instantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 30 attacks will cause retaliation.

Victory Rush ★
  1. Ability · Level 20

    Melee Range · Instant · 30 sec cooldown

    Instantly attack the target causing (1 + 15% of Attack Power) damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.

Mortal Strike
  1. Rank 1 · Level 40

    Requires talent: Arms

    30 Rage · Melee Range · Instant · 6 sec cooldown

    A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

  2. Rank 2 · Level 48

    30 Rage · Melee Range · Instant · 6 sec cooldown

    A vicious strike that deals weapon damage plus 110 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

  3. Rank 3 · Level 54

    30 Rage · Melee Range · Instant · 6 sec cooldown

    A vicious strike that deals weapon damage plus 135 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

  4. Rank 4 · Level 60

    30 Rage · Melee Range · Instant · 6 sec cooldown

    A vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Fury

Battle Shout ◆
  1. Rank 1 · Level 1

    10 Rage · Instant

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 12. Lasts 3 min.

  2. Rank 2 · Level 12

    10 Rage · Instant

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 24. Lasts 3 min.

  3. Rank 3 · Level 22

    10 Rage · Instant

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 36. Lasts 3 min.

  4. Rank 4 · Level 32

    10 Rage · Instant

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 56. Lasts 3 min.

  5. Rank 5 · Level 42

    10 Rage · Instant

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 83. Lasts 3 min.

  6. Rank 6 · Level 52

    10 Rage · Instant

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 116. Lasts 3 min.

  7. Rank 7 · Level 60

    10 Rage · Instant

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 139. Lasts 3 min.

Demoralizing Shout ◆
  1. Rank 1 · Level 14

    10 Rage · Instant

    Reduces the melee attack power of all enemies within 10 yards by 63 for 45 sec.

  2. Rank 2 · Level 24

    10 Rage · Instant

    Reduces the melee attack power of all enemies within 10 yards by 91 for 45 sec.

  3. Rank 3 · Level 34

    10 Rage · Instant

    Reduces the melee attack power of all enemies within 10 yards by 112 for 45 sec.

  4. Rank 4 · Level 44

    10 Rage · Instant

    Reduces the melee attack power of all enemies within 10 yards by 161 for 45 sec.

  5. Rank 5 · Level 54

    10 Rage · Instant

    Reduces the melee attack power of all enemies within 10 yards by 204 for 45 sec.

Cleave ◆
  1. Rank 1 · Level 20

    20 Rage · Melee Range · Instant

    A sweeping attack that does your weapon damage plus 5 to the target and a second nearby enemy.

  2. Rank 2 · Level 30

    20 Rage · Melee Range · Instant

    A sweeping attack that does your weapon damage plus 10 to the target and a second nearby enemy.

  3. Rank 3 · Level 40

    20 Rage · Melee Range · Instant

    A sweeping attack that does your weapon damage plus 18 to the target and a second nearby enemy.

  4. Rank 4 · Level 50

    20 Rage · Melee Range · Instant

    A sweeping attack that does your weapon damage plus 32 to the target and a second nearby enemy.

  5. Rank 5 · Level 60

    20 Rage · Melee Range · Instant

    A sweeping attack that does your weapon damage plus 50 to the target and a second nearby enemy.

Slam ◆
  1. Rank 1 · Level 20

    15 Rage · Melee Range · 1.5 sec cast · 18 sec cooldown

    Slams the opponent, causing weapon damage plus 16.

  2. Rank 2 · Level 30

    15 Rage · Melee Range · 1.5 sec cast · 18 sec cooldown

    Slams the opponent, causing weapon damage plus 32.

  3. Rank 3 · Level 38

    15 Rage · Melee Range · 1.5 sec cast · 18 sec cooldown

    Slams the opponent, causing weapon damage plus 43.

  4. Rank 4 · Level 46

    15 Rage · Melee Range · 1.5 sec cast · 18 sec cooldown

    Slams the opponent, causing weapon damage plus 68.

  5. Rank 5 · Level 54

    15 Rage · Melee Range · 1.5 sec cast · 18 sec cooldown

    Slams the opponent, causing weapon damage plus 87.

Intimidating Shout ◆
  1. Ability · Level 22

    25 Rage · 10 yd range · Instant · 3 min cooldown

    The warrior shouts, causing the targeted enemy to cower in fear. Up to 5 enemies within 8 yds will flee in fear. Lasts 8 sec.

Execute
  1. Rank 1 · Level 24

    15 Rage · Melee Range · Instant

    Attempt to finish off a wounded foe, causing 125 damage and converting each extra point of rage into 3 additional damage. Only usable on enemies that have 20% or less health.

  2. Rank 2 · Level 32

    15 Rage · Melee Range · Instant

    Attempt to finish off a wounded foe, causing 200 damage and converting each extra point of rage into 6 additional damage. Only usable on enemies that have 20% or less health.

  3. Rank 3 · Level 40

    15 Rage · Melee Range · Instant

    Attempt to finish off a wounded foe, causing 325 damage and converting each extra point of rage into 9 additional damage. Only usable on enemies that have 20% or less health.

  4. Rank 4 · Level 48

    15 Rage · Melee Range · Instant

    Attempt to finish off a wounded foe, causing 450 damage and converting each extra point of rage into 12 additional damage. Only usable on enemies that have 20% or less health.

  5. Rank 5 · Level 56

    15 Rage · Melee Range · Instant

    Attempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into 15 additional damage. Only usable on enemies that have 20% or less health.

Challenging Shout ◆
  1. Ability · Level 26

    5 Rage · Instant · 10 min cooldown

    Forces all nearby enemies within 10 yards to focus attacks on you for 6 sec.

Berserker Rage ◆
  1. Ability · Level 30

    Instant · 30 sec cooldown

    The warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.

Berserker Stance ◆
  1. Ability · Level 30

    Instant · 1 sec cooldown

    An aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.

Intercept
  1. Rank 1 · Level 30

    10 Rage · 25 yd range · Instant · 30 sec cooldown

    Charge an enemy, causing 25 damage and stunning it for 3 sec.

  2. Rank 2 · Level 42

    10 Rage · 25 yd range · Instant · 30 sec cooldown

    Charge an enemy, causing 45 damage and stunning it for 3 sec.

  3. Rank 3 · Level 52

    10 Rage · 25 yd range · Instant · 30 sec cooldown

    Charge an enemy, causing 65 damage and stunning it for 3 sec.

Whirlwind ◆
  1. Ability · Level 36

    25 Rage · Instant · 10 sec cooldown

    In a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage from both melee weapons to each enemy.

Pummel
  1. Rank 1 · Level 38

    10 Rage · Melee Range · Instant · 10 sec cooldown

    Pummel the target for 20 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.

  2. Rank 2 · Level 58

    10 Rage · Melee Range · Instant · 10 sec cooldown

    Pummel the target for 50 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.

Bloodthirst ◆
  1. Rank 1 · Level 40

    Requires talent: Fury

    30 Rage · Melee Range · Instant · 6 sec cooldown

    Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

  2. Rank 2 · Level 48

    30 Rage · Melee Range · Instant · 6 sec cooldown

    Instantly attack the target causing damage equal to 45% of your Attack Power plus 37 and increasing your movement speed by 10% for 10 sec.

  3. Rank 3 · Level 54

    30 Rage · Melee Range · Instant · 6 sec cooldown

    Instantly attack the target causing damage equal to 45% of your Attack Power plus 43 and increasing your movement speed by 10% for 10 sec.

  4. Rank 4 · Level 60

    30 Rage · Melee Range · Instant · 6 sec cooldown

    Instantly attack the target causing damage equal to 45% of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec.

Recklessness ◆
  1. Ability · Level 50

    Instant · 30 min cooldown

    The warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.

Protection

Bloodrage ◆
  1. Ability · Level 10

    20% of base health · Instant · 1 min cooldown

    Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec.

Defensive Stance ◆
  1. Ability · Level 10

    Instant · 1 sec cooldown

    A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%.

Sunder Armor
  1. Rank 1 · Level 10

    15 Rage · Melee Range · Instant

    Sunders the target's armor, reducing it by 90 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.

  2. Rank 2 · Level 22

    15 Rage · Melee Range · Instant

    Sunders the target's armor, reducing it by 180 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.

  3. Rank 3 · Level 34

    15 Rage · Melee Range · Instant

    Sunders the target's armor, reducing it by 270 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.

  4. Rank 4 · Level 46

    15 Rage · Melee Range · Instant

    Sunders the target's armor, reducing it by 360 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.

  5. Rank 5 · Level 58

    15 Rage · Melee Range · Instant

    Sunders the target's armor, reducing it by 450 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.

Taunt ◆
  1. Ability · Level 10

    Melee Range · Instant · 8 sec cooldown

    Taunts the target to attack you, but has no effect if the target is already attacking you.

Shield Bash
  1. Rank 1 · Level 12

    10 Rage · Melee Range · Instant · 12 sec cooldown

    Bashes the target with your shield for 6 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.

  2. Rank 2 · Level 32

    10 Rage · Melee Range · Instant · 12 sec cooldown

    Bashes the target with your shield for 18 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.

  3. Rank 3 · Level 52

    10 Rage · Melee Range · Instant · 12 sec cooldown

    Bashes the target with your shield for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.

Revenge ◆
  1. Rank 1 · Level 14

    5 Rage · Melee Range · Instant · 5 sec cooldown

    Instantly counterattack an enemy for 20 to 24 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

  2. Rank 2 · Level 24

    5 Rage · Melee Range · Instant · 5 sec cooldown

    Instantly counterattack an enemy for 31 to 37 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

  3. Rank 3 · Level 34

    5 Rage · Melee Range · Instant · 5 sec cooldown

    Instantly counterattack an enemy for 43 to 53 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

  4. Rank 4 · Level 44

    5 Rage · Melee Range · Instant · 5 sec cooldown

    Instantly counterattack an enemy for 73 to 91 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

  5. Rank 5 · Level 54

    5 Rage · Melee Range · Instant · 5 sec cooldown

    Instantly counterattack an enemy for 109 to 133 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

  6. Rank 6 · Level 60

    5 Rage · Melee Range · Instant · 5 sec cooldown

    Instantly counterattack an enemy for 138 to 168 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

Shield Block ◆
  1. Ability · Level 16

    10 Rage · Instant · 5 sec cooldown

    Increases chance to block by 75% for 7 sec, but will only block 2 attacks.

Disarm
  1. Ability · Level 18

    20 Rage · Melee Range · Instant · 1 min cooldown

    Disarm the enemy's weapon for 10 sec.

Shield Wall ◆
  1. Ability · Level 28

    Instant · 15 min cooldown

    Reduces the damage taken from all attacks by 60% for 12 sec.

Shield Slam ◆
  1. Rank 1 · Level 40

    Requires talent: Protection

    20 Rage · Melee Range · Instant · 6 sec cooldown

    Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

  2. Rank 2 · Level 48

    20 Rage · Melee Range · Instant · 6 sec cooldown

    Slam the target with your shield, causing 494 to 516 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

  3. Rank 3 · Level 54

    20 Rage · Melee Range · Instant · 6 sec cooldown

    Slam the target with your shield, causing 567 to 593 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

  4. Rank 4 · Level 60

    20 Rage · Melee Range · Instant · 6 sec cooldown

    Slam the target with your shield, causing 640 to 670 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

Paladin

Retribution

Blessing of Might ◆
  1. Rank 1 · Level 4

    20 Mana · 30 yd range · Instant

    Places a Blessing on the friendly target, increasing melee attack power by 14 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

  2. Rank 2 · Level 12

    30 Mana · 30 yd range · Instant

    Places a Blessing on the friendly target, increasing melee attack power by 25 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

  3. Rank 3 · Level 22

    45 Mana · 30 yd range · Instant

    Places a Blessing on the friendly target, increasing melee attack power by 40 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

  4. Rank 4 · Level 32

    60 Mana · 30 yd range · Instant

    Places a Blessing on the friendly target, increasing melee attack power by 61 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

  5. Rank 5 · Level 42

    85 Mana · 30 yd range · Instant

    Places a Blessing on the friendly target, increasing melee attack power by 83 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

  6. Rank 6 · Level 52

    110 Mana · 30 yd range · Instant

    Places a Blessing on the friendly target, increasing melee attack power by 112 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

  7. Rank 7 · Level 60

    130 Mana · 30 yd range · Instant

    Places a Blessing on the friendly target, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Judgement ◆
  1. Ability · Level 4

    6% of base mana · 10 yd range · Instant · 10 sec cooldown

    Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect.

Holy Strike ★
  1. Rank 1 · Level 6

    5 Mana · Melee Range · Instant · 10 sec cooldown

    An instant strike that causes 25% weapon damage plus an additional 11 to 14 as Holy damage.

  2. Rank 2 · Level 12

    9 Mana · Melee Range · Instant · 10 sec cooldown

    An instant strike that causes 29% weapon damage plus an additional 15 to 20 as Holy damage.

  3. Rank 3 · Level 20

    12 Mana · Melee Range · Instant · 10 sec cooldown

    An instant strike that causes 32% weapon damage plus an additional 18 to 23 as Holy damage.

  4. Rank 4 · Level 28

    14 Mana · Melee Range · Instant · 10 sec cooldown

    An instant strike that causes 36% weapon damage plus an additional 22 to 29 as Holy damage.

  5. Rank 5 · Level 36

    16 Mana · Melee Range · Instant · 10 sec cooldown

    An instant strike that causes 39% weapon damage plus an additional 32 to 41 as Holy damage.

  6. Rank 6 · Level 44

    17 Mana · Melee Range · Instant · 10 sec cooldown

    An instant strike that causes 43% weapon damage plus an additional 53 to 68 as Holy damage.

  7. Rank 7 · Level 52

    19 Mana · Melee Range · Instant · 10 sec cooldown

    An instant strike that causes 46% weapon damage plus an additional 72 to 92 as Holy damage.

  8. Rank 8 · Level 60

    20 Mana · Melee Range · Instant · 10 sec cooldown

    An instant strike that causes 50% weapon damage plus an additional 81 to 105 as Holy damage.

Seal of the Crusader ◆
  1. Rank 1 · Level 6

    25 Mana · Instant

    Fills the Paladin with the spirit of a crusader for 30 sec, granting 35 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 23. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

  2. Rank 2 · Level 12

    40 Mana · Instant

    Fills the Paladin with the spirit of a crusader for 30 sec, granting 60 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 35. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

  3. Rank 3 · Level 22

    65 Mana · Instant

    Fills the Paladin with the spirit of a crusader for 30 sec, granting 108 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 58. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

  4. Rank 4 · Level 32

    90 Mana · Instant

    Fills the Paladin with the spirit of a crusader for 30 sec, granting 161 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 92. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

  5. Rank 5 · Level 42

    125 Mana · Instant

    Fills the Paladin with the spirit of a crusader for 30 sec, granting 239 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 127. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

  6. Rank 6 · Level 52

    160 Mana · Instant

    Fills the Paladin with the spirit of a crusader for 30 sec, granting 325 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 161. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Retribution Aura
  1. Rank 1 · Level 16

    Instant

    Causes 5 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

  2. Rank 2 · Level 26

    Instant

    Causes 8 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

  3. Rank 3 · Level 36

    Instant

    Causes 12 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

  4. Rank 4 · Level 46

    Instant

    Causes 16 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

  5. Rank 5 · Level 56

    Instant

    Causes 20 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Seal of Command ◆
  1. Rank 1 · Level 20

    Requires talent: Retribution

    65 Mana · Instant

    Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 74 Holy damage, 136 to 148 if the target is stunned or incapacitated.

  2. Rank 2 · Level 30

    110 Mana · Instant

    Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 105.5 Holy damage, 193 to 211 if the target is stunned or incapacitated.

  3. Rank 3 · Level 40

    140 Mana · Instant

    Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 135.5 Holy damage, 247 to 271 if the target is stunned or incapacitated.

  4. Rank 4 · Level 50

    180 Mana · Instant

    Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 169 Holy damage, 307 to 338 if the target is stunned or incapacitated.

  5. Rank 5 · Level 60

    210 Mana · Instant

    Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 186.5 Holy damage, 339 to 373 if the target is stunned or incapacitated.

Greater Blessing of Might ◆
  1. Rank 1 · Level 52

    220 Mana · 40 yd range · Instant

    Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 112 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

  2. Rank 2 · Level 60

    260 Mana · 40 yd range · Instant

    Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Protection

Devotion Aura
  1. Rank 1 · Level 1

    Instant

    Gives 55 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

  2. Rank 2 · Level 10

    Instant

    Gives 160 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

  3. Rank 3 · Level 20

    Instant

    Gives 275 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

  4. Rank 4 · Level 30

    Instant

    Gives 390 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

  5. Rank 5 · Level 40

    Instant

    Gives 505 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

  6. Rank 6 · Level 50

    Instant

    Gives 620 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

  7. Rank 7 · Level 60

    Instant

    Gives 735 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Divine Protection ◆
  1. Rank 1 · Level 6

    15 Mana · Instant · 5 min cooldown

    You are protected from all physical attacks and spells for 6 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

  2. Rank 2 · Level 18

    35 Mana · Instant · 5 min cooldown

    You are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

Hammer of Justice
  1. Rank 1 · Level 8

    30 Mana · 10 yd range · Instant · 1 min cooldown

    Stuns the target for 3 sec.

  2. Rank 2 · Level 24

    50 Mana · 10 yd range · Instant · 1 min cooldown

    Stuns the target for 4 sec.

  3. Rank 3 · Level 40

    75 Mana · 10 yd range · Instant · 1 min cooldown

    Stuns the target for 5 sec.

  4. Rank 4 · Level 54

    100 Mana · 10 yd range · Instant · 1 min cooldown

    Stuns the target for 6 sec.

Blessing of Protection ◆
  1. Rank 1 · Level 10

    25 Mana · 30 yd range · Instant · 5 min cooldown

    A targeted party member is protected from all physical attacks for 6 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

  2. Rank 2 · Level 24

    45 Mana · 30 yd range · Instant · 5 min cooldown

    A targeted party member is protected from all physical attacks for 8 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

  3. Rank 3 · Level 38

    7% of base mana · 30 yd range · Instant · 5 min cooldown

    A targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

Seal of Fury ★
  1. Rank 1 · Level 10

    40 Mana · Instant

    Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts32 to 35 Holy damage to an enemy and taunts the target to attack you for 4 sec.

  2. Rank 2 · Level 18

    60 Mana · Instant

    Fills you with divine fury for 30 sec, causing melee attacks to inflict an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 47 to 52 Holy damage to an enemy and taunts the target to attack you for 4 sec.

  3. Rank 3 · Level 25

    90 Mana · Instant

    Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 14 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 66 to 73 Holy damage to an enemy and taunts the target to attack you for 4 sec.

  4. Rank 4 · Level 34

    120 Mana · Instant

    Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 19 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 86 to 95 Holy damage to an enemy and taunts the target to attack you for 4 sec.

  5. Rank 5 · Level 42

    140 Mana · Instant

    Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 25 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 111 to 122 Holy damage to an enemy and taunts the target to attack you for 4 sec.

  6. Rank 6 · Level 50

    170 Mana · Instant

    Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 32 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 139 to 151 Holy damage to an enemy and taunts the target to attack you for 4 sec.

  7. Rank 7 · Level 58

    200 Mana · Instant

    Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 153 to 167 Holy damage to an enemy and taunts the target to attack you for 4 sec.

Righteous Fury
  1. Ability · Level 16

    30% of base mana · Instant

    Increases the threat generated by your Holy attacks by 60%. Lasts 30 min.

Blessing of Freedom
  1. Ability · Level 18

    10% of base mana · 30 yd range · Instant · 20 sec cooldown

    Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time.

Concentration Aura
  1. Ability · Level 22

    Instant

    Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Seal of Justice
  1. Ability · Level 22

    13% of base mana · Instant

    Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Blessing of Salvation ◆
  1. Ability · Level 26

    8% of base mana · 30 yd range · Instant

    Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Shadow Resistance Aura ◆
  1. Rank 1 · Level 28

    Instant

    Gives 30 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

  2. Rank 2 · Level 40

    Instant

    Gives 45 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

  3. Rank 3 · Level 52

    Instant

    Gives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Divine Intervention
  1. Ability · Level 30

    40 yd range · Instant · 1 hr cooldown

    The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.

Frost Resistance Aura ◆
  1. Rank 1 · Level 32

    Instant

    Gives 30 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

  2. Rank 2 · Level 44

    Instant

    Gives 45 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

  3. Rank 3 · Level 56

    Instant

    Gives 60 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Divine Shield ◆
  1. Rank 1 · Level 34

    75 Mana · Instant · 5 min cooldown

    Protects the paladin from all damage and spells for 10 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

  2. Rank 2 · Level 50

    110 Mana · Instant · 5 min cooldown

    Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

Fire Resistance Aura ◆
  1. Rank 1 · Level 36

    Instant

    Gives 30 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

  2. Rank 2 · Level 48

    Instant

    Gives 45 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

  3. Rank 3 · Level 60

    Instant

    Gives 60 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Hammer of the Righteous ★
  1. Ability · Level 40

    6% of base mana · Melee Range · Instant · 6 sec cooldown

    Hammer the current target and up to 3 additional nearby targets, causing Holy damage to each equal to 3 times the damage per second of your main hand weapon. Cooldown shared with Crusader Strike.

Blessing of Sacrifice
  1. Rank 1 · Level 46

    80 Mana · 30 yd range · Instant

    Places a Blessing on the party member, transfering 45 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time.

  2. Rank 2 · Level 54

    100 Mana · 30 yd range · Instant

    Places a Blessing on the party member, transfering 55 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time.

Holy Shield ◆
  1. Rank 1 · Level 40

    Requires talent: Protection

    150 Mana · Instant · 10 sec cooldown

    Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

  2. Rank 2 · Level 50

    195 Mana · Instant · 10 sec cooldown

    Increases chance to block by 30% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.

  3. Rank 3 · Level 60

    240 Mana · Instant · 10 sec cooldown

    Increases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.

Greater Blessing of Kings ◆
  1. Ability · Level 60

    150 Mana · 40 yd range · Instant

    Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Greater Blessing of Salvation ◆
  1. Ability · Level 60

    16% of base mana · 40 yd range · Instant

    Gives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Blessing of Sanctuary — Not in Forever
  1. Rank 2 · Level 40

    85 Mana · 30 yd range · Instant

    Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 14 for 5 min. In addition, when the target blocks a melee attack the attacker will take 21 Holy damage. Players may only have one Blessing on them per Paladin at any one time.

  2. Rank 3 · Level 50

    110 Mana · 30 yd range · Instant

    Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 19 for 5 min. In addition, when the target blocks a melee attack the attacker will take 28 Holy damage. Players may only have one Blessing on them per Paladin at any one time.

  3. Rank 4 · Level 60

    135 Mana · 30 yd range · Instant

    Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 24 for 5 min. In addition, when the target blocks a melee attack the attacker will take 35 Holy damage. Players may only have one Blessing on them per Paladin at any one time.

Greater Blessing of Sanctuary — Not in Forever
  1. Rank 1 · Level 60

    270 Mana · 40 yd range · Instant

    Gives all members of the raid or group that share the same class with the target the Greater Blessing of Sanctuary, reducing damage dealt from all sources by up to 24 for 15 min. In addition, when the target blocks a melee attack the attacker will take 35 Holy damage. Players may only have one Blessing on them per Paladin at any one time.

Holy

Holy Light ◆
  1. Rank 1 · Level 1

    35 Mana · 40 yd range · 2.5 sec cast

    Heals a friendly target for 42 to 50.

  2. Rank 2 · Level 6

    60 Mana · 40 yd range · 2.5 sec cast

    Heals a friendly target for 81 to 96.

  3. Rank 3 · Level 14

    110 Mana · 40 yd range · 2.5 sec cast

    Heals a friendly target for 150 to 177.

  4. Rank 4 · Level 22

    190 Mana · 40 yd range · 2.5 sec cast

    Heals a friendly target for 278 to 320.

  5. Rank 5 · Level 30

    275 Mana · 40 yd range · 2.5 sec cast

    Heals a friendly target for 440 to 495.

  6. Rank 6 · Level 38

    365 Mana · 40 yd range · 2.5 sec cast

    Heals a friendly target for 628 to 702.

  7. Rank 7 · Level 46

    465 Mana · 40 yd range · 2.5 sec cast

    Heals a friendly target for 872 to 972.

  8. Rank 8 · Level 54

    580 Mana · 40 yd range · 2.5 sec cast

    Heals a friendly target for 1176 to 1310.

  9. Rank 9 · Level 60

    660 Mana · 40 yd range · 2.5 sec cast

    Heals a friendly target for 1495 to 1665.

Seal of Righteousness ◆
  1. Rank 1 · Level 1

    20 Mana · Instant

    Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 2.48 to 8.64 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 25 to 27 Holy damage to an enemy.

  2. Rank 2 · Level 10

    40 Mana · Instant

    Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 3.66 to 12.72 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 36 to 39 Holy damage to an enemy.

  3. Rank 3 · Level 18

    60 Mana · Instant

    Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 5.63 to 19.6 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 53 to 58 Holy damage to an enemy.

  4. Rank 4 · Level 26

    90 Mana · Instant

    Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 8.36 to 29.08 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 73 to 81 Holy damage to an enemy.

  5. Rank 5 · Level 34

    120 Mana · Instant

    Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 11.57 to 40.28 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 96 to 106 Holy damage to an enemy.

  6. Rank 6 · Level 42

    140 Mana · Instant

    Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 15.26 to 53.12 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 124 to 136 Holy damage to an enemy.

  7. Rank 7 · Level 50

    170 Mana · Instant

    Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 19.41 to 67.56 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 155 to 169 Holy damage to an enemy.

  8. Rank 8 · Level 58

    200 Mana · Instant

    Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 21.61 to 75.2 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 170 to 187 Holy damage to an enemy.

Purify
  1. Ability · Level 8

    8% of base mana · 30 yd range · Instant

    Purifies the friendly target, removing 1 disease effect and 1 poison effect.

Lay on Hands ◆
  1. Rank 1 · Level 10

    40 yd range · Instant · 20 min cooldown

    Heals a friendly target for an amount equal to the Paladin's maximum health. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.

  2. Rank 2 · Level 30

    40 yd range · Instant · 20 min cooldown

    Heals a friendly target for an amount equal to the Paladin's maximum health and restores 250 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.

  3. Rank 3 · Level 50

    40 yd range · Instant · 20 min cooldown

    Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.

Redemption
  1. Rank 1 · Level 12

    80% of base mana · 30 yd range · 10 sec cast

    Brings a dead player back to life with 65 health and 120 mana. Cannot be cast when in combat.

  2. Rank 2 · Level 24

    80% of base mana · 30 yd range · 10 sec cast

    Brings a dead player back to life with 150 health and 260 mana. Cannot be cast when in combat.

  3. Rank 3 · Level 36

    80% of base mana · 30 yd range · 10 sec cast

    Brings a dead player back to life with 250 health and 420 mana. Cannot be cast when in combat.

  4. Rank 4 · Level 48

    80% of base mana · 30 yd range · 10 sec cast

    Brings a dead player back to life with 400 health and 600 mana. Cannot be cast when in combat.

  5. Rank 5 · Level 60

    80% of base mana · 30 yd range · 10 sec cast

    Brings a dead player back to life with 600 health and 800 mana. Cannot be cast when in combat.

Blessing of Wisdom ◆
  1. Rank 1 · Level 14

    30 Mana · 30 yd range · Instant

    Places a Blessing on the friendly target, restoring 12 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

  2. Rank 2 · Level 24

    45 Mana · 30 yd range · Instant

    Places a Blessing on the friendly target, restoring 18 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

  3. Rank 3 · Level 34

    65 Mana · 30 yd range · Instant

    Places a Blessing on the friendly target, restoring 24 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

  4. Rank 4 · Level 44

    90 Mana · 30 yd range · Instant

    Places a Blessing on the friendly target, restoring 30 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

  5. Rank 5 · Level 54

    115 Mana · 30 yd range · Instant

    Places a Blessing on the friendly target, restoring 36 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

  6. Rank 6 · Level 60

    125 Mana · 30 yd range · Instant

    Places a Blessing on the friendly target, restoring 40 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Consecration ◆
  1. Rank 1 · Level 20

    135 Mana · Instant · 8 sec cooldown

    Consecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 32 damage over 8 sec.

  2. Rank 2 · Level 30

    235 Mana · Instant · 8 sec cooldown

    Consecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 56 damage over 8 sec.

  3. Rank 3 · Level 40

    320 Mana · Instant · 8 sec cooldown

    Consecrates the land beneath the Paladin, doing 48 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 88 damage over 8 sec.

  4. Rank 4 · Level 50

    435 Mana · Instant · 8 sec cooldown

    Consecrates the land beneath the Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 160 damage over 8 sec.

  5. Rank 5 · Level 60

    565 Mana · Instant · 8 sec cooldown

    Consecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.

Exorcism ◆
  1. Rank 1 · Level 20

    85 Mana · 30 yd range · Instant · 15 sec cooldown

    Causes 79 to 91 Holy damage to an Undead or Demon target.

  2. Rank 2 · Level 28

    135 Mana · 30 yd range · Instant · 15 sec cooldown

    Causes 140 to 158 Holy damage to an Undead or Demon target.

  3. Rank 3 · Level 36

    180 Mana · 30 yd range · Instant · 15 sec cooldown

    Causes 199 to 225 Holy damage to an Undead or Demon target.

  4. Rank 4 · Level 44

    235 Mana · 30 yd range · Instant · 15 sec cooldown

    Causes 285 to 321 Holy damage to an Undead or Demon target.

  5. Rank 5 · Level 52

    285 Mana · 30 yd range · Instant · 15 sec cooldown

    Causes 376 to 420 Holy damage to an Undead or Demon target.

  6. Rank 6 · Level 60

    345 Mana · 30 yd range · Instant · 15 sec cooldown

    Causes 475 to 529 Holy damage to an Undead or Demon target.

Flash of Light ◆
  1. Rank 1 · Level 20

    35 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 47 to 55.

  2. Rank 2 · Level 26

    50 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 68 to 77.

  3. Rank 3 · Level 34

    70 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 103 to 115.

  4. Rank 4 · Level 42

    90 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 151 to 170.

  5. Rank 5 · Level 50

    115 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 221 to 247.

  6. Rank 6 · Level 58

    140 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 291 to 325.

Sense Undead
  1. Ability · Level 20

    Instant

    Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.

Turn Undead
  1. Rank 1 · Level 24

    35 Mana · 20 yd range · 1.5 sec cast · 30 sec cooldown

    The targeted undead enemy will be compelled to flee for up to 10 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.

  2. Rank 2 · Level 38

    50 Mana · 20 yd range · 1.5 sec cast · 30 sec cooldown

    The targeted undead enemy will be compelled to flee for up to 15 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.

  3. Rank 3 · Level 52

    75 Mana · 20 yd range · 1.5 sec cast · 30 sec cooldown

    The targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.

Seal of Light ◆
  1. Rank 1 · Level 30

    110 Mana · Instant

    Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

  2. Rank 2 · Level 40

    140 Mana · Instant

    Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 53. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 34. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

  3. Rank 3 · Level 50

    180 Mana · Instant

    Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 76. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 49. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

  4. Rank 4 · Level 60

    210 Mana · Instant

    Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Seal of Wisdom ◆
  1. Rank 1 · Level 38

    135 Mana · Instant

    Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 50 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 33 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

  2. Rank 2 · Level 48

    170 Mana · Instant

    Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 71 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 46 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

  3. Rank 3 · Level 58

    200 Mana · Instant

    Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 59 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Blessing of Light ◆
  1. Rank 1 · Level 40

    85 Mana · 30 yd range · Instant

    Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 210 and the effect Flash of Light spells used on the target by up to 60. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.

  2. Rank 2 · Level 50

    110 Mana · 30 yd range · Instant

    Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 300 and the effect Flash of Light spells used on the target by up to 85. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.

  3. Rank 3 · Level 60

    135 Mana · 30 yd range · Instant

    Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Holy Shock ◆
  1. Rank 1 · Level 30

    Requires talent: Holy

    160 Mana · 20 yd range · Instant · 10 sec cooldown

    Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.

  2. Rank 2 · Level 40

    225 Mana · 20 yd range · Instant · 10 sec cooldown

    Blasts the target with Holy energy, causing 175 to 189 Holy damage to an enemy, or 150 to 162 healing to an ally.

  3. Rank 3 · Level 48

    275 Mana · 20 yd range · Instant · 10 sec cooldown

    Blasts the target with Holy energy, causing 248 to 268 Holy damage to an enemy, or 221 to 239 healing to an ally.

  4. Rank 4 · Level 56

    325 Mana · 20 yd range · Instant · 10 sec cooldown

    Blasts the target with Holy energy, causing 334 to 362 Holy damage to an enemy, or 307 to 333 healing to an ally.

Cleanse
  1. Ability · Level 42

    8% of base mana · 30 yd range · Instant

    Cleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.

Hammer of Wrath ◆
  1. Rank 1 · Level 44

    295 Mana · 30 yd range · 1 sec cast · 6 sec cooldown

    Hurls a hammer that strikes an enemy for 285 to 315 Holy damage. Only usable on enemies that have 20% or less health.

  2. Rank 2 · Level 52

    360 Mana · 30 yd range · 1 sec cast · 6 sec cooldown

    Hurls a hammer that strikes an enemy for 381 to 422 Holy damage. Only usable on enemies that have 20% or less health.

  3. Rank 3 · Level 60

    425 Mana · 30 yd range · 1 sec cast · 6 sec cooldown

    Hurls a hammer that strikes an enemy for 474 to 522 Holy damage. Only usable on enemies that have 20% or less health.

Holy Wrath ◆
  1. Rank 1 · Level 50

    645 Mana · 2 sec cast · 1 min cooldown

    Sends bolts of holy power in all directions, causing 368 to 435 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.

  2. Rank 2 · Level 60

    805 Mana · 2 sec cast · 1 min cooldown

    Sends bolts of holy power in all directions, causing 490 to 576 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.

Light's Vigil ★
  1. Rank 1 · Level 40

    Requires talent: Holy

    730 Mana · 20 yd range · 1.5 sec cast · 6 sec cooldown

    Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 325 to 344. You may only have one Light's Vigil active per party.

  2. Rank 2 · Level 50

    1000 Mana · 20 yd range · 1.5 sec cast · 6 sec cooldown

    Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 486 to 515. You may only have one Light's Vigil active per party.

  3. Rank 3 · Level 60

    1340 Mana · 20 yd range · 1.5 sec cast · 6 sec cooldown

    Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724. You may only have one Light's Vigil active per party.

Greater Blessing of Wisdom ◆
  1. Rank 1 · Level 54

    230 Mana · 40 yd range · Instant

    Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 36 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

  2. Rank 2 · Level 60

    250 Mana · 40 yd range · Instant

    Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 40 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Greater Blessing of Light ◆
  1. Ability · Level 60

    260 Mana · 40 yd range · Instant

    Gives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Summon Warhorse — Not in Forever
  1. Summon · Level 40

    100 Mana · 3 sec cast

    Summons a warhorse, which serves as a mount. Speed is increased by 60%.

Summon Charger — Not in Forever
  1. Summon · Level 60

    150 Mana · 3 sec cast

    Summons a Charger, which serves as a mount. Speed is increased by 100%.

Hunter

Beast Mastery

Aspect of the Viper ★

Inherited from Season of Discovery in the client tables at trainer acquire method, level 1; a fresh character's spellbook only shows innate spells, so only the class trainer's list can confirm or deny it.

  1. Ability · Level 1

    Instant

    The hunter takes on the aspect of the viper, causing your ranged and melee auto attacks to regenerate mana but reducing your total damage done by 10%. In addition, you gain 10% of maximum mana every 3 sec. Mana gained is based on the speed of your weapon. Only one Aspect can be active at a time.

Aspect of the Monkey ◆
  1. Ability · Level 4

    20 Mana · 100 yd range · Instant

    The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.

Aspect of the Hawk ◆
  1. Rank 1 · Level 10

    20 Mana · Instant

    The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time.

  2. Rank 2 · Level 18

    35 Mana · Instant

    The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 35. Only one Aspect can be active at a time.

  3. Rank 3 · Level 28

    50 Mana · Instant

    The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 50. Only one Aspect can be active at a time.

  4. Rank 4 · Level 38

    70 Mana · Instant

    The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 70. Only one Aspect can be active at a time.

  5. Rank 5 · Level 48

    90 Mana · Instant

    The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 90. Only one Aspect can be active at a time.

  6. Rank 6 · Level 58

    110 Mana · Instant

    The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 55. Only one Aspect can be active at a time.

  7. Rank 7 · Level 60

    120 Mana · Instant

    The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 120. Only one Aspect can be active at a time.

Call Pet
  1. Ability · Level 10

    Instant

    Summons your pet to you.

Dismiss Pet
  1. Ability · Level 10

    10 yd range · 5 sec cast

    Dismiss your pet. Dismissing your pet will reduce its happiness by 50.

Feed Pet
  1. Ability · Level 10

    10 yd range · Instant

    Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result.

Revive Pet
  1. Ability · Level 10

    100% of base mana · 10 sec cast

    Revive your pet, returning it to life with 15% of its health.

Tame Beast
  1. Ability · Level 10

    60% of base mana · 30 yd range · Instant

    Begins taming a beast to be your companion. Your armor is reduced by 100% while you focus on taming the beast for 20 sec. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast will be very unhappy and disloyal. Try feeding the pet immediately to make it happy.

Mend Pet
  1. Rank 1 · Level 12

    50 Mana · 20 yd range · Instant

    Heals your pet 20 health every second while you focus. Lasts 5 sec.

  2. Rank 2 · Level 20

    90 Mana · 20 yd range · Instant

    Heals your pet 38 health every second while you focus. Lasts 5 sec.

  3. Rank 3 · Level 28

    155 Mana · 20 yd range · Instant

    Heals your pet 68 health every second while you focus. Lasts 5 sec.

  4. Rank 4 · Level 36

    225 Mana · 20 yd range · Instant

    Heals your pet 103 health every second while you focus. Lasts 5 sec.

  5. Rank 5 · Level 44

    300 Mana · 20 yd range · Instant

    Heals your pet 142 health every second while you focus. Lasts 5 sec.

  6. Rank 6 · Level 52

    385 Mana · 20 yd range · Instant

    Heals your pet 189 health every second while you focus. Lasts 5 sec.

  7. Rank 7 · Level 60

    480 Mana · 20 yd range · Instant

    Heals your pet 245 health every second while you focus. Lasts 5 sec.

Eagle Eye
  1. Ability · Level 14

    25 Mana · Instant

    Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min.

Eyes of the Beast ◆
  1. Ability · Level 14

    20 Mana · 2 sec cast

    Take direct control of your pet and see through its eyes for 2 min.

Scare Beast
  1. Rank 1 · Level 14

    35 Mana · 10 yd range · 1.5 sec cast · 30 sec cooldown

    Scares a beast, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.

  2. Rank 2 · Level 30

    50 Mana · 10 yd range · 1.5 sec cast · 30 sec cooldown

    Scares a beast, causing it to run in fear for up to 15 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.

  3. Rank 3 · Level 46

    75 Mana · 10 yd range · 1.5 sec cast · 30 sec cooldown

    Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.

Aspect of the Cheetah
  1. Ability · Level 20

    40 Mana · Instant

    The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time.

Beast Lore
  1. Ability · Level 24

    40 Mana · 40 yd range · Instant

    Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet.

Aspect of the Beast ◆
  1. Rank 1 · Level 30

    50 Mana · Instant

    The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 50. Only one Aspect can be active at a time.

  2. Rank 2 · Level 40

    70 Mana · Instant

    You take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 70. Only one Aspect can be active at a time.

  3. Rank 3 · Level 50

    90 Mana · Instant

    You take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 90. Only one Aspect can be active at a time.

  4. Rank 4 · Level 60

    110 Mana · Instant

    You take on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time.

Summon Hawk ★
  1. Rank 1 · Level 25

    Requires talent: Beast Mastery

    80 Mana · 35 yd range · Instant · 6 sec cooldown

    Command a hawk to dive-bomb your targeted enemy, dealing (32 + 5% of Ranged Attack Power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

  2. Rank 2 · Level 36

    105 Mana · 35 yd range · Instant · 6 sec cooldown

    Command a hawk to dive-bomb your targeted enemy, dealing (47 + 5% of Ranged Attack Power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

  3. Rank 3 · Level 48

    135 Mana · 35 yd range · Instant · 6 sec cooldown

    Command a hawk to dive-bomb your targeted enemy, dealing (85 + 5% of Ranged Attack Power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

  4. Rank 4 · Level 60

    190 Mana · 35 yd range · Instant · 6 sec cooldown

    Command a hawk to dive-bomb your targeted enemy, dealing (108 + 5% of Ranged Attack Power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

Aspect of the Pack
  1. Ability · Level 40

    100 Mana · Instant

    The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time.

Aspect of the Wild ◆
  1. Rank 1 · Level 46

    90 Mana · Instant

    The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time.

  2. Rank 2 · Level 56

    115 Mana · Instant

    The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.

Aspect of the Falcon ★

Inherited from Season of Discovery in the client tables; not yet seen on the Forever beta.

  1. Ability · Level 60

    120 Mana · Instant

    The hunter takes on the aspects of a Falcon, increasing melee and ranged Attack Power by the same amount as their highest rank of Aspect of the Hawk. While Aspect of the Falcon is active, the Improved Aspect of the Hawk talent can now proc from and benefit melee attacks. Only one Aspect can be active at a time.

Tranquilizing Shot
  1. Ability · Level 60

    270 Mana · 35 yd range · Instant · 20 sec cooldown

    Attempts to remove 1 Frenzy effect from an enemy creature.

Survival

Heart of the Lion ★

Inherited from Season of Discovery in the client tables at trainer acquire method, level 1; a fresh character's spellbook only shows innate spells, so only the class trainer's list can confirm or deny it.

  1. Ability · Level 1

    8% of base mana · Instant

    The hunter invokes the heart of a lion, increasing total stats by 10% and Attack Power by 280 for all nearby allies, and increasing total stats for the Hunter by an additional 10%.

Raptor Strike ◆
  1. Rank 1 · Level 1

    10 Mana · Melee Range · Instant · 6 sec cooldown

    A strong attack that deals melee weapon damage plus 5.

  2. Rank 2 · Level 8

    25 Mana · Melee Range · Instant · 6 sec cooldown

    A strong attack that deals melee weapon damage plus 11.

  3. Rank 3 · Level 16

    35 Mana · Melee Range · Instant · 6 sec cooldown

    A strong attack that deals melee weapon damage plus 21.

  4. Rank 4 · Level 24

    45 Mana · Melee Range · Instant · 6 sec cooldown

    A strong attack that deals melee weapon damage plus 30.

  5. Rank 5 · Level 32

    55 Mana · Melee Range · Instant · 6 sec cooldown

    A strong attack that deals melee weapon damage plus 35.

  6. Rank 6 · Level 40

    70 Mana · Melee Range · Instant · 6 sec cooldown

    A strong attack that deals melee weapon damage plus 40.

  7. Rank 7 · Level 48

    85 Mana · Melee Range · Instant · 6 sec cooldown

    A strong attack that deals melee weapon damage plus 55.

  8. Rank 8 · Level 56

    100 Mana · Melee Range · Instant · 6 sec cooldown

    A strong attack that deals melee weapon damage plus 70.

Track Beasts
  1. Ability · Level 1

    Instant

    Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.

Track Humanoids
  1. Ability · Level 10

    Instant

    Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.

Wing Clip
  1. Rank 1 · Level 12

    40 Mana · Melee Range · Instant

    Inflicts 5 damage and reduces the enemy target's movement speed by 50% for 10 sec.

  2. Rank 2 · Level 38

    60 Mana · Melee Range · Instant

    Inflicts 25 damage and reduces the enemy target's movement speed by 55% for 10 sec.

  3. Rank 3 · Level 60

    80 Mana · Melee Range · Instant

    Inflicts 50 damage and reduces the enemy target's movement speed by 60% for 10 sec.

Immolation Trap ◆
  1. Rank 1 · Level 16

    50 Mana · Instant · 30 sec cooldown

    Place a Fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.

  2. Rank 2 · Level 26

    90 Mana · Instant · 30 sec cooldown

    Place a Fire trap that will burn the first enemy to approach for 215 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.

  3. Rank 3 · Level 36

    135 Mana · Instant · 30 sec cooldown

    Place a Fire trap that will burn the first enemy to approach for 340 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.

  4. Rank 4 · Level 46

    190 Mana · Instant · 30 sec cooldown

    Place a Fire trap that will burn the first enemy to approach for 510 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.

  5. Rank 5 · Level 56

    245 Mana · Instant · 30 sec cooldown

    Place a Fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.

Mongoose Bite ◆
  1. Rank 1 · Level 16

    30 Mana · Melee Range · Instant · 5 sec cooldown

    Counterattack the enemy for melee weapon damage plus 15. Can only be performed after you dodge.

  2. Rank 2 · Level 30

    40 Mana · Melee Range · Instant · 5 sec cooldown

    Counterattack the enemy for melee weapon damage plus 22. Can only be performed after you dodge.

  3. Rank 3 · Level 44

    50 Mana · Melee Range · Instant · 5 sec cooldown

    Counterattack the enemy for melee weapon damage plus 37. Can only be performed after you dodge.

  4. Rank 4 · Level 58

    65 Mana · Melee Range · Instant · 5 sec cooldown

    Counterattack the enemy for melee weapon damage plus 57. Can only be performed after you dodge.

Track Undead
  1. Ability · Level 18

    Instant

    Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.

Disengage ◆
  1. Rank 1 · Level 20

    50 Mana · Melee Range · Instant · 5 sec cooldown

    Attempts to disengage from the target by reducing threat. Disables auto-attack.

  2. Rank 2 · Level 34

    100 Mana · Melee Range · Instant · 5 sec cooldown

    Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 1). Disables auto-attack.

  3. Rank 3 · Level 48

    150 Mana · Melee Range · Instant · 5 sec cooldown

    Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 2). Disables auto-attack.

Freezing Trap ◆
  1. Rank 1 · Level 20

    50 Mana · Instant · 30 sec cooldown

    Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.

  2. Rank 2 · Level 40

    75 Mana · Instant · 30 sec cooldown

    Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 15 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.

  3. Rank 3 · Level 60

    100 Mana · Instant · 30 sec cooldown

    Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.

Track Hidden
  1. Ability · Level 24

    Instant

    Increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time.

Track Elementals
  1. Ability · Level 26

    Instant

    Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.

Frost Trap ◆
  1. Ability · Level 28

    60 Mana · Instant · 30 sec cooldown

    Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.

Counterattack ◆
  1. Rank 1 · Level 25

    Requires talent: Survival

    30 Mana · Melee Range · Instant · 5 sec cooldown

    A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

  2. Rank 2 · Level 30

    45 Mana · Melee Range · Instant · 5 sec cooldown

    A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 40 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

  3. Rank 3 · Level 42

    65 Mana · Melee Range · Instant · 5 sec cooldown

    A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 70 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

  4. Rank 4 · Level 54

    85 Mana · Melee Range · Instant · 5 sec cooldown

    A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 110 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

Feign Death ◆
  1. Ability · Level 30

    80 Mana · Instant · 30 sec cooldown

    Feign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die.

Lacerate ★
  1. Rank 1 · Level 30

    40 Mana · Melee Range · Instant

    Wounds the target causing them to bleed for 147 damage over 21 sec.

  2. Rank 2 · Level 40

    65 Mana · Melee Range · Instant

    Wounds the target causing them to bleed for 231 damage over 21 sec.

  3. Rank 3 · Level 50

    80 Mana · Melee Range · Instant

    Wounds the target causing them to bleed for 322 damage over 21 sec.

  4. Rank 4 · Level 60

    95 Mana · Melee Range · Instant

    Wounds the target causing them to bleed for 406 damage over 21 sec.

Track Demons
  1. Ability · Level 32

    Instant

    Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.

Explosive Trap ◆
  1. Rank 1 · Level 34

    275 Mana · Instant · 30 sec cooldown

    Place a Fire trap that explodes when an enemy approaches, causing 104 to 135 Fire damage and 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.

  2. Rank 2 · Level 44

    395 Mana · Instant · 30 sec cooldown

    Place a Fire trap that explodes when an enemy approaches, causing 144 to 194 Fire damage and 240 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.

  3. Rank 3 · Level 54

    520 Mana · Instant · 30 sec cooldown

    Place a Fire trap that explodes when an enemy approaches, causing 207 to 265 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.

Track Giants
  1. Ability · Level 40

    Instant

    Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.

Track Dragonkin
  1. Ability · Level 50

    Instant

    Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.

Wyvern Sting — Not in Forever
  1. Rank 2 · Level 50

    155 Mana · 35 yd range · Instant · 2 min cooldown

    A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 420 Nature damage over 12 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.

  2. Rank 3 · Level 60

    205 Mana · 35 yd range · Instant · 2 min cooldown

    A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 600 Nature damage over 12 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.

Marksmanship

Auto Shot
  1. Ability · Level 1

    35 yd range · Instant

    Automatically shoots the target until cancelled.

Serpent Sting ◆
  1. Rank 1 · Level 4

    15 Mana · 35 yd range · Instant

    Stings the target, causing 10 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.

  2. Rank 2 · Level 10

    30 Mana · 35 yd range · Instant

    Stings the target, causing 30 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.

  3. Rank 3 · Level 18

    50 Mana · 35 yd range · Instant

    Stings the target, causing 60 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.

  4. Rank 4 · Level 26

    80 Mana · 35 yd range · Instant

    Stings the target, causing 110 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.

  5. Rank 5 · Level 34

    115 Mana · 35 yd range · Instant

    Stings the target, causing 170 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.

  6. Rank 6 · Level 42

    150 Mana · 35 yd range · Instant

    Stings the target, causing 240 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.

  7. Rank 7 · Level 50

    190 Mana · 35 yd range · Instant

    Stings the target, causing 320 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.

  8. Rank 8 · Level 58

    230 Mana · 35 yd range · Instant

    Stings the target, causing 415 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.

  9. Rank 9 · Level 60

    250 Mana · 35 yd range · Instant

    Stings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.

Arcane Shot ◆
  1. Rank 1 · Level 6

    25 Mana · 35 yd range · Instant · 6 sec cooldown

    An instant shot that causes 20 Arcane damage.

  2. Rank 2 · Level 12

    35 Mana · 35 yd range · Instant · 6 sec cooldown

    An instant shot that causes 26 Arcane damage.

  3. Rank 3 · Level 20

    50 Mana · 35 yd range · Instant · 6 sec cooldown

    An instant shot that causes 39 Arcane damage.

  4. Rank 4 · Level 28

    80 Mana · 35 yd range · Instant · 6 sec cooldown

    An instant shot that causes 65 Arcane damage.

  5. Rank 5 · Level 36

    105 Mana · 35 yd range · Instant · 6 sec cooldown

    An instant shot that causes 94 Arcane damage.

  6. Rank 6 · Level 44

    135 Mana · 35 yd range · Instant · 6 sec cooldown

    An instant shot that causes 134 Arcane damage.

  7. Rank 7 · Level 52

    160 Mana · 35 yd range · Instant · 6 sec cooldown

    An instant shot that causes 170 Arcane damage.

  8. Rank 8 · Level 60

    190 Mana · 35 yd range · Instant · 6 sec cooldown

    An instant shot that causes 217 Arcane damage.

Hunter's Mark ◆
  1. Rank 1 · Level 6

    15 Mana · 100 yd range · Instant

    Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 26. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

  2. Rank 2 · Level 22

    30 Mana · 100 yd range · Instant

    Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 59. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

  3. Rank 3 · Level 40

    45 Mana · 100 yd range · Instant

    Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 98. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

  4. Rank 4 · Level 58

    60 Mana · 100 yd range · Instant

    Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

Concussive Shot
  1. Ability · Level 8

    8% of base mana · 35 yd range · Instant · 12 sec cooldown

    Dazes the target, slowing movement speed by 50% for 4 sec.

Distracting Shot
  1. Rank 1 · Level 12

    20 Mana · 35 yd range · Instant · 8 sec cooldown

    Distract the target, causing threat.

  2. Rank 2 · Level 20

    30 Mana · 35 yd range · Instant · 8 sec cooldown

    Distract the target, causing threat. More effective than Distracting Shot (Rank 1).

  3. Rank 3 · Level 30

    50 Mana · 35 yd range · Instant · 8 sec cooldown

    Distract the target, causing threat. More effective than Distracting Shot (Rank 2).

  4. Rank 4 · Level 40

    70 Mana · 35 yd range · Instant · 8 sec cooldown

    Distract the target, causing threat. More effective than Distracting Shot (Rank 3).

  5. Rank 5 · Level 50

    90 Mana · 35 yd range · Instant · 8 sec cooldown

    Distract the target, causing threat. More effective than Distracting Shot (Rank 4).

  6. Rank 6 · Level 60

    110 Mana · 35 yd range · Instant · 8 sec cooldown

    Distract the target, causing threat. More effective than Distracting Shot (Rank 5).

Multi-Shot ◆
  1. Ability · Level 18

    13.9% of base mana · 35 yd range · 0.5 sec cast · 6 sec cooldown

    Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.

Aimed Shot ◆
  1. Rank 1 · Level 20

    75 Mana · 35 yd range · 2 sec cast · 6 sec cooldown

    An aimed shot that increases ranged damage by 20. Aimed Shot shares its cooldown with Multi-Shot.

  2. Rank 2 · Level 28

    115 Mana · 35 yd range · 2 sec cast · 6 sec cooldown

    An aimed shot that increases ranged damage by 34. Aimed Shot shares its cooldown with Multi-Shot.

  3. Rank 3 · Level 36

    160 Mana · 35 yd range · 2 sec cast · 6 sec cooldown

    An aimed shot that increases ranged damage by 55. Aimed Shot shares its cooldown with Multi-Shot.

  4. Rank 4 · Level 44

    210 Mana · 35 yd range · 2 sec cast · 6 sec cooldown

    An aimed shot that increases ranged damage by 89. Aimed Shot shares its cooldown with Multi-Shot.

  5. Rank 5 · Level 52

    260 Mana · 35 yd range · 2 sec cast · 6 sec cooldown

    An aimed shot that increases ranged damage by 125. Aimed Shot shares its cooldown with Multi-Shot.

  6. Rank 6 · Level 60

    310 Mana · 35 yd range · 2 sec cast · 6 sec cooldown

    An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot.

Scorpid Sting ◆
  1. Ability · Level 22

    9% of base mana · 35 yd range · Instant

    Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.

Rapid Fire ◆
  1. Ability · Level 26

    100 Mana · Instant · 5 min cooldown

    Increases ranged and melee attack speed by 40% for 15 sec.

Enchanted Flare ★
  1. Ability · Level 32

    50 Mana · 30 yd range · Instant · 30 sec cooldown

    Exposes all hidden and invisible enemies within 10 yards of the targeted area, and staves off magical darkness for 30 sec.

Flare
  1. Ability · Level 32

    50 Mana · 30 yd range · Instant · 15 sec cooldown

    Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec.

Trueshot Aura ◆
  1. Rank 1 · Level 25

    Requires talent: Marksmanship

    180 Mana · Instant

    Increases the Ranged Attack Power of party members within 45 yds by 30.

  2. Rank 2 · Level 32

    245 Mana · Instant

    Increases the Ranged Attack Power of party members within 45 yds by 40.

  3. Rank 3 · Level 40

    325 Mana · Instant

    Increases the Ranged Attack Power of party members within 45 yards by 50. Lasts 30 min.

  4. Rank 4 · Level 50

    425 Mana · Instant

    Increases the Ranged Attack Power of party members within 45 yards by 75. Lasts 30 min.

  5. Rank 5 · Level 60

    525 Mana · Instant

    Increases the Ranged Attack Power of party members within 45 yards by 50. Lasts 30 min.

Viper Sting ◆
  1. Rank 1 · Level 36

    135 Mana · 35 yd range · Instant · 15 sec cooldown

    Stings the target, draining 616 mana over 8 sec. Only one Sting per Hunter can be active on any one target.

  2. Rank 2 · Level 46

    175 Mana · 35 yd range · Instant · 15 sec cooldown

    Stings the target, draining 848 mana over 8 sec. Only one Sting per Hunter can be active on any one target.

  3. Rank 3 · Level 56

    215 Mana · 35 yd range · Instant · 15 sec cooldown

    Stings the target, draining 1108 mana over 8 sec. Only one Sting per Hunter can be active on any one target.

Volley ◆
  1. Rank 1 · Level 40

    350 Mana · 35 yd range · Instant

    Continuously fires a volley of ammo at the target area, causing 70 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.

  2. Rank 2 · Level 50

    420 Mana · 35 yd range · Instant

    Continuously fires a volley of ammo at the target area, causing 91 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.

  3. Rank 3 · Level 58

    490 Mana · 35 yd range · Instant

    Continuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.

Sniper Shot ★
  1. Rank 1 · Level 40

    Requires talent: Marksmanship

    365 Mana · 45 yd range · 4 sec cast · 15 sec cooldown

    A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.

  2. Rank 2 · Level 48

    365 Mana · 45 yd range · 4 sec cast · 15 sec cooldown

    A long-range shot that deals ranged damage plus 225 and increases the range of your next 3 Shots by 10 yards for 10 sec.

  3. Rank 3 · Level 58

    365 Mana · 45 yd range · 4 sec cast · 15 sec cooldown

    A long-range shot that deals ranged damage plus 295 and increases the range of your next 3 Shots by 10 yards for 10 sec.

Rogue

Combat

Sinister Strike
  1. Rank 1 · Level 1

    45 Energy · Melee Range · Instant

    An instant strike that causes 3 damage in addition to your normal weapon damage. Awards 1 combo point.

  2. Rank 2 · Level 6

    45 Energy · Melee Range · Instant

    An instant strike that causes 6 damage in addition to your normal weapon damage. Awards 1 combo point.

  3. Rank 3 · Level 14

    45 Energy · Melee Range · Instant

    An instant strike that causes 10 damage in addition to your normal weapon damage. Awards 1 combo point.

  4. Rank 4 · Level 22

    45 Energy · Melee Range · Instant

    An instant strike that causes 15 damage in addition to your normal weapon damage. Awards 1 combo point.

  5. Rank 5 · Level 30

    45 Energy · Melee Range · Instant

    An instant strike that causes 22 damage in addition to your normal weapon damage. Awards 1 combo point.

  6. Rank 6 · Level 38

    45 Energy · Melee Range · Instant

    An instant strike that causes 33 damage in addition to your normal weapon damage. Awards 1 combo point.

  7. Rank 7 · Level 46

    45 Energy · Melee Range · Instant

    An instant strike that causes 52 damage in addition to your normal weapon damage. Awards 1 combo point.

  8. Rank 8 · Level 54

    45 Energy · Melee Range · Instant

    An instant strike that causes 68 damage in addition to your normal weapon damage. Awards 1 combo point.

Backstab ◆
  1. Rank 1 · Level 4

    60 Energy · Melee Range · Instant

    Backstab the target, causing 150% weapon damage plus 10 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

  2. Rank 2 · Level 12

    60 Energy · Melee Range · Instant

    Backstab the target, causing 150% weapon damage plus 20 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

  3. Rank 3 · Level 20

    60 Energy · Melee Range · Instant

    Backstab the target, causing 150% weapon damage plus 32 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

  4. Rank 4 · Level 28

    60 Energy · Melee Range · Instant

    Backstab the target, causing 150% weapon damage plus 46 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

  5. Rank 5 · Level 36

    60 Energy · Melee Range · Instant

    Backstab the target, causing 150% weapon damage plus 60 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

  6. Rank 6 · Level 44

    60 Energy · Melee Range · Instant

    Backstab the target, causing 150% weapon damage plus 90 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

  7. Rank 7 · Level 52

    60 Energy · Melee Range · Instant

    Backstab the target, causing 150% weapon damage plus 110 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

  8. Rank 8 · Level 60

    60 Energy · Melee Range · Instant

    Backstab the target, causing 150% weapon damage plus 140 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

  9. Rank 9 · Level 60

    60 Energy · Melee Range · Instant

    Backstab the target, causing 150% weapon damage plus 150 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

Gouge ◆
  1. Rank 1 · Level 6

    45 Energy · Melee Range · Instant · 10 sec cooldown

    Causes 10 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

  2. Rank 2 · Level 18

    45 Energy · Melee Range · Instant · 10 sec cooldown

    Causes 20 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

  3. Rank 3 · Level 32

    45 Energy · Melee Range · Instant · 10 sec cooldown

    Causes 32 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

  4. Rank 4 · Level 46

    45 Energy · Melee Range · Instant · 10 sec cooldown

    Causes 55 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

  5. Rank 5 · Level 60

    45 Energy · Melee Range · Instant · 10 sec cooldown

    Causes 75 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

Evasion
  1. Ability · Level 8

    Instant · 5 min cooldown

    The rogue's dodge chance will increase by 50% for 15 sec.

Sprint
  1. Rank 1 · Level 10

    Instant · 5 min cooldown

    Increases the rogue's movement speed by 50% for 15 sec. Does not break stealth.

  2. Rank 2 · Level 34

    Instant · 5 min cooldown

    Increases the rogue's movement speed by 60% for 15 sec. Does not break stealth.

  3. Rank 3 · Level 58

    Instant · 5 min cooldown

    Increases the rogue's movement speed by 70% for 15 sec. Does not break stealth.

Kick
  1. Rank 1 · Level 12

    25 Energy · Melee Range · Instant · 10 sec cooldown

    A quick kick that injures a single foe for 15 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

  2. Rank 2 · Level 26

    25 Energy · Melee Range · Instant · 10 sec cooldown

    A quick kick that injures a single foe for 30 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

  3. Rank 3 · Level 42

    25 Energy · Melee Range · Instant · 10 sec cooldown

    A quick kick that injures a single foe for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

  4. Rank 4 · Level 58

    25 Energy · Melee Range · Instant · 10 sec cooldown

    A quick kick that injures a single foe for 80 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

Feint
  1. Rank 1 · Level 16

    20 Energy · Melee Range · Instant · 10 sec cooldown

    Performs a feint, causing no damage but lowering your threat by a small amount, making the enemy less likely to attack you.

  2. Rank 2 · Level 28

    20 Energy · Melee Range · Instant · 10 sec cooldown

    Performs a feint, causing no damage but lowering your threat by a medium amount, making the enemy less likely to attack you.

  3. Rank 3 · Level 40

    20 Energy · Melee Range · Instant · 10 sec cooldown

    Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.

  4. Rank 4 · Level 52

    20 Energy · Melee Range · Instant · 10 sec cooldown

    Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.

  5. Rank 5 · Level 60

    20 Energy · Melee Range · Instant · 10 sec cooldown

    Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.

Subtlety

Pick Lock
  1. Ability · Level 1

    5 yd range · 5 sec cast

    Allows opening of locked chests and doors.

Redirect ★

Inherited from Season of Discovery in the client tables; not yet seen on the Forever beta.

  1. Ability · Level 1

    Melee Range · Instant · 10 sec cooldown

    Removes all your existing combo points from your target and stores them for up to 15 sec. These stored combat points will be transferred to the next non-player enemy you hit with a melee or ranged ability.

Stealth
  1. Rank 1 · Level 1

    Instant · 10 sec cooldown

    Allows the rogue to sneak around, but reduces your speed by 50%. Lasts until cancelled.

  2. Rank 2 · Level 20

    Instant · 10 sec cooldown

    Allows the rogue to sneak around, but reduces your speed by 40%. Lasts until cancelled.

  3. Rank 3 · Level 40

    Instant · 10 sec cooldown

    Allows the rogue to sneak around, but reduces your speed by 35%. Lasts until cancelled.

  4. Rank 4 · Level 60

    Instant · 10 sec cooldown

    Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled.

Pick Pocket
  1. Ability · Level 4

    Melee Range · Instant

    Pick the target's pocket.

Sap ◆
  1. Rank 1 · Level 10

    65 Energy · Melee Range · Instant

    Incapacitates the target for up to 25 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

  2. Rank 2 · Level 28

    65 Energy · Melee Range · Instant

    Incapacitates the target for up to 35 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

  3. Rank 3 · Level 48

    65 Energy · Melee Range · Instant

    Incapacitates the target for up to 45 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

Distract ◆
  1. Ability · Level 22

    30 Energy · 30 yd range · Instant · 30 sec cooldown

    Throws a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were 1 levels lower for 10 seconds. Does not break stealth.

Vanish
  1. Rank 1 · Level 22

    Instant · 5 min cooldown

    Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects.

  2. Rank 2 · Level 42

    Instant · 5 min cooldown

    Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1).

Detect Traps
  1. Passive · Level 24

    Greatly increased chance to detect traps.

Disarm Trap
  1. Ability · Level 30

    5 yd range · 2 sec cast

    Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off.

Blind
  1. Ability · Level 34

    30 Energy · 10 yd range · Instant · 5 min cooldown

    Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect.

Safe Fall
  1. Passive · Level 40

    Reduces damage from falling.

Hemorrhage — Not in Forever

A talent in Forever, not a trainer spell.

  1. Rank 2 · Level 46

    35 Energy · Melee Range · Instant

    An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 5. Lasts 30 charges or 15 sec. Awards 1 combo point.

  2. Rank 3 · Level 58

    35 Energy · Melee Range · Instant

    An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 7. Lasts 30 charges or 15 sec. Awards 1 combo point.

Poisons

Crippling Poison
  1. Rank 1 · Level 20

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 50% for 12 sec.

  2. Rank 2 · Level 50

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 70% for 12 sec.

Instant Poison ◆
  1. Rank 1 · Level 20

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 13 to 17 Nature damage. 60 charges.

  2. Rank 2 · Level 28

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 20 to 26 Nature damage. 85 charges.

  3. Rank 3 · Level 36

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 29 to 37 Nature damage. 105 charges.

  4. Rank 4 · Level 44

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 45 to 57 Nature damage. 1800 charges.

  5. Rank 5 · Level 52

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 62 to 80 Nature damage. 150 charges.

  6. Rank 6 · Level 60

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 76 to 100 Nature damage. 175 charges.

Poisons
  1. Ability · Level 20

    Instant

    You can create and mix poisons, with both found and storebought ingredients.

Mind-numbing Poison ◆
  1. Rank 1 · Level 24

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 40% for 10 sec. 75 charges.

  2. Rank 2 · Level 38

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 50% for 12 sec. 115 charges.

  3. Rank 3 · Level 52

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 150 charges.

Deadly Poison ◆
  1. Rank 1 · Level 30

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 24 Nature damage over 12 sec. Stacks up to 5 times on a single target. 90 charges.

  2. Rank 2 · Level 38

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 36 Nature damage over 12 sec. Stacks up to 5 times on a single target. 115 charges.

  3. Rank 3 · Level 46

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 56 Nature damage over 12 sec. Stacks up to 5 times on a single target. 135 charges.

  4. Rank 4 · Level 54

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 160 charges.

  5. Rank 5 · Level 60

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 180 charges.

Wound Poison ◆
  1. Rank 1 · Level 32

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 67 for 15 sec. Stacks up to 5 times on a single target. 90 charges.

  2. Rank 2 · Level 40

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 92 for 15 sec. Stacks up to 5 times on a single target. 115 charges.

  3. Rank 3 · Level 48

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 128 for 15 sec. Stacks up to 5 times on a single target. 135 charges.

  4. Rank 4 · Level 56

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target. 160 charges.

Blinding Powder
  1. Ability · Level 34

    3 sec cast

    Create the reagent for the Blind ability.

Occult Poison ★

Inherited from Season of Discovery in the client tables (rank 1; rank 2 is a Forever row); not yet seen on the Forever beta.

  1. Rank 1 · Level 54

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 108 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target. Occult Poison counts as Deadly Poison and benefits from all talents and effects that trigger from or modify Deadly Poison.

  2. Rank 2 · Level 60

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 136 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target. Occult Poison counts as Deadly Poison and benefits from all talents and effects that trigger from or modify Deadly Poison.

Atrophic Poison ★

Inherited from Season of Discovery in the client tables; not yet seen on the Forever beta.

  1. Ability · Level 60

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing the enemy's melee attack power by 205 for 15 sec. 105 charges.

Numbing Poison ★

Inherited from Season of Discovery in the client tables; not yet seen on the Forever beta.

  1. Ability · Level 60

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, increasing the time between the enemy's melee attacks by 20% for 15 sec. 105 charges.

Sebacious Poison ★

Inherited from Season of Discovery in the client tables; not yet seen on the Forever beta.

  1. Ability · Level 60

    3 sec cast

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing the enemy's armor by 1700 for 15 sec. 105 charges. Sebacious Poison benefits from the Improved Expose Armor talent.

Assassination

Eviscerate ◆
  1. Rank 1 · Level 1

    35 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damage

  2. Rank 2 · Level 8

    35 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 14-22 damage 2 points: 25-33 damage 3 points: 36-44 damage 4 points: 47-55 damage 5 points: 58-66 damage

  3. Rank 3 · Level 16

    35 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 25-39 damage 2 points: 44-58 damage 3 points: 63-77 damage 4 points: 82-96 damage 5 points: 101-115 damage

  4. Rank 4 · Level 24

    35 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 41-61 damage 2 points: 72-92 damage 3 points: 103-123 damage 4 points: 134-154 damage 5 points: 165-185 damage

  5. Rank 5 · Level 32

    35 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 60-90 damage 2 points: 105-135 damage 3 points: 150-180 damage 4 points: 195-225 damage 5 points: 240-270 damage

  6. Rank 6 · Level 40

    35 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 93-137 damage 2 points: 164-208 damage 3 points: 235-279 damage 4 points: 306-350 damage 5 points: 377-421 damage

  7. Rank 7 · Level 48

    35 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 144-212 damage 2 points: 254-322 damage 3 points: 364-432 damage 4 points: 474-542 damage 5 points: 584-652 damage

  8. Rank 8 · Level 56

    35 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 199-295 damage 2 points: 350-446 damage 3 points: 501-597 damage 4 points: 652-748 damage 5 points: 803-899 damage

Slice and Dice ◆
  1. Rank 1 · Level 10

    25 Energy / 1 Happiness · 100 yd range · Instant

    Finishing move that increases melee attack speed by 20%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds

  2. Rank 2 · Level 42

    25 Energy / 1 Happiness · 100 yd range · Instant

    Finishing move that increases melee attack speed by 30%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds

Expose Armor ◆
  1. Rank 1 · Level 14

    25 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 90 Armor 2 points: 180 Armor 3 points: 270 Armor 4 points: 360 Armor 5 points: 450 Armor

  2. Rank 2 · Level 26

    25 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 180 Armor 2 points: 360 Armor 3 points: 540 Armor 4 points: 720 Armor 5 points: 900 Armor

  3. Rank 3 · Level 36

    25 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 270 Armor 2 points: 540 Armor 3 points: 810 Armor 4 points: 1080 Armor 5 points: 1350 Armor

  4. Rank 4 · Level 46

    25 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 360 Armor 2 points: 720 Armor 3 points: 1080 Armor 4 points: 1440 Armor 5 points: 1800 Armor

  5. Rank 5 · Level 56

    25 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 450 Armor 2 points: 900 Armor 3 points: 1350 Armor 4 points: 1800 Armor 5 points: 2250 Armor

Garrote
  1. Rank 1 · Level 14

    50 Energy · Melee Range · Instant

    Garrote the enemy, causing 144 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

  2. Rank 2 · Level 22

    50 Energy · Melee Range · Instant

    Garrote the enemy, causing 204 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

  3. Rank 3 · Level 30

    50 Energy · Melee Range · Instant

    Garrote the enemy, causing 282 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

  4. Rank 4 · Level 38

    50 Energy · Melee Range · Instant

    Garrote the enemy, causing 354 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

  5. Rank 5 · Level 46

    50 Energy · Melee Range · Instant

    Garrote the enemy, causing 444 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

  6. Rank 6 · Level 54

    50 Energy · Melee Range · Instant

    Garrote the enemy, causing 552 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

Ambush
  1. Rank 1 · Level 18

    60 Energy · Melee Range · Instant

    Ambush the target, causing 250% weapon damage plus 70 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

  2. Rank 2 · Level 26

    60 Energy · Melee Range · Instant

    Ambush the target, causing 250% weapon damage plus 100 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

  3. Rank 3 · Level 34

    60 Energy · Melee Range · Instant

    Ambush the target, causing 250% weapon damage plus 125 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

  4. Rank 4 · Level 42

    60 Energy · Melee Range · Instant

    Ambush the target, causing 250% weapon damage plus 185 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

  5. Rank 5 · Level 50

    60 Energy · Melee Range · Instant

    Ambush the target, causing 250% weapon damage plus 230 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

  6. Rank 6 · Level 58

    60 Energy · Melee Range · Instant

    Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

Rupture ◆
  1. Rank 1 · Level 20

    25 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 24.72 damage over 8 secs 2 points: 36.8 damage over 10 secs 3 points: 51.24 damage over 12 secs 4 points: 68.04 damage over 14 secs 5 points: 87.2 damage over 16 secs

  2. Rank 2 · Level 28

    25 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 35.12 damage over 8 secs 2 points: 52.8 damage over 10 secs 3 points: 74.04 damage over 12 secs 4 points: 98.84 damage over 14 secs 5 points: 127.2 damage over 16 secs

  3. Rank 3 · Level 36

    25 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 53.48 damage over 8 secs 2 points: 78.7 damage over 10 secs 3 points: 108.66 damage over 12 secs 4 points: 143.36 damage over 14 secs 5 points: 182.8 damage over 16 secs

  4. Rank 4 · Level 44

    25 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 75.84 damage over 8 secs 2 points: 109.6 damage over 10 secs 3 points: 149.28 damage over 12 secs 4 points: 194.88 damage over 14 secs 5 points: 246.4 damage over 16 secs

  5. Rank 5 · Level 52

    25 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 104.56 damage over 8 secs 2 points: 151.4 damage over 10 secs 3 points: 206.52 damage over 12 secs 4 points: 269.92 damage over 14 secs 5 points: 341.6 damage over 16 secs

  6. Rank 6 · Level 60

    25 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 158.92 damage over 8 secs 2 points: 222.3 damage over 10 secs 3 points: 295.14 damage over 12 secs 4 points: 377.44 damage over 14 secs 5 points: 469.2 damage over 16 secs

Cheap Shot
  1. Ability · Level 26

    60 Energy · Melee Range · Instant

    Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points.

Kidney Shot ◆
  1. Rank 1 · Level 30

    25 Energy / 1 Happiness · Melee Range · Instant · 20 sec cooldown

    Finishing move that stuns the target. Lasts longer per combo point: 1 point : 1 second 2 points: 2 seconds 3 points: 3 seconds 4 points: 4 seconds 5 points: 5 seconds

  2. Rank 2 · Level 50

    25 Energy / 1 Happiness · Melee Range · Instant · 20 sec cooldown

    Finishing move that stuns the target. Lasts longer per combo point: 1 point : 2 seconds 2 points: 3 seconds 3 points: 4 seconds 4 points: 5 seconds 5 points: 6 seconds

Mutilate ★
  1. Rank 1 · Level 30

    Requires talent: Assassination

    60 Energy · Melee Range · Instant

    Instantly attacks with both weapons for 75% weapon damage plus an additional 17.25 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

  2. Rank 2 · Level 40

    60 Energy · Melee Range · Instant

    Instantly attacks with both weapons for 75% weapon damage plus an additional 24.75 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

  3. Rank 3 · Level 50

    60 Energy · Melee Range · Instant

    Instantly attacks with both weapons for 75% weapon damage plus an additional 36 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

  4. Rank 4 · Level 60

    60 Energy · Melee Range · Instant

    Instantly attacks with both weapons for 75% weapon damage plus an additional 50.25 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

Priest

Holy

Lesser Heal ◆
  1. Rank 1 · Level 1

    30 Mana · 40 yd range · 1.5 sec cast

    Heal your target for 47 to 57.

  2. Rank 2 · Level 4

    45 Mana · 40 yd range · 2 sec cast

    Heal your target for 89 to 106.

  3. Rank 3 · Level 10

    75 Mana · 40 yd range · 2.5 sec cast

    Heal your target for 156 to 182.

Smite ◆
  1. Rank 1 · Level 1

    20 Mana · 30 yd range · 1.5 sec cast

    Smite an enemy for 13 to 18 Holy damage.

  2. Rank 2 · Level 6

    30 Mana · 30 yd range · 2 sec cast

    Smite an enemy for 25 to 32 Holy damage.

  3. Rank 3 · Level 14

    60 Mana · 30 yd range · 2.5 sec cast

    Smite an enemy for 44 to 51 Holy damage.

  4. Rank 4 · Level 22

    95 Mana · 30 yd range · 2.5 sec cast

    Smite an enemy for 59 to 68 Holy damage.

  5. Rank 5 · Level 30

    140 Mana · 30 yd range · 2.5 sec cast

    Smite an enemy for 81 to 91 Holy damage.

  6. Rank 6 · Level 38

    185 Mana · 30 yd range · 2.5 sec cast

    Smite an enemy for 93 to 106 Holy damage.

  7. Rank 7 · Level 46

    230 Mana · 30 yd range · 2.5 sec cast

    Smite an enemy for 124 to 139 Holy damage.

  8. Rank 8 · Level 54

    280 Mana · 30 yd range · 2.5 sec cast

    Smite an enemy for 167 to 186 Holy damage.

Renew ◆
  1. Rank 1 · Level 8

    30 Mana · 40 yd range · Instant

    Heals the target of 45 damage over 15 sec.

  2. Rank 2 · Level 14

    65 Mana · 40 yd range · Instant

    Heals the target of 75 damage over 15 sec.

  3. Rank 3 · Level 20

    105 Mana · 40 yd range · Instant

    Heals the target of 125 damage over 15 sec.

  4. Rank 4 · Level 26

    140 Mana · 40 yd range · Instant

    Heals the target of 160 damage over 15 sec.

  5. Rank 5 · Level 32

    170 Mana · 40 yd range · Instant

    Heals the target of 205 damage over 15 sec.

  6. Rank 6 · Level 38

    205 Mana · 40 yd range · Instant

    Heals the target of 270 damage over 15 sec.

  7. Rank 7 · Level 44

    250 Mana · 40 yd range · Instant

    Heals the target of 370 damage over 15 sec.

  8. Rank 8 · Level 50

    305 Mana · 40 yd range · Instant

    Heals the target of 510 damage over 15 sec.

  9. Rank 9 · Level 56

    365 Mana · 40 yd range · Instant

    Heals the target of 670 damage over 15 sec.

  10. Rank 10 · Level 60

    410 Mana · 40 yd range · Instant

    Heals the target of 830 damage over 15 sec.

Desperate Prayer ◆
  1. Rank 1 · Level 10

    Instant · 10 min cooldown

    Instantly heals the caster for 144 to 183.

  2. Rank 2 · Level 18

    Instant · 10 min cooldown

    Instantly heals the caster for 265 to 328.

  3. Rank 3 · Level 26

    Instant · 10 min cooldown

    Instantly heals the caster for 438 to 532.

  4. Rank 4 · Level 34

    Instant · 10 min cooldown

    Instantly heals the caster for 569 to 685.

  5. Rank 5 · Level 42

    Instant · 10 min cooldown

    Instantly heals the caster for 816 to 973.

  6. Rank 6 · Level 50

    Instant · 10 min cooldown

    Instantly heals the caster for 1087 to 1288.

  7. Rank 7 · Level 58

    Instant · 10 min cooldown

    Instantly heals the caster for 1284 to 1515.

Divine Grace ★
  1. Rank 1 · Level 10

    40 yd range · Instant · 10 min cooldown

    Instantly heals a friendly target below 50% Health for 144 to 183 and removes Weakened Soul from that target. Cannot be cast on self.

  2. Rank 2 · Level 18

    40 yd range · Instant · 10 min cooldown

    Instantly heals a friendly target below 50% Health for 265 to 328 and removes Weakened Soul from that target. Cannot be cast on self.

  3. Rank 3 · Level 26

    40 yd range · Instant · 10 min cooldown

    Instantly heals a friendly target below 50% Health for 438 to 532 and removes Weakened Soul from that target. Cannot be cast on self.

  4. Rank 4 · Level 34

    40 yd range · Instant · 10 min cooldown

    Instantly heals a friendly target below 50% Health for 569 to 685 and removes Weakened Soul from that target. Cannot be cast on self.

  5. Rank 5 · Level 42

    40 yd range · Instant · 10 min cooldown

    Instantly heals a friendly target below 50% Health for 816 to 973 and removes Weakened Soul from that target. Cannot be cast on self.

  6. Rank 6 · Level 50

    40 yd range · Instant · 10 min cooldown

    Instantly heals a friendly target below 50% Health for 1087 to 1288 and removes Weakened Soul from that target. Cannot be cast on self.

  7. Rank 7 · Level 58

    40 yd range · Instant · 10 min cooldown

    Instantly heals a friendly target below 50% Health for 1284 to 1515 and removes Weakened Soul from that target. Cannot be cast on self.

Resurrection
  1. Rank 1 · Level 10

    75% of base mana · 30 yd range · 10 sec cast

    Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.

  2. Rank 2 · Level 22

    75% of base mana · 30 yd range · 10 sec cast

    Brings a dead player back to life with 160 health and 300 mana. Cannot be cast when in combat.

  3. Rank 3 · Level 34

    75% of base mana · 30 yd range · 10 sec cast

    Brings a dead player back to life with 300 health and 520 mana. Cannot be cast when in combat.

  4. Rank 4 · Level 46

    75% of base mana · 30 yd range · 10 sec cast

    Brings a dead player back to life with 500 health and 750 mana. Cannot be cast when in combat.

  5. Rank 5 · Level 58

    75% of base mana · 30 yd range · 10 sec cast

    Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.

Cure Disease
  1. Ability · Level 14

    15% of base mana · 30 yd range · Instant

    Removes 1 disease from the friendly target.

Heal ◆
  1. Rank 1 · Level 16

    155 Mana · 40 yd range · 3 sec cast

    Heal your target for 260 to 300.

  2. Rank 2 · Level 22

    205 Mana · 40 yd range · 3 sec cast

    Heal your target for 363 to 416.

  3. Rank 3 · Level 28

    255 Mana · 40 yd range · 3 sec cast

    Heal your target for 509 to 577.

  4. Rank 4 · Level 34

    305 Mana · 40 yd range · 3 sec cast

    Heal your target for 633 to 714.

Chastise ★
  1. Rank 1 · Level 20

    50 Mana · 20 yd range · Instant · 2 min cooldown

    Chastise the target, causing 43 to 49 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.

  2. Rank 2 · Level 30

    100 Mana · 20 yd range · Instant · 2 min cooldown

    Chastise the target, causing 87 to 99 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.

  3. Rank 3 · Level 40

    135 Mana · 20 yd range · Instant · 2 min cooldown

    Chastise the target, causing 132 to 148 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.

  4. Rank 4 · Level 50

    180 Mana · 20 yd range · Instant · 2 min cooldown

    Chastise the target, causing 201 to 227 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.

  5. Rank 5 · Level 60

    225 Mana · 20 yd range · Instant · 2 min cooldown

    Chastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.

Fear Ward ◆
  1. Ability · Level 20

    100 Mana · 30 yd range · Instant · 3 min cooldown

    Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min.

Flash Heal ◆
  1. Rank 1 · Level 20

    125 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 183 to 224.

  2. Rank 2 · Level 26

    155 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 235 to 285.

  3. Rank 3 · Level 32

    185 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 295 to 354.

  4. Rank 4 · Level 38

    215 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 362 to 432.

  5. Rank 5 · Level 44

    265 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 478 to 569.

  6. Rank 6 · Level 50

    315 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 606 to 719.

  7. Rank 7 · Level 56

    380 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 772 to 911.

Holy Fire ◆
  1. Rank 1 · Level 20

    85 Mana · 30 yd range · 3.5 sec cast

    Consumes the enemy in holy flames that cause 56 to 70 Holy damage and an additional 20 Holy damage over 10 sec.

  2. Rank 2 · Level 24

    95 Mana · 30 yd range · 3.5 sec cast

    Consumes the enemy in holy flames that cause 63 to 79 Holy damage and an additional 25 Holy damage over 10 sec.

  3. Rank 3 · Level 30

    125 Mana · 30 yd range · 3.5 sec cast

    Consumes the enemy in holy flames that cause 79 to 99 Holy damage and an additional 30 Holy damage over 10 sec.

  4. Rank 4 · Level 36

    145 Mana · 30 yd range · 3.5 sec cast

    Consumes the enemy in holy flames that cause 89 to 113 Holy damage and an additional 35 Holy damage over 10 sec.

  5. Rank 5 · Level 42

    170 Mana · 30 yd range · 3.5 sec cast

    Consumes the enemy in holy flames that cause 102 to 128 Holy damage and an additional 65 Holy damage over 10 sec.

  6. Rank 6 · Level 48

    200 Mana · 30 yd range · 3.5 sec cast

    Consumes the enemy in holy flames that cause 132 to 167 Holy damage and an additional 50 Holy damage over 10 sec.

  7. Rank 7 · Level 54

    230 Mana · 30 yd range · 3.5 sec cast

    Consumes the enemy in holy flames that cause 162 to 206 Holy damage and an additional 65 Holy damage over 10 sec.

  8. Rank 8 · Level 60

    255 Mana · 30 yd range · 3.5 sec cast

    Consumes the enemy in holy flames that cause 184 to 232 Holy damage and an additional 75 Holy damage over 10 sec.

Holy Nova ◆
  1. Rank 1 · Level 20

    Requires talent: Holy

    185 Mana · Instant

    Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 50 to 57. These effects cause no threat.

  2. Rank 2 · Level 28

    290 Mana · Instant

    Causes an explosion of holy light around the caster, causing 48 to 55 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 79 to 91. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.

  3. Rank 3 · Level 36

    400 Mana · Instant

    Causes an explosion of holy light around the caster, causing 73 to 84 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 111 to 128. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.

  4. Rank 4 · Level 44

    520 Mana · Instant

    Causes an explosion of holy light around the caster, causing 103 to 119 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 151 to 175. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.

  5. Rank 5 · Level 52

    635 Mana · Instant

    Causes an explosion of holy light around the caster, causing 138 to 160 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 226 to 260. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.

  6. Rank 6 · Level 60

    750 Mana · Instant

    Causes an explosion of holy light around the caster, causing 174 to 200 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 288 to 334. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.

Prayer of Healing ◆
  1. Rank 1 · Level 30

    410 Mana · 40 yd range · 3 sec cast

    A powerful prayer that heals the target and their party for 179 to 191. Party members must be within 40 yards of target.

  2. Rank 2 · Level 40

    560 Mana · 40 yd range · 3 sec cast

    A powerful prayer that heals the target and their party for 266 to 282. Party members must be within 40 yards of target.

  3. Rank 3 · Level 50

    770 Mana · 40 yd range · 3 sec cast

    A powerful prayer that heals the target and their party for 401 to 424. Party members must be within 40 yards of target.

  4. Rank 4 · Level 60

    1030 Mana · 40 yd range · 3 sec cast

    A powerful prayer that heals the target and their party for 567 to 599. Party members must be within 40 yards of target.

  5. Rank 5 · Level 60

    1070 Mana · 40 yd range · 3 sec cast

    A powerful prayer that heals the target and their party for 631 to 667. Party members must be within 40 yards of target.

Abolish Disease
  1. Ability · Level 32

    15% of base mana · 30 yd range · Instant

    Attempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 sec.

Binding Heal ★
  1. Rank 1 · Level 25

    Requires talent: Holy

    155 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target and the caster for 235 to 286. Low threat.

  2. Rank 2 · Level 32

    185 Mana · 40 yd range · 1.5 sec cast

    Heal yourself and a friendly target for 295 to 354. This causes low threat.

  3. Rank 3 · Level 38

    215 Mana · 40 yd range · 1.5 sec cast

    Heal yourself and a friendly target for 362 to 432. This causes low threat.

  4. Rank 4 · Level 44

    265 Mana · 40 yd range · 1.5 sec cast

    Heal yourself and a friendly target for 478 to 569. This causes low threat.

  5. Rank 5 · Level 50

    315 Mana · 40 yd range · 1.5 sec cast

    Heal yourself and a friendly target for 606 to 719. This causes low threat.

  6. Rank 6 · Level 56

    380 Mana · 40 yd range · 1.5 sec cast

    Heal yourself and a friendly target for 772 to 911. This causes low threat.

Greater Heal ◆
  1. Rank 1 · Level 40

    370 Mana · 40 yd range · 3 sec cast

    A slow casting spell that heals a single target for 818 to 921.

  2. Rank 2 · Level 46

    455 Mana · 40 yd range · 3 sec cast

    A slow casting spell that heals a single target for 1063 to 1193.

  3. Rank 3 · Level 52

    545 Mana · 40 yd range · 3 sec cast

    A slow casting spell that heals a single target for 1355 to 1517.

  4. Rank 4 · Level 58

    655 Mana · 40 yd range · 3 sec cast

    A slow casting spell that heals a single target for 1699 to 1895.

  5. Rank 5 · Level 60

    710 Mana · 40 yd range · 3 sec cast

    A slow casting spell that heals a single target for 1853 to 2067.

Prayer of Mending ★
  1. Rank 1 · Level 40

    Requires talent: Holy

    210 Mana · 40 yd range · Instant · 10 sec cooldown

    Places a spell on the target that heals them for (172 + 42.9% of healing power) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

  2. Rank 2 · Level 50

    305 Mana · 40 yd range · Instant · 10 sec cooldown

    Places a spell on the target that heals them for (298 + 42.9% of healing power) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

  3. Rank 3 · Level 60

    390 Mana · 40 yd range · Instant · 10 sec cooldown

    Places a spell on the target that heals them for (413 + 42.9% of healing power) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

Shadow Magic

Shadow Word: Pain ◆
  1. Rank 1 · Level 4

    25 Mana · 30 yd range · Instant

    A word of darkness that causes 30 Shadow damage over 18 sec.

  2. Rank 2 · Level 10

    50 Mana · 30 yd range · Instant

    A word of darkness that causes 60 Shadow damage over 18 sec.

  3. Rank 3 · Level 18

    95 Mana · 30 yd range · Instant

    A word of darkness that causes 108 Shadow damage over 18 sec.

  4. Rank 4 · Level 26

    155 Mana · 30 yd range · Instant

    A word of darkness that causes 180 Shadow damage over 18 sec.

  5. Rank 5 · Level 34

    230 Mana · 30 yd range · Instant

    A word of darkness that causes 288 Shadow damage over 18 sec.

  6. Rank 6 · Level 42

    305 Mana · 30 yd range · Instant

    A word of darkness that causes 426 Shadow damage over 18 sec.

  7. Rank 7 · Level 50

    385 Mana · 30 yd range · Instant

    A word of darkness that causes 582 Shadow damage over 18 sec.

  8. Rank 8 · Level 58

    470 Mana · 30 yd range · Instant

    A word of darkness that causes 762 Shadow damage over 18 sec.

Fade
  1. Rank 1 · Level 8

    40 Mana · Instant · 30 sec cooldown

    Fade out, discouraging enemies from attacking you for 10 sec.

  2. Rank 2 · Level 20

    75 Mana · Instant · 30 sec cooldown

    Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 1).

  3. Rank 3 · Level 30

    125 Mana · Instant · 30 sec cooldown

    Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 2).

  4. Rank 4 · Level 40

    175 Mana · Instant · 30 sec cooldown

    Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 3).

  5. Rank 5 · Level 50

    225 Mana · Instant · 30 sec cooldown

    Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 4).

  6. Rank 6 · Level 60

    275 Mana · Instant · 30 sec cooldown

    Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 5).

Hex of Weakness ◆
  1. Rank 1 · Level 10

    35 Mana · 30 yd range · Instant

    Weakens the target enemy, reducing melee attack power by 43 and reducing the effectiveness of any healing by 20%. Lasts 2 min.

  2. Rank 2 · Level 20

    55 Mana · 30 yd range · Instant

    Weakens the target enemy, reducing melee attack power by 57 and reducing the effectiveness of any healing by 20%. Lasts 2 min

  3. Rank 3 · Level 30

    90 Mana · 30 yd range · Instant

    Weakens the target enemy, reducing melee attack power by 85 and reducing the effectiveness of any healing by 20%. Lasts 2 min

  4. Rank 4 · Level 40

    130 Mana · 30 yd range · Instant

    Weakens the target enemy, reducing melee attack power by 106 and reducing the effectiveness of any healing by 20%. Lasts 2 min

  5. Rank 5 · Level 50

    180 Mana · 30 yd range · Instant

    Weakens the target enemy, reducing melee attack power by 155 and reducing the effectiveness of any healing by 20%. Lasts 2 min

  6. Rank 6 · Level 60

    240 Mana · 30 yd range · Instant

    Weakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 min

Mind Blast ◆
  1. Rank 1 · Level 10

    50 Mana · 30 yd range · 1.5 sec cast · 8 sec cooldown

    Blasts the target for 40 to 44 Shadow damage, but causes a high amount of threat.

  2. Rank 2 · Level 16

    80 Mana · 30 yd range · 1.5 sec cast · 8 sec cooldown

    Blasts the target for 70 to 75 Shadow damage, but causes a high amount of threat.

  3. Rank 3 · Level 22

    110 Mana · 30 yd range · 1.5 sec cast · 8 sec cooldown

    Blasts the target for 103 to 110 Shadow damage, but causes a high amount of threat.

  4. Rank 4 · Level 28

    150 Mana · 30 yd range · 1.5 sec cast · 8 sec cooldown

    Blasts the target for 153 to 163 Shadow damage, but causes a high amount of threat.

  5. Rank 5 · Level 34

    185 Mana · 30 yd range · 1.5 sec cast · 8 sec cooldown

    Blasts the target for 198 to 210 Shadow damage, but causes a high amount of threat.

  6. Rank 6 · Level 40

    225 Mana · 30 yd range · 1.5 sec cast · 8 sec cooldown

    Blasts the target for 259 to 276 Shadow damage, but causes a high amount of threat.

  7. Rank 7 · Level 46

    265 Mana · 30 yd range · 1.5 sec cast · 8 sec cooldown

    Blasts the target for 325 to 344 Shadow damage, but causes a high amount of threat.

  8. Rank 8 · Level 52

    310 Mana · 30 yd range · 1.5 sec cast · 8 sec cooldown

    Blasts the target for 406 to 428 Shadow damage, but causes a high amount of threat.

  9. Rank 9 · Level 58

    350 Mana · 30 yd range · 1.5 sec cast · 8 sec cooldown

    Blasts the target for 477 to 503 Shadow damage, but causes a high amount of threat.

Touch of Weakness ◆
  1. Rank 1 · Level 10

    25 Mana · Instant

    The next melee attack against the caster will cause 8 Shadow damage and reduce the attacker's melee attack power by 43 for 2 min.

  2. Rank 2 · Level 20

    45 Mana · Instant

    The next melee attack against the caster will cause 12 Shadow damage and reduce the attacker's melee attack power by 57 for 2 min.

  3. Rank 3 · Level 30

    75 Mana · Instant

    The next melee attack against the caster will cause 18 Shadow damage and reduce the attacker's melee attack power by 85 for 2 min.

  4. Rank 4 · Level 40

    105 Mana · Instant

    The next melee attack against the caster will cause 28 Shadow damage and reduce the attacker's melee attack power by 106 for 2 min.

  5. Rank 5 · Level 50

    145 Mana · Instant

    The next melee attack on the caster will cause 40 Shadow damage and reduce the attacker's melee attack power by the attacker by 155 for 2 min.

  6. Rank 6 · Level 60

    195 Mana · Instant

    The next melee attack on the caster will cause 56 Shadow damage and reduce the attacker's melee attack power by the attacker by 204 for 2 min.

Psychic Scream
  1. Rank 1 · Level 14

    100 Mana · Instant · 30 sec cooldown

    The caster lets out a psychic scream, causing 2 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.

  2. Rank 2 · Level 28

    140 Mana · Instant · 30 sec cooldown

    The caster lets out a psychic scream, causing 3 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.

  3. Rank 3 · Level 42

    180 Mana · Instant · 30 sec cooldown

    The caster lets out a psychic scream, causing 4 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.

  4. Rank 4 · Level 56

    210 Mana · Instant · 30 sec cooldown

    The caster lets out a psychic scream, causing 5 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.

Dark Sacrifice ★
  1. Rank 1 · Level 20

    Instant · 10 min cooldown

    Cannibalize 440 of your own Health over 15 sec to gain (440 + Spirit) Mana.

  2. Rank 2 · Level 30

    Instant · 10 min cooldown

    Cannibalize 720 of your own Health over 15 sec to gain (720 + Spirit) Mana.

  3. Rank 3 · Level 40

    Instant · 10 min cooldown

    Cannibalize 1020 of your own Health over 15 sec to gain (1020 + Spirit) Mana.

  4. Rank 4 · Level 50

    Instant · 10 min cooldown

    Cannibalize 1330 of your own Health over 15 sec to gain (1330 + Spirit) Mana.

  5. Rank 5 · Level 60

    Instant · 10 min cooldown

    Cannibalize 1600 of your own Health over 15 sec to gain (1600 + Spirit) Mana.

Devouring Plague ◆
  1. Rank 1 · Level 20

    215 Mana · 30 yd range · Instant · 1 min cooldown

    Afflicts the target with a disease that causes 128 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.

  2. Rank 2 · Level 28

    350 Mana · 30 yd range · Instant · 1 min cooldown

    Afflicts the target with a disease that causes 232 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.

  3. Rank 3 · Level 36

    495 Mana · 30 yd range · Instant · 1 min cooldown

    Afflicts the target with a disease that causes 344 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.

  4. Rank 4 · Level 44

    645 Mana · 30 yd range · Instant · 1 min cooldown

    Afflicts the target with a disease that causes 488 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.

  5. Rank 5 · Level 52

    810 Mana · 30 yd range · Instant · 1 min cooldown

    Afflicts the target with a disease that causes 656 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.

  6. Rank 6 · Level 60

    985 Mana · 30 yd range · Instant · 1 min cooldown

    Afflicts the target with a disease that causes 848 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.

Mind Soothe
  1. Rank 1 · Level 20

    50 Mana · 40 yd range · Instant

    Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 40 or lower. Lasts 15 sec.

  2. Rank 2 · Level 36

    70 Mana · 40 yd range · Instant

    Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 55 or lower. Lasts 15 sec.

  3. Rank 3 · Level 52

    90 Mana · 40 yd range · Instant

    Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 70 or lower. Lasts 15 sec.

Shadowguard ◆
  1. Rank 1 · Level 20

    50 Mana · Instant

    The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 13 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.

  2. Rank 2 · Level 28

    85 Mana · Instant

    The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 22 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.

  3. Rank 3 · Level 36

    120 Mana · Instant

    The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 33 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.

  4. Rank 4 · Level 44

    160 Mana · Instant

    The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 50 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.

  5. Rank 5 · Level 52

    200 Mana · Instant

    The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 70 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.

  6. Rank 6 · Level 60

    250 Mana · Instant

    The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.

Mind Vision
  1. Rank 1 · Level 22

    65 Mana · 100 yd range · Instant

    Allows the caster to see through the target's eyes for 1 min.

  2. Rank 2 · Level 44

    150 Mana · Instant

    Allows the caster to see through the target's eyes for 1 min. Will not work if the target is in another instance or on another continent.

Mind Flay ◆
  1. Rank 1 · Level 20

    Requires talent: Shadow Magic

    45 Mana · 20 yd range · Instant

    Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.

  2. Rank 2 · Level 28

    70 Mana · 20 yd range · Instant

    Assault the target's mind with Shadow energy, causing 102 Shadow damage over 3 sec and slowing their movement speed by 50%.

  3. Rank 3 · Level 36

    100 Mana · 20 yd range · Instant

    Assault the target's mind with Shadow energy, causing 153 Shadow damage over 3 sec and slowing their movement speed by 50%.

  4. Rank 4 · Level 44

    135 Mana · 20 yd range · Instant

    Assault the target's mind with Shadow energy, causing 225 Shadow damage over 3 sec and slowing their movement speed by 50%.

  5. Rank 5 · Level 52

    165 Mana · 20 yd range · Instant

    Assault the target's mind with Shadow energy, causing 294 Shadow damage over 3 sec and slowing their movement speed by 50%.

  6. Rank 6 · Level 60

    205 Mana · 20 yd range · Instant

    Assault the target's mind with Shadow energy, causing 390 Shadow damage over 3 sec and slowing their movement speed by 50%.

Mind Control
  1. Rank 1 · Level 30

    350 Mana · 20 yd range · 3 sec cast

    Controls a humanoid mind up to level 44, but increases the time between its attacks by 25%. Lasts up to 1 min.

  2. Rank 2 · Level 44

    550 Mana · 20 yd range · 3 sec cast

    Controls a humanoid mind up to level 59, but increases the time between attacks by 25%. Lasts up to 1 min.

  3. Rank 3 · Level 58

    750 Mana · 20 yd range · 3 sec cast

    Controls a humanoid mind up to level 64, but increases the time between attacks by 25%. Lasts up to 1 min.

Shadow Protection
  1. Rank 1 · Level 30

    250 Mana · 30 yd range · Instant

    Increases the target's resistance to Shadow spells by 30 for 10 min.

  2. Rank 2 · Level 42

    450 Mana · 30 yd range · Instant

    Increases the target's resistance to Shadow spells by 45 for 10 min.

  3. Rank 3 · Level 56

    650 Mana · 30 yd range · Instant

    Increases the target's resistance to Shadow spells by 60 for 10 min.

Shadow Word: Death ★
  1. Rank 1 · Level 32

    175 Mana · 30 yd range · Instant · 15 sec cooldown

    A word of dark binding that inflicts 293 to 312 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.

  2. Rank 2 · Level 40

    205 Mana · 30 yd range · Instant · 15 sec cooldown

    A word of dark binding that inflicts 368 to 391 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.

  3. Rank 3 · Level 48

    250 Mana · 30 yd range · Instant · 15 sec cooldown

    A word of dark binding that inflicts 401 to 427 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.

  4. Rank 4 · Level 56

    340 Mana · 30 yd range · Instant · 15 sec cooldown

    A word of dark binding that inflicts 444 to 472 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.

Prayer of Shadow Protection ◆
  1. Ability · Level 56

    1300 Mana · 40 yd range · Instant

    Power infuses all party and raid members, increasing their Shadow resistance by 60 for 20 min.

Discipline

Power Word: Fortitude ◆
  1. Rank 1 · Level 1

    60 Mana · 30 yd range · Instant

    Power infuses the target, increasing their Stamina by 4 for 1 hour.

  2. Rank 2 · Level 12

    155 Mana · 30 yd range · Instant

    Power infuses the target, increasing their Stamina by 10 for 1 hour.

  3. Rank 3 · Level 24

    400 Mana · 30 yd range · Instant

    Power infuses the target, increasing their Stamina by 26 for 1 hour.

  4. Rank 4 · Level 36

    745 Mana · 30 yd range · Instant

    Power infuses the target, increasing their Stamina by 42 for 1 hour.

  5. Rank 5 · Level 48

    1170 Mana · 30 yd range · Instant

    Power infuses the target, increasing their Stamina by 56 for 1 hour.

  6. Rank 6 · Level 60

    1695 Mana · 30 yd range · Instant

    Power infuses the target, increasing their Stamina by 70 for 1 hour.

Power Word: Shield ◆
  1. Rank 1 · Level 6

    45 Mana · 40 yd range · Instant · 4 sec cooldown

    Draws on the soul of the party member to shield them, absorbing 48 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

  2. Rank 2 · Level 12

    80 Mana · 40 yd range · Instant · 4 sec cooldown

    Draws on the soul of the party member to shield them, absorbing 92 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

  3. Rank 3 · Level 18

    130 Mana · 40 yd range · Instant · 4 sec cooldown

    Draws on the soul of the party member to shield them, absorbing 162 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

  4. Rank 4 · Level 24

    175 Mana · 40 yd range · Instant · 4 sec cooldown

    Draws on the soul of the party member to shield them, absorbing 236 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

  5. Rank 5 · Level 30

    210 Mana · 40 yd range · Instant · 4 sec cooldown

    Draws on the soul of the party member to shield them, absorbing 302 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

  6. Rank 6 · Level 36

    250 Mana · 40 yd range · Instant · 4 sec cooldown

    Draws on the soul of the party member to shield them, absorbing 381 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

  7. Rank 7 · Level 42

    300 Mana · 40 yd range · Instant · 4 sec cooldown

    Draws on the soul of the party member to shield them, absorbing 485 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

  8. Rank 8 · Level 48

    355 Mana · 40 yd range · Instant · 4 sec cooldown

    Draws on the soul of the party member to shield them, absorbing 608 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

  9. Rank 9 · Level 54

    425 Mana · 40 yd range · Instant · 4 sec cooldown

    Draws on the soul of the party member to shield them, absorbing 769 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

  10. Rank 10 · Level 60

    500 Mana · 40 yd range · Instant · 4 sec cooldown

    Draws on the soul of the party member to shield them, absorbing 928 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

Confounding Flash ★
  1. Ability · Level 10

    3% of base mana · 0.5 sec cast · 2 min cooldown

    Confuses up to 5 enemies within 8 yds for 3 sec. Any damage taken will break the effect.

Starshards ◆
  1. Rank 1 · Level 10

    50 Mana · 30 yd range · Instant · 30 sec cooldown

    Rains starshards down on the enemy target's head, causing 162 Arcane damage over 6 sec.

  2. Rank 2 · Level 18

    85 Mana · 30 yd range · Instant · 30 sec cooldown

    Rains starshards down on the enemy target's head, causing 300 Arcane damage over 6 sec.

  3. Rank 3 · Level 26

    140 Mana · 30 yd range · Instant · 30 sec cooldown

    Rains starshards down on the enemy target's head, causing 528 Arcane damage over 6 sec.

  4. Rank 4 · Level 34

    190 Mana · 30 yd range · Instant · 30 sec cooldown

    Rains starshards down on the enemy target's head, causing 762 Arcane damage over 6 sec.

  5. Rank 5 · Level 42

    245 Mana · 30 yd range · Instant · 30 sec cooldown

    Rains starshards down on the enemy target's head, causing 1068 Arcane damage over 6 sec.

  6. Rank 6 · Level 50

    300 Mana · 30 yd range · Instant · 30 sec cooldown

    Rains starshards down on the enemy target's head, causing 1440 Arcane damage over 6 sec.

  7. Rank 7 · Level 58

    350 Mana · 30 yd range · Instant · 30 sec cooldown

    Rains starshards down on the enemy target's head, causing 1800 Arcane damage over 6 sec.

Inner Fire
  1. Rank 1 · Level 12

    30 Mana · Instant

    A burst of Holy energy fills the caster, increasing armor by 315. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.

  2. Rank 2 · Level 20

    65 Mana · Instant

    A burst of Holy energy fills the caster, increasing armor by 495. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.

  3. Rank 3 · Level 30

    105 Mana · Instant

    A burst of Holy energy fills the caster, increasing armor by 720. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.

  4. Rank 4 · Level 40

    165 Mana · Instant

    A burst of Holy energy fills the caster, increasing armor by 945. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.

  5. Rank 5 · Level 50

    235 Mana · Instant

    A burst of Holy energy fills the caster, increasing armor by 1170. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.

  6. Rank 6 · Level 60

    315 Mana · Instant

    A burst of Holy energy fills the caster, increasing armor by 1395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.

Dispel Magic
  1. Rank 1 · Level 18

    18% of base mana · 30 yd range · Instant

    Dispels magic on the target, removing 1 harmful spell from a friend or 1 beneficial spell from an enemy.

  2. Rank 2 · Level 36

    18% of base mana · 30 yd range · Instant

    Dispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy.

Contingency Plan ★
  1. Rank 1 · Level 20

    30 yd range · Instant · 10 min cooldown

    Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing 155 damage and begin healing for 125 Health over 15 sec. A target may be affected by only one Contingency Plan.

  2. Rank 2 · Level 30

    30 yd range · Instant · 10 min cooldown

    Place a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%, they will gain a shield absorbing 290 damage and begin healing for 200 Health over 15 sec. A target may be affected by only one Contingency Plan.

  3. Rank 3 · Level 40

    30 yd range · Instant · 10 min cooldown

    Place a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%, they will gain a shield absorbing 467 damage and begin healing for 280 Health over 15 sec. A target may be affected by only one Contingency Plan.

  4. Rank 4 · Level 50

    30 yd range · Instant · 10 min cooldown

    Place a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%, they will gain a shield absorbing 596 damage and begin healing for 510 Health over 15 sec. A target may be affected by only one Contingency Plan.

  5. Rank 5 · Level 60

    30 yd range · Instant · 10 min cooldown

    Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing 926 damage and begin healing for 670 Health over 15 sec. A target may be affected by only one Contingency Plan.

Elune's Grace ◆
  1. Ability · Level 20

    3% of base mana · Instant · 5 min cooldown

    Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times.

Feedback ◆
  1. Rank 1 · Level 20

    55 Mana · Instant · 3 min cooldown

    The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 18 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.

  2. Rank 2 · Level 30

    100 Mana · Instant · 3 min cooldown

    The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 35 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.

  3. Rank 3 · Level 40

    140 Mana · Instant · 3 min cooldown

    The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 54 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.

  4. Rank 4 · Level 50

    190 Mana · Instant · 3 min cooldown

    The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 77 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.

  5. Rank 5 · Level 60

    230 Mana · Instant · 3 min cooldown

    The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.

Shackle Undead
  1. Rank 1 · Level 20

    90 Mana · 30 yd range · 1.5 sec cast

    Shackles the target undead enemy for up to 30 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.

  2. Rank 2 · Level 40

    120 Mana · 30 yd range · 1.5 sec cast

    Shackles the target undead enemy for up to 40 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.

  3. Rank 3 · Level 60

    150 Mana · 30 yd range · 1.5 sec cast

    Shackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.

Mana Burn ◆
  1. Rank 1 · Level 24

    95 Mana · 30 yd range · 3 sec cast

    Drains 198 to 211 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.

  2. Rank 2 · Level 32

    140 Mana · 30 yd range · 3 sec cast

    Drains 315 to 336 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.

  3. Rank 3 · Level 40

    185 Mana · 30 yd range · 3 sec cast

    Drains 450 to 476 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.

  4. Rank 4 · Level 48

    225 Mana · 30 yd range · 3 sec cast

    Drains 585 to 620 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.

  5. Rank 5 · Level 56

    270 Mana · 30 yd range · 3 sec cast

    Drains 746 to 789 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.

Divine Spirit ◆
  1. Rank 1 · Level 30

    285 Mana · 30 yd range · Instant

    Holy power infuses the target, increasing their Spirit by 17 for 1 hour.

  2. Rank 2 · Level 40

    420 Mana · 30 yd range · Instant

    Holy power infuses the target, increasing their Spirit by 23 for 1 hour.

  3. Rank 3 · Level 50

    785 Mana · 30 yd range · Instant

    Holy power infuses the target, increasing their Spirit by 33 for 1 hour.

  4. Rank 4 · Level 60

    970 Mana · 30 yd range · Instant

    Holy power infuses the target, increasing their Spirit by 40 for 1 hour.

Levitate ◆
  1. Ability · Level 34

    100 Mana · Instant

    Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Mounting or any damage taken will cancel the effect. Lasts 2 min.

Penance ★
  1. Rank 1 · Level 30

    Requires talent: Discipline

    150 Mana · 36 yd range · Instant · 12 sec cooldown

    Launches a volley of holy light at the target, causing 45 Holy damage to an enemy, or 134 healing to an ally, instantly and every 1 sec for 2 sec.

  2. Rank 2 · Level 40

    220 Mana · 36 yd range · Instant · 12 sec cooldown

    Launches a volley of holy light at the target, causing 53 Holy damage to an enemy, or 209 healing to an ally, instantly and every 1 sec for 2 sec.

  3. Rank 3 · Level 50

    270 Mana · 36 yd range · Instant · 12 sec cooldown

    Launches a volley of holy light at the target, causing 72 Holy damage to an enemy, or 279 healing to an ally, instantly and every 1 sec for 2 sec.

  4. Rank 4 · Level 60

    385 Mana · 36 yd range · Instant · 12 sec cooldown

    Launches a volley of holy light at the target, causing 92 Holy damage to an enemy, or 425 healing to an ally, instantly and every 1 sec for 2 sec.

Prayer of Fortitude ◆
  1. Rank 1 · Level 48

    2600 Mana · 40 yd range · Instant

    Power infuses all party and raid members, increasing their Stamina by 56 for 1 hour.

  2. Rank 2 · Level 60

    3400 Mana · 40 yd range · Instant

    Power infuses all party and raid members, increasing their Stamina by 70 for 1 hour.

Prayer of Spirit ◆
  1. Rank 1 · Level 60

    1940 Mana · 40 yd range · Instant

    Power infuses all party and raid members, increasing their Spirit by 40 for 1 hour.

Shaman

Enhancement

Rockbiter Weapon ◆
  1. Rank 1 · Level 1

    15 Mana · Instant

    Imbue the Shaman's weapon, increasing melee attack power by 49 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.

  2. Rank 2 · Level 8

    25 Mana · Instant

    Imbue the Shaman's weapon, increasing melee attack power by 79 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.

  3. Rank 3 · Level 16

    50 Mana · Instant

    Imbue the Shaman's weapon, increasing melee attack power by 118 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.

  4. Rank 4 · Level 24

    75 Mana · Instant

    Imbue the Shaman's weapon, increasing melee attack power by 194 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.

  5. Rank 5 · Level 34

    100 Mana · Instant

    Imbue the Shaman's weapon, increasing melee attack power by 355 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.

  6. Rank 6 · Level 44

    125 Mana · Instant

    Imbue the Shaman's weapon, increasing melee attack power by 522 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.

  7. Rank 7 · Level 54

    150 Mana · Instant

    Imbue the Shaman's weapon, increasing melee attack power by 653 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.

Stoneskin Totem ◆
  1. Rank 1 · Level 4

    30 Mana · Instant

    Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 4. Lasts 5 min.

  2. Rank 2 · Level 14

    60 Mana · Instant

    Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 7. Lasts 5 min.

  3. Rank 3 · Level 24

    90 Mana · Instant

    Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 11. Lasts 5 min.

  4. Rank 4 · Level 34

    115 Mana · Instant

    Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 16. Lasts 5 min.

  5. Rank 5 · Level 44

    160 Mana · Instant

    Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 22. Lasts 5 min.

  6. Rank 6 · Level 54

    210 Mana · Instant

    Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 30. Lasts 5 min.

Lightning Shield ◆
  1. Rank 1 · Level 8

    45 Mana · Instant

    The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 13 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.

  2. Rank 2 · Level 16

    80 Mana · Instant

    The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 24 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.

  3. Rank 3 · Level 24

    125 Mana · Instant

    The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 40 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.

  4. Rank 4 · Level 32

    180 Mana · Instant

    The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 64 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.

  5. Rank 5 · Level 40

    240 Mana · Instant

    The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.

  6. Rank 6 · Level 48

    305 Mana · Instant

    The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 134 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.

  7. Rank 7 · Level 56

    370 Mana · Instant

    The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 178 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.

Flametongue Weapon ◆
  1. Rank 1 · Level 10

    30 Mana · Instant

    Imbue the Shaman's weapon with fire. Each hit causes 4.71 to 17.6 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.

  2. Rank 2 · Level 18

    55 Mana · Instant

    Imbue the Shaman's weapon with fire. Each hit causes 7.48 to 26.12 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.

  3. Rank 3 · Level 26

    80 Mana · Instant

    Imbue the Shaman's weapon with fire. Each hit causes 12.66 to 42.08 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.

  4. Rank 4 · Level 36

    105 Mana · Instant

    Imbue the Shaman's weapon with fire. Each hit causes 21.44 to 69.12 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.

  5. Rank 5 · Level 46

    130 Mana · Instant

    Imbue the Shaman's weapon with fire. Each hit causes 29.81 to 94.88 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.

  6. Rank 6 · Level 56

    155 Mana · Instant

    Imbue the Shaman's weapon with fire. Each hit causes 35.49 to 112.4 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.

Strength of Earth Totem ◆
  1. Rank 1 · Level 10

    25 Mana · Instant

    Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 7. Lasts 5 min.

  2. Rank 2 · Level 24

    65 Mana · Instant

    Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 14. Lasts 5 min.

  3. Rank 3 · Level 38

    125 Mana · Instant

    Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 25. Lasts 5 min.

  4. Rank 4 · Level 52

    225 Mana · Instant

    Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 42. Lasts 5 min.

  5. Rank 5 · Level 60

    275 Mana · Instant

    Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 53. Lasts 5 min.

Frostbrand Weapon ◆
  1. Rank 1 · Level 20

    60 Mana · Instant

    Imbue the Shaman's weapon with frost. Each hit has a chance of causing 45 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.

  2. Rank 2 · Level 28

    85 Mana · Instant

    Imbue the Shaman's weapon with frost. Each hit has a chance of causing 72 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.

  3. Rank 3 · Level 38

    110 Mana · Instant

    Imbue the Shaman's weapon with frost. Each hit has a chance of causing 117 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.

  4. Rank 4 · Level 48

    135 Mana · Instant

    Imbue the Shaman's weapon with frost. Each hit has a chance of causing 159 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.

  5. Rank 5 · Level 58

    160 Mana · Instant

    Imbue the Shaman's weapon with frost. Each hit has a chance of causing 169 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.

Ghost Wolf
  1. Ability · Level 20

    100 Mana · 3 sec cast

    Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors.

Totemic Projection ★
  1. Ability · Level 22

    25% of base mana · 30 yd range · Instant · 1 min cooldown

    Relocates your active totems to the specified location.

Water Breathing
  1. Ability · Level 22

    50 Mana · 30 yd range · Instant

    Allows the target to breathe underwater for 10 min.

Frost Resistance Totem ◆
  1. Rank 1 · Level 24

    75 Mana · Instant

    Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 30, if within 30 yards.

  2. Rank 2 · Level 38

    120 Mana · Instant

    Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 45, if within 30 yards.

  3. Rank 3 · Level 54

    180 Mana · Instant

    Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within 30 yards.

Far Sight
  1. Ability · Level 26

    80 Mana · 2 sec cast

    Changes the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors.

Fire Resistance Totem ◆
  1. Rank 1 · Level 28

    75 Mana · Instant

    Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 30.

  2. Rank 2 · Level 42

    120 Mana · Instant

    Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 45.

  3. Rank 3 · Level 58

    180 Mana · Instant

    Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 60.

Flametongue Totem ◆
  1. Rank 1 · Level 28

    90 Mana · Instant

    Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 30 yards. Each hit causes 6.12 to 21.92 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.

  2. Rank 2 · Level 38

    140 Mana · Instant

    Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 9.14 to 31.24 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.

  3. Rank 3 · Level 48

    200 Mana · Instant

    Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 12.78 to 42.44 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.

  4. Rank 4 · Level 58

    275 Mana · Instant

    Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 16.7 to 54.52 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.

Water Walking
  1. Ability · Level 28

    95 Mana · 30 yd range · Instant

    Allows the friendly target to walk across water for 10 min. Any damage will cancel the effect.

Astral Recall
  1. Ability · Level 30

    150 Mana · 10 sec cast · 15 min cooldown

    Yanks the caster through the twisting nether back to your home. Speak to an Innkeeper in a different place to change your home location.

Grounding Totem
  1. Ability · Level 30

    6% of base mana · Instant · 15 sec cooldown

    Summons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec.

Nature Resistance Totem ◆
  1. Rank 1 · Level 30

    75 Mana · Instant

    Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 30.

  2. Rank 2 · Level 44

    120 Mana · Instant

    Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 45.

  3. Rank 3 · Level 60

    180 Mana · Instant

    Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 60.

Windfury Weapon ◆
  1. Rank 1 · Level 30

    90 Mana · Instant

    Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 104 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.

  2. Rank 2 · Level 40

    115 Mana · Instant

    Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 221 extra melee attack power. When appied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.

  3. Rank 3 · Level 50

    140 Mana · Instant

    Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 315 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.

  4. Rank 4 · Level 60

    165 Mana · Instant

    Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.

Windfury Totem ◆
  1. Rank 1 · Level 32

    115 Mana · Instant

    Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 95 extra melee attack power. Lasts 5 min.

  2. Rank 2 · Level 42

    175 Mana · Instant

    Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 179 extra melee attack power. Lasts 5 min.

  3. Rank 3 · Level 52

    250 Mana · Instant

    Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.

Sentry Totem
  1. Ability · Level 34

    65 Mana · Instant

    Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman sight.

Windwall Totem ◆
  1. Rank 1 · Level 36

    115 Mana · Instant

    Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 32. Lasts 5 min.

  2. Rank 2 · Level 46

    170 Mana · Instant

    Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 50. Lasts 5 min.

  3. Rank 3 · Level 56

    225 Mana · Instant

    Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 64. Lasts 5 min.

Grace of Air Totem ◆
  1. Rank 1 · Level 42

    155 Mana · Instant

    Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 49. Lasts 5 min.

  2. Rank 2 · Level 56

    250 Mana · Instant

    Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 77. Lasts 5 min.

  3. Rank 3 · Level 60

    310 Mana · Instant

    Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 89. Lasts 5 min.

Restoration

Healing Wave ◆
  1. Rank 1 · Level 1

    25 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 36 to 47.

  2. Rank 2 · Level 6

    45 Mana · 40 yd range · 2 sec cast

    Heals a friendly target for 69 to 83.

  3. Rank 3 · Level 12

    80 Mana · 40 yd range · 2.5 sec cast

    Heals a friendly target for 126 to 151.

  4. Rank 4 · Level 18

    155 Mana · 40 yd range · 3 sec cast

    Heals a friendly target for 246 to 289.

  5. Rank 5 · Level 24

    200 Mana · 40 yd range · 3 sec cast

    Heals a friendly target for 328 to 383.

  6. Rank 6 · Level 32

    265 Mana · 40 yd range · 3 sec cast

    Heals a friendly target for 463 to 538.

  7. Rank 7 · Level 40

    340 Mana · 40 yd range · 3 sec cast

    Heals a friendly target for 654 to 755.

  8. Rank 8 · Level 48

    440 Mana · 40 yd range · 3 sec cast

    Heals a friendly target for 927 to 1064.

  9. Rank 9 · Level 56

    560 Mana · 40 yd range · 3 sec cast

    Heals a friendly target for 1275 to 1457.

  10. Rank 10 · Level 60

    620 Mana · 40 yd range · 3 sec cast

    Heals a friendly target for 1508 to 1722.

Ancestral Spirit
  1. Rank 1 · Level 12

    90% of base mana · 30 yd range · 10 sec cast

    Returns the spirit to the body, restoring a dead target to life with 65 health and 120 mana. Cannot be cast when in combat.

  2. Rank 2 · Level 24

    90% of base mana · 30 yd range · 10 sec cast

    Returns the spirit to the body, restoring a dead target to life with 150 health and 260 mana. Cannot be cast when in combat.

  3. Rank 3 · Level 36

    90% of base mana · 30 yd range · 10 sec cast

    Returns the spirit to the body, restoring a dead target to life with 250 health and 420 mana. Cannot be cast when in combat.

  4. Rank 4 · Level 48

    90% of base mana · 30 yd range · 10 sec cast

    Returns the spirit to the body, restoring a dead target to life with 400 health and 600 mana. Cannot be cast when in combat.

  5. Rank 5 · Level 60

    90% of base mana · 30 yd range · 10 sec cast

    Returns the spirit to the body, restoring a dead target to life with 600 health and 800 mana. Cannot be cast when in combat.

Cure Poison
  1. Ability · Level 16

    9% of base mana · 30 yd range · Instant

    Cures 1 poison effect on the target.

Tremor Totem ◆
  1. Ability · Level 18

    60 Mana · Instant

    Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 5 min.

Healing Stream Totem ◆
  1. Rank 1 · Level 20

    40 Mana · Instant

    Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 5 every 2 seconds.

  2. Rank 2 · Level 30

    50 Mana · Instant

    Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 6 every 2 seconds.

  3. Rank 3 · Level 40

    60 Mana · Instant

    Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 7 every 2 seconds.

  4. Rank 4 · Level 50

    70 Mana · Instant

    Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 9 every 2 seconds.

  5. Rank 5 · Level 60

    80 Mana · Instant

    Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 11 every 2 seconds.

Lesser Healing Wave ◆
  1. Rank 1 · Level 20

    105 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 150 to 173.

  2. Rank 2 · Level 28

    145 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 219 to 250.

  3. Rank 3 · Level 36

    185 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 297 to 336.

  4. Rank 4 · Level 44

    235 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 416 to 466.

  5. Rank 5 · Level 52

    305 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 591 to 661.

  6. Rank 6 · Level 60

    380 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 775 to 865.

Cure Disease
  1. Ability · Level 22

    9% of base mana · 30 yd range · Instant

    Cures 1 disease on the target.

Poison Cleansing Totem ◆
  1. Ability · Level 22

    10% of base mana · Instant

    Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 30 yards every 5 seconds. Lasts 5 min.

Mana Spring Totem ◆
  1. Rank 1 · Level 26

    40 Mana · Instant

    Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 4 mana every 2 seconds to group members within 30 yards.

  2. Rank 2 · Level 36

    60 Mana · Instant

    Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 6 mana every 2 seconds to group members within 30 yards.

  3. Rank 3 · Level 46

    80 Mana · Instant

    Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 8 mana every 2 seconds to group members within 30 yards.

  4. Rank 4 · Level 56

    100 Mana · Instant

    Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 10 mana every 2 seconds to group members within 30 yards.

Reincarnation
  1. Passive · Level 30

    Allows you to resurrect yourself upon death with 20% health and mana.

Disease Cleansing Totem ◆
  1. Ability · Level 38

    10% of base mana · Instant

    Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 5 min.

Chain Heal ◆
  1. Rank 1 · Level 40

    260 Mana · 40 yd range · 2.5 sec cast

    Heals the friendly target for 245 to 282, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.

  2. Rank 2 · Level 46

    315 Mana · 40 yd range · 2.5 sec cast

    Heals the friendly target for 325 to 373, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.

  3. Rank 3 · Level 54

    405 Mana · 40 yd range · 2.5 sec cast

    Heals the friendly target for 473 to 540, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.

Mana Tide Totem ◆
  1. Rank 1 · Level 25

    Requires talent: Restoration

    10 Mana · Instant · 5 min cooldown

    Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.

  2. Rank 2 · Level 48

    30 Mana · Instant · 5 min cooldown

    Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 197 mana every 3 seconds to group members within 30 yards.

  3. Rank 3 · Level 58

    60 Mana · Instant · 5 min cooldown

    Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 30 yards.

Riptide ★
  1. Rank 1 · Level 40

    Requires talent: Restoration

    245 Mana · 40 yd range · Instant · 6 sec cooldown

    Heals a friendly target for 484 to 535, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

  2. Rank 2 · Level 50

    300 Mana · 40 yd range · Instant · 6 sec cooldown

    Heals a friendly target for 613 to 678, an additional 575 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

  3. Rank 3 · Level 60

    385 Mana · 40 yd range · Instant · 6 sec cooldown

    Heals a friendly target for 799 to 883, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

Tranquil Air Totem — Not in Forever
  1. Ability · Level 50

    8% of base mana · Instant

    Summons a Tranquil Air Totem with 5 health at the feet of the caster. The totem reduces the threat caused by all party members within 20 yards by 20%. Lasts 2 min.

Elemental Combat

Lightning Bolt ◆
  1. Rank 1 · Level 1

    15 Mana · 30 yd range · 1.5 sec cast

    Casts a bolt of lightning at the target for 14 to 17 Nature damage.

  2. Rank 2 · Level 8

    30 Mana · 30 yd range · 2 sec cast

    Casts a bolt of lightning at the target for 26 to 29 Nature damage.

  3. Rank 3 · Level 14

    45 Mana · 30 yd range · 2.5 sec cast

    Casts a bolt of lightning at the target for 43 to 50 Nature damage.

  4. Rank 4 · Level 20

    60 Mana · 30 yd range · 2.5 sec cast

    Casts a bolt of lightning at the target for 59 to 67 Nature damage.

  5. Rank 5 · Level 26

    85 Mana · 30 yd range · 2.5 sec cast

    Casts a bolt of lightning at the target for 79 to 90 Nature damage.

  6. Rank 6 · Level 32

    110 Mana · 30 yd range · 2.5 sec cast

    Casts a bolt of lightning at the target for 108 to 122 Nature damage.

  7. Rank 7 · Level 38

    135 Mana · 30 yd range · 2.5 sec cast

    Casts a bolt of lightning at the target for 142 to 160 Nature damage.

  8. Rank 8 · Level 44

    160 Mana · 30 yd range · 2.5 sec cast

    Casts a bolt of lightning at the target for 158 to 176 Nature damage.

  9. Rank 9 · Level 50

    190 Mana · 30 yd range · 2.5 sec cast

    Casts a bolt of lightning at the target for 173 to 193 Nature damage.

  10. Rank 10 · Level 56

    220 Mana · 30 yd range · 2.5 sec cast

    Casts a bolt of lightning at the target for 190 to 212 Nature damage.

Earth Shock ◆
  1. Rank 1 · Level 4

    30 Mana · 20 yd range · Instant · 6 sec cooldown

    Instantly shocks the target with concussive force, causing 19 to 22 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.

  2. Rank 2 · Level 8

    50 Mana · 20 yd range · Instant · 6 sec cooldown

    Instantly shocks the target with concussive force, causing 35 to 38 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.

  3. Rank 3 · Level 14

    85 Mana · 20 yd range · Instant · 6 sec cooldown

    Instantly shocks the target with concussive force, causing 52 to 55 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.

  4. Rank 4 · Level 24

    145 Mana · 20 yd range · Instant · 6 sec cooldown

    Instantly shocks the target with concussive force, causing 84 to 89 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.

  5. Rank 5 · Level 36

    240 Mana · 20 yd range · Instant · 6 sec cooldown

    Instantly shocks the target with concussive force, causing 134 to 143 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.

  6. Rank 6 · Level 48

    345 Mana · 20 yd range · Instant · 6 sec cooldown

    Instantly shocks the target with concussive force, causing 207 to 219 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.

  7. Rank 7 · Level 60

    450 Mana · 20 yd range · Instant · 6 sec cooldown

    Instantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.

Earthbind Totem
  1. Ability · Level 6

    6% of base mana · Instant · 15 sec cooldown

    Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards.

Stoneclaw Totem
  1. Rank 1 · Level 8

    15 Mana · Instant · 30 sec cooldown

    Summons a Stoneclaw Totem with 206 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.

  2. Rank 2 · Level 18

    30 Mana · Instant · 30 sec cooldown

    Summons a Stoneclaw Totem with 276 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.

  3. Rank 3 · Level 28

    55 Mana · Instant · 30 sec cooldown

    Summons a Stoneclaw Totem with 316 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.

  4. Rank 4 · Level 38

    75 Mana · Instant · 30 sec cooldown

    Summons a Stoneclaw Totem with 346 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.

  5. Rank 5 · Level 48

    105 Mana · Instant · 30 sec cooldown

    Summons a Stoneclaw Totem with 426 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.

  6. Rank 6 · Level 58

    140 Mana · Instant · 30 sec cooldown

    Summons a Stoneclaw Totem with 486 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.

Flame Shock ◆
  1. Rank 1 · Level 10

    55 Mana · 20 yd range · Instant · 6 sec cooldown

    Instantly sears the target with fire, causing 24 Fire damage immediately and 28 Fire damage over 12 sec.

  2. Rank 2 · Level 18

    95 Mana · 20 yd range · Instant · 6 sec cooldown

    Instantly sears the target with fire, causing 38 Fire damage immediately and 32 Fire damage over 12 sec.

  3. Rank 3 · Level 28

    160 Mana · 20 yd range · Instant · 6 sec cooldown

    Instantly sears the target with fire, causing 49 Fire damage immediately and 56 Fire damage over 12 sec.

  4. Rank 4 · Level 40

    250 Mana · 20 yd range · Instant · 6 sec cooldown

    Instantly sears the target with fire, causing 89 Fire damage immediately and 84 Fire damage over 12 sec.

  5. Rank 5 · Level 52

    345 Mana · 20 yd range · Instant · 6 sec cooldown

    Instantly sears the target with fire, causing 137 Fire damage immediately and 136 Fire damage over 12 sec.

  6. Rank 6 · Level 60

    410 Mana · 20 yd range · Instant · 6 sec cooldown

    Instantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec.

Searing Totem
  1. Rank 1 · Level 10

    25 Mana · Instant

    Summons a Searing Totem with 5 health at your feet for 30 sec that repeatedly attacks an enemy within 20 yards for 9 to 11 Fire damage.

  2. Rank 2 · Level 20

    45 Mana · Instant

    Summons a Searing Totem with 5 health at your feet for 35 sec that repeatedly attacks an enemy within 20 yards for 13 to 17 Fire damage.

  3. Rank 3 · Level 30

    75 Mana · Instant

    Summons a Searing Totem with 5 health at your feet for 40 sec that repeatedly attacks an enemy within 20 yards for 19 to 25 Fire damage.

  4. Rank 4 · Level 40

    110 Mana · Instant

    Summons a Searing Totem with 5 health at your feet for 45 sec that repeatedly attacks an enemy within 20 yards for 26 to 34 Fire damage.

  5. Rank 5 · Level 50

    145 Mana · Instant

    Summons a Searing Totem with 5 health at your feet for 50 sec that repeatedly attacks an enemy within 20 yards for 33 to 45 Fire damage.

  6. Rank 6 · Level 60

    170 Mana · Instant

    Summons a Searing Totem with 5 health at your feet for 55 sec that repeatedly attacks an enemy within 20 yards for 40 to 54 Fire damage.

Fire Nova ★
  1. Rank 1 · Level 12

    95 Mana · 30 yd range · Instant · 10 sec cooldown

    Instantly inflicts 53 to 62 fire damage to enemies within 10 yd of your active Fire totem.

  2. Rank 2 · Level 22

    170 Mana · 30 yd range · Instant · 10 sec cooldown

    Instantly inflicts 109 to 125 fire damage to enemies within 10 yd of your active Fire totem.

  3. Rank 3 · Level 32

    280 Mana · 30 yd range · Instant · 10 sec cooldown

    Instantly inflicts 194 to 220 fire damage to enemies within 10 yd of your active Fire totem.

  4. Rank 4 · Level 42

    395 Mana · 30 yd range · Instant · 10 sec cooldown

    Instantly inflicts 294 to 332 fire damage to enemies within 10 yd of your active Fire totem.

  5. Rank 5 · Level 52

    520 Mana · 30 yd range · Instant · 10 sec cooldown

    Instantly inflicts 412 to 460 fire damage to enemies within 10 yd of your active Fire totem.

Purge
  1. Rank 1 · Level 12

    10% of base mana · 30 yd range · Instant

    Purges the enemy target, removing 1 magic effect.

  2. Rank 2 · Level 32

    10% of base mana · 30 yd range · Instant

    Purges the enemy target, removing 2 beneficial magic effects.

Call of the Elements ★
  1. Ability · Level 20

    3 sec cast

    Simultaneously places up to 4 totems specified in the Totem Bar.

Frost Shock ◆
  1. Rank 1 · Level 20

    115 Mana · 20 yd range · Instant · 6 sec cooldown

    Instantly shocks the target with frost, causing 68 to 73 Frost damage and slowing movement speed by 50%. Lasts 8 sec.

  2. Rank 2 · Level 34

    225 Mana · 20 yd range · Instant · 6 sec cooldown

    Instantly shocks the target with frost, causing 126 to 135 Frost damage and slowing movement speed by 50%. Lasts 8 sec.

  3. Rank 3 · Level 46

    325 Mana · 20 yd range · Instant · 6 sec cooldown

    Instantly shocks the target with frost, causing 190 to 201 Frost damage and slowing movement speed by 50%. Lasts 8 sec.

  4. Rank 4 · Level 58

    430 Mana · 20 yd range · Instant · 6 sec cooldown

    Instantly shocks the target with frost, causing 279 to 295 Frost damage and slowing movement speed by 50%. Lasts 8 sec.

Totemic Recall ★
  1. Ability · Level 20

    Instant

    Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall.

Magma Totem ◆
  1. Rank 1 · Level 26

    230 Mana · Instant

    Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 20 Fire damage to creatures within 8 yards every 2 seconds.

  2. Rank 2 · Level 36

    360 Mana · Instant

    Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 35 Fire damage to creatures within 8 yards every 2 seconds.

  3. Rank 3 · Level 46

    500 Mana · Instant

    Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 52 Fire damage to creatures within 8 yards every 2 seconds.

  4. Rank 4 · Level 56

    650 Mana · Instant

    Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 73 Fire damage to creatures within 8 yards every 2 seconds.

Call of the Ancestors ★
  1. Ability · Level 30

    3 sec cast

    Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.

Chain Lightning ◆
  1. Rank 1 · Level 32

    225 Mana · 30 yd range · 2 sec cast · 6 sec cooldown

    Hurls a lightning bolt at the enemy, dealing 85 to 97 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.

  2. Rank 2 · Level 40

    305 Mana · 30 yd range · 2 sec cast · 6 sec cooldown

    Hurls a lightning bolt at the enemy, dealing 97 to 109 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.

  3. Rank 3 · Level 48

    390 Mana · 30 yd range · 2 sec cast · 6 sec cooldown

    Hurls a lightning bolt at the enemy, dealing 109 to 122 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.

  4. Rank 4 · Level 56

    485 Mana · 30 yd range · 2 sec cast · 6 sec cooldown

    Hurls a lightning bolt at the enemy, dealing 119 to 133 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.

Call of the Spirits ★
  1. Ability · Level 40

    3 sec cast

    Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.

Lava Burst ★
  1. Rank 1 · Level 40

    Requires talent: Elemental Combat

    165 Mana · 30 yd range · 2.5 sec cast · 10 sec cooldown

    You hurl molten lava at the target, dealing 150 to 193 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

  2. Rank 2 · Level 50

    230 Mana · 30 yd range · 2.5 sec cast · 10 sec cooldown

    You hurl molten lava at the target, dealing 179 to 231 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

  3. Rank 3 · Level 60

    265 Mana · 30 yd range · 2.5 sec cast · 10 sec cooldown

    You hurl molten lava at the target, dealing 192 to 248 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

Fire Nova Totem — Not in Forever
  1. Rank 1 · Level 12

    95 Mana · Instant · 15 sec cooldown

    Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 54 to 62 fire damage to enemies within 10 yd.

  2. Rank 2 · Level 22

    170 Mana · Instant · 15 sec cooldown

    Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 110 to 124 fire damage to enemies within 10 yd.

  3. Rank 3 · Level 32

    280 Mana · Instant · 15 sec cooldown

    Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 195 to 219 fire damage to enemies within 10 yd.

  4. Rank 4 · Level 42

    395 Mana · Instant · 15 sec cooldown

    Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 295 to 331 fire damage to enemies within 10 yd.

  5. Rank 5 · Level 52

    520 Mana · Instant · 15 sec cooldown

    Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 413 to 459 fire damage to enemies within 10 yd.

Mage

Frost

Frost Armor
  1. Rank 1 · Level 1

    60 Mana · Instant

    Increases Armor by 30. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

  2. Rank 2 · Level 10

    110 Mana · Instant

    Increases Armor by 110. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

  3. Rank 3 · Level 20

    170 Mana · Instant

    Increases Armor by 200. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

Frostbolt ◆
  1. Rank 1 · Level 4

    25 Mana · 30 yd range · 1.5 sec cast

    Launches a bolt of frost at the enemy, causing 19 to 21 Frost damage and slowing movement speed by 40% for 5 sec.

  2. Rank 2 · Level 8

    35 Mana · 30 yd range · 1.8 sec cast

    Launches a bolt of frost at the enemy, causing 28 to 32 Frost damage and slowing movement speed by 40% for 6 sec.

  3. Rank 3 · Level 14

    50 Mana · 30 yd range · 2.2 sec cast

    Launches a bolt of frost at the enemy, causing 45 to 51 Frost damage and slowing movement speed by 40% for 6 sec.

  4. Rank 4 · Level 20

    65 Mana · 30 yd range · 2.6 sec cast

    Launches a bolt of frost at the enemy, causing 69 to 77 Frost damage and slowing movement speed by 40% for 7 sec.

  5. Rank 5 · Level 26

    100 Mana · 30 yd range · 3 sec cast

    Launches a bolt of frost at the enemy, causing 104 to 114 Frost damage and slowing movement speed by 40% for 7 sec.

  6. Rank 6 · Level 32

    130 Mana · 30 yd range · 3 sec cast

    Launches a bolt of frost at the enemy, causing 135 to 147 Frost damage and slowing movement speed by 40% for 8 sec.

  7. Rank 7 · Level 38

    160 Mana · 30 yd range · 3 sec cast

    Launches a bolt of frost at the enemy, causing 181 to 197 Frost damage and slowing movement speed by 40% for 8 sec.

  8. Rank 8 · Level 44

    195 Mana · 30 yd range · 3 sec cast

    Launches a bolt of frost at the enemy, causing 243 to 263 Frost damage and slowing movement speed by 40% for 9 sec.

  9. Rank 9 · Level 50

    225 Mana · 30 yd range · 3 sec cast

    Launches a bolt of frost at the enemy, causing 305 to 331 Frost damage and slowing movement speed by 40% for 9 sec.

  10. Rank 10 · Level 56

    260 Mana · 30 yd range · 3 sec cast

    Launches a bolt of frost at the enemy, causing 382 to 413 Frost damage and slowing movement speed by 40% for 9 sec.

  11. Rank 11 · Level 60

    290 Mana · 30 yd range · 3 sec cast

    Launches a bolt of frost at the enemy, causing 457 to 493 Frost damage and slowing movement speed by 40% for 9 sec.

Frost Nova ◆
  1. Rank 1 · Level 10

    55 Mana · Instant · 25 sec cooldown

    Blasts enemies near the caster for 21 to 24 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.

  2. Rank 2 · Level 26

    85 Mana · Instant · 25 sec cooldown

    Blasts enemies near the caster for 34 to 39 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.

  3. Rank 3 · Level 40

    115 Mana · Instant · 25 sec cooldown

    Blasts enemies near the caster for 52 to 59 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.

  4. Rank 4 · Level 54

    145 Mana · Instant · 25 sec cooldown

    Blasts enemies near the caster for 71 to 80 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.

Blizzard ◆
  1. Rank 1 · Level 20

    320 Mana · 30 yd range · Instant

    Ice shards pelt the target area doing 196 Frost damage over 8 sec.

  2. Rank 2 · Level 28

    520 Mana · 30 yd range · Instant

    Ice shards pelt the target area doing 344 Frost damage over 8 sec.

  3. Rank 3 · Level 36

    720 Mana · 30 yd range · Instant

    Ice shards pelt the target area doing 504 Frost damage over 8 sec.

  4. Rank 4 · Level 44

    935 Mana · 30 yd range · Instant

    Ice shards pelt the target area doing 708 Frost damage over 8 sec.

  5. Rank 5 · Level 52

    1160 Mana · 30 yd range · Instant

    Ice shards pelt the target area doing 924 Frost damage over 8 sec.

  6. Rank 6 · Level 60

    1400 Mana · 30 yd range · Instant

    Ice shards pelt the target area doing 1168 Frost damage over 8 sec.

Frost Ward ◆
  1. Rank 1 · Level 22

    85 Mana · Instant · 30 sec cooldown

    Absorbs 162 Frost damage. Lasts 30 sec.

  2. Rank 2 · Level 32

    135 Mana · Instant · 30 sec cooldown

    Absorbs 284 Frost damage. Lasts 30 sec.

  3. Rank 3 · Level 42

    195 Mana · Instant · 30 sec cooldown

    Absorbs 463 Frost damage. Lasts 30 sec.

  4. Rank 4 · Level 52

    255 Mana · Instant · 30 sec cooldown

    Absorbs 668 Frost damage. Lasts 30 sec.

  5. Rank 5 · Level 60

    320 Mana · Instant · 30 sec cooldown

    Absorbs 913 Frost damage. Lasts 30 sec.

Cone of Cold ◆
  1. Rank 1 · Level 26

    210 Mana · Instant · 10 sec cooldown

    Targets in a cone in front of the caster take 96 to 106 Frost damage and are slowed by 40% for 6 sec.

  2. Rank 2 · Level 34

    290 Mana · Instant · 10 sec cooldown

    Targets in a cone in front of the caster take 142 to 156 Frost damage and are slowed by 40% for 6 sec.

  3. Rank 3 · Level 42

    380 Mana · Instant · 10 sec cooldown

    Targets in a cone in front of the caster take 200 to 220 Frost damage and are slowed by 40% for 6 sec.

  4. Rank 4 · Level 50

    465 Mana · Instant · 10 sec cooldown

    Targets in a cone in front of the caster take 261 to 286 Frost damage and are slowed by 40% for 6 sec.

  5. Rank 5 · Level 58

    555 Mana · Instant · 10 sec cooldown

    Targets in a cone in front of the caster take 328 to 358 Frost damage and are slowed by 40% for 6 sec.

Ice Lance ★
  1. Rank 1 · Level 20

    Requires talent: Frost

    45 Mana · 30 yd range · Instant

    Deals 28 to 33 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

  2. Rank 2 · Level 28

    55 Mana · 30 yd range · Instant

    Deals 34 to 41 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

  3. Rank 3 · Level 34

    70 Mana · 30 yd range · Instant

    Deals 44 to 52 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

  4. Rank 4 · Level 42

    105 Mana · 30 yd range · Instant

    Deals 76 to 90 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

  5. Rank 5 · Level 48

    120 Mana · 30 yd range · Instant

    Deals 95 to 112 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

  6. Rank 6 · Level 56

    160 Mana · 30 yd range · Instant

    Deals 136 to 161 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

Ice Armor
  1. Rank 1 · Level 30

    240 Mana · Instant

    Increases Armor by 290 and frost resistance by 6. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

  2. Rank 2 · Level 40

    320 Mana · Instant

    Increases Armor by 380 and frost resistance by 9. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

  3. Rank 3 · Level 50

    410 Mana · Instant

    Increases Armor by 470 and frost resistance by 12. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

  4. Rank 4 · Level 60

    500 Mana · Instant

    Increases Armor by 560 and frost resistance by 15. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

Ice Barrier ◆
  1. Rank 1 · Level 40

    Requires talent: Frost

    305 Mana · Instant · 30 sec cooldown

    Instantly shields you, absorbing 448 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.

  2. Rank 2 · Level 46

    360 Mana · Instant · 30 sec cooldown

    Instantly shields you, absorbing 561 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.

  3. Rank 3 · Level 52

    420 Mana · Instant · 30 sec cooldown

    Instantly shields you, absorbing 693 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.

  4. Rank 4 · Level 58

    480 Mana · Instant · 30 sec cooldown

    Instantly shields you, absorbing 819 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.

Fire

Fireball ◆
  1. Rank 1 · Level 1

    30 Mana · 35 yd range · 1.5 sec cast

    Hurls a fiery ball that causes 15 to 23 Fire damage and an additional 2 Fire damage over 4 sec.

  2. Rank 2 · Level 6

    45 Mana · 35 yd range · 2 sec cast

    Hurls a fiery ball that causes 27 to 39 Fire damage and an additional 3 Fire damage over 6 sec.

  3. Rank 3 · Level 12

    65 Mana · 35 yd range · 2.5 sec cast

    Hurls a fiery ball that causes 45 to 62 Fire damage and an additional 6 Fire damage over 6 sec.

  4. Rank 4 · Level 18

    95 Mana · 35 yd range · 3 sec cast

    Hurls a fiery ball that causes 68 to 93 Fire damage and an additional 12 Fire damage over 8 sec.

  5. Rank 5 · Level 24

    140 Mana · 35 yd range · 3.5 sec cast

    Hurls a fiery ball that causes 107 to 144 Fire damage and an additional 16 Fire damage over 8 sec.

  6. Rank 6 · Level 30

    185 Mana · 35 yd range · 3.5 sec cast

    Hurls a fiery ball that causes 137 to 183 Fire damage and an additional 24 Fire damage over 8 sec.

  7. Rank 7 · Level 36

    220 Mana · 35 yd range · 3.5 sec cast

    Hurls a fiery ball that causes 170 to 223 Fire damage and an additional 24 Fire damage over 8 sec.

  8. Rank 8 · Level 42

    260 Mana · 35 yd range · 3.5 sec cast

    Hurls a fiery ball that causes 212 to 276 Fire damage and an additional 32 Fire damage over 8 sec.

  9. Rank 9 · Level 48

    305 Mana · 35 yd range · 3.5 sec cast

    Hurls a fiery ball that causes 270 to 349 Fire damage and an additional 40 Fire damage over 8 sec.

  10. Rank 10 · Level 54

    350 Mana · 35 yd range · 3.5 sec cast

    Hurls a fiery ball that causes 337 to 432 Fire damage and an additional 48 Fire damage over 8 sec.

  11. Rank 11 · Level 60

    395 Mana · 35 yd range · 3.5 sec cast

    Hurls a fiery ball that causes 397 to 505 Fire damage and an additional 56 Fire damage over 8 sec.

  12. Rank 12 · Level 60

    410 Mana · 35 yd range · 3.5 sec cast

    Hurls a fiery ball that causes 425 to 541 Fire damage and an additional 60 Fire damage over 8 sec.

Fire Blast ◆
  1. Rank 1 · Level 6

    40 Mana · 20 yd range · Instant · 8 sec cooldown

    Blasts the enemy for 27 to 35 Fire damage.

  2. Rank 2 · Level 14

    75 Mana · 20 yd range · Instant · 8 sec cooldown

    Blasts the enemy for 56 to 70 Fire damage.

  3. Rank 3 · Level 22

    115 Mana · 20 yd range · Instant · 8 sec cooldown

    Blasts the enemy for 96 to 118 Fire damage.

  4. Rank 4 · Level 30

    165 Mana · 20 yd range · Instant · 8 sec cooldown

    Blasts the enemy for 156 to 188 Fire damage.

  5. Rank 5 · Level 38

    220 Mana · 20 yd range · Instant · 8 sec cooldown

    Blasts the enemy for 225 to 269 Fire damage.

  6. Rank 6 · Level 46

    280 Mana · 20 yd range · Instant · 8 sec cooldown

    Blasts the enemy for 315 to 373 Fire damage.

  7. Rank 7 · Level 54

    340 Mana · 20 yd range · Instant · 8 sec cooldown

    Blasts the enemy for 415 to 491 Fire damage.

Flamestrike ◆
  1. Rank 1 · Level 16

    195 Mana · 30 yd range · 3 sec cast

    Calls down a pillar of fire, burning all enemies within the area for 55 to 71 Fire damage and an additional 44 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.

  2. Rank 2 · Level 24

    330 Mana · 30 yd range · 3 sec cast

    Calls down a pillar of fire, burning all enemies within the area for 100 to 126 Fire damage and an additional 84 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.

  3. Rank 3 · Level 32

    490 Mana · 30 yd range · 3 sec cast

    Calls down a pillar of fire, burning all enemies within the area for 158 to 198 Fire damage and an additional 132 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.

  4. Rank 4 · Level 40

    650 Mana · 30 yd range · 3 sec cast

    Calls down a pillar of fire, burning all enemies within the area for 226 to 279 Fire damage and an additional 188 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.

  5. Rank 5 · Level 48

    815 Mana · 30 yd range · 3 sec cast

    Calls down a pillar of fire, burning all enemies within the area for 298 to 367 Fire damage and an additional 256 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.

  6. Rank 6 · Level 56

    990 Mana · 30 yd range · 3 sec cast

    Calls down a pillar of fire, burning all enemies within the area for 381 to 466 Fire damage and an additional 332 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.

Fire Ward ◆
  1. Rank 1 · Level 20

    85 Mana · Instant · 30 sec cooldown

    Absorbs 162 Fire damage. Lasts 30 sec.

  2. Rank 2 · Level 30

    135 Mana · Instant · 30 sec cooldown

    Absorbs 285 Fire damage. Lasts 30 sec.

  3. Rank 3 · Level 40

    195 Mana · Instant · 30 sec cooldown

    Absorbs 463 Fire damage. Lasts 30 sec.

  4. Rank 4 · Level 50

    255 Mana · Instant · 30 sec cooldown

    Absorbs 668 Fire damage. Lasts 30 sec.

  5. Rank 5 · Level 60

    320 Mana · Instant · 30 sec cooldown

    Absorbs 913 Fire damage. Lasts 30 sec.

Scorch ◆
  1. Rank 1 · Level 22

    50 Mana · 30 yd range · 1.5 sec cast

    Scorch the enemy for 38 to 46 Fire damage.

  2. Rank 2 · Level 28

    65 Mana · 30 yd range · 1.5 sec cast

    Scorch the enemy for 53 to 65 Fire damage.

  3. Rank 3 · Level 34

    80 Mana · 30 yd range · 1.5 sec cast

    Scorch the enemy for 66 to 80 Fire damage.

  4. Rank 4 · Level 40

    100 Mana · 30 yd range · 1.5 sec cast

    Scorch the enemy for 89 to 107 Fire damage.

  5. Rank 5 · Level 46

    115 Mana · 30 yd range · 1.5 sec cast

    Scorch the enemy for 111 to 132 Fire damage.

  6. Rank 6 · Level 52

    135 Mana · 30 yd range · 1.5 sec cast

    Scorch the enemy for 142 to 170 Fire damage.

  7. Rank 7 · Level 58

    150 Mana · 30 yd range · 1.5 sec cast

    Scorch the enemy for 166 to 196 Fire damage.

Pyroblast ◆
  1. Rank 1 · Level 20

    Requires talent: Fire

    125 Mana · 35 yd range · 6 sec cast

    Hurls an immense fiery boulder that causes 100 to 132 Fire damage and an additional 44 Fire damage over 12 sec.

  2. Rank 2 · Level 24

    150 Mana · 35 yd range · 6 sec cast

    Hurls an immense fiery boulder that causes 125 to 164 Fire damage and an additional 56 Fire damage over 12 sec.

  3. Rank 3 · Level 30

    195 Mana · 35 yd range · 6 sec cast

    Hurls an immense fiery boulder that causes 178 to 229 Fire damage and an additional 76 Fire damage over 12 sec.

  4. Rank 4 · Level 36

    240 Mana · 35 yd range · 6 sec cast

    Hurls an immense fiery boulder that causes 228 to 291 Fire damage and an additional 100 Fire damage over 12 sec.

  5. Rank 5 · Level 42

    285 Mana · 35 yd range · 6 sec cast

    Hurls an immense fiery boulder that causes 289 to 366 Fire damage and an additional 124 Fire damage over 12 sec.

  6. Rank 6 · Level 48

    335 Mana · 35 yd range · 6 sec cast

    Hurls an immense fiery boulder that causes 365 to 459 Fire damage and an additional 152 Fire damage over 12 sec.

  7. Rank 7 · Level 54

    385 Mana · 35 yd range · 6 sec cast

    Hurls an immense fiery boulder that causes 446 to 557 Fire damage and an additional 184 Fire damage over 12 sec.

  8. Rank 8 · Level 60

    440 Mana · 35 yd range · 6 sec cast

    Hurls an immense fiery boulder that causes 520 to 646 Fire damage and an additional 212 Fire damage over 12 sec.

Blast Wave ◆
  1. Rank 1 · Level 30

    Requires talent: Fire

    215 Mana · Instant · 45 sec cooldown

    A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 153 to 185 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.

  2. Rank 2 · Level 36

    270 Mana · Instant · 45 sec cooldown

    A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 199 to 239 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.

  3. Rank 3 · Level 44

    355 Mana · Instant · 45 sec cooldown

    A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 276 to 327 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.

  4. Rank 4 · Level 52

    450 Mana · Instant · 45 sec cooldown

    A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 365 to 433 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.

  5. Rank 5 · Level 60

    545 Mana · Instant · 45 sec cooldown

    A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 453 to 533 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.

Frostfire Bolt ★
  1. Rank 1 · Level 40

    205 Mana · 35 yd range · 3 sec cast

    Launches a bolt of frostfire at the enemy, causing 102 to 119 Frostfire damage, slowing movement speed by 40% and causing an additional 27 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.

  2. Rank 2 · Level 50

    285 Mana · 35 yd range · 3 sec cast

    Launches a bolt of frostfire at the enemy, causing 181 to 211 Frostfire damage, slowing movement speed by 40% and causing an additional 39 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.

  3. Rank 3 · Level 60

    370 Mana · 35 yd range · 3 sec cast

    Launches a bolt of frostfire at the enemy, causing 270 to 314 Frostfire damage, slowing movement speed by 40% and causing an additional 57 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.

Arcane

Arcane Intellect ◆
  1. Rank 1 · Level 1

    60 Mana · 30 yd range · Instant

    Increases the target's Intellect by 2 for 1 hour.

  2. Rank 2 · Level 14

    185 Mana · 30 yd range · Instant

    Increases the target's Intellect by 7 for 1 hour.

  3. Rank 3 · Level 28

    520 Mana · 30 yd range · Instant

    Increases the target's Intellect by 15 for 1 hour.

  4. Rank 4 · Level 42

    945 Mana · 30 yd range · Instant

    Increases the target's Intellect by 22 for 1 hour.

  5. Rank 5 · Level 56

    1510 Mana · 30 yd range · Instant

    Increases the target's Intellect by 31 for 1 hour.

Conjure Water ◆

Rank 8 is inherited from Season of Discovery in the client tables and not yet seen on the Forever beta; ranks 1-7 are the vanilla spell.

  1. Rank 1 · Level 4

    60 Mana · 3 sec cast

    Conjures 20 bottles of water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.

  2. Rank 2 · Level 10

    105 Mana · 3 sec cast

    Conjures 20 bottles of fresh water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.

  3. Rank 3 · Level 20

    180 Mana · 3 sec cast

    Conjures 20 bottles of purified water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.

  4. Rank 4 · Level 30

    285 Mana · 3 sec cast

    Conjures 20 bottles of spring water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.

  5. Rank 5 · Level 40

    420 Mana · 3 sec cast

    Conjures 20 bottles of mineral water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.

  6. Rank 6 · Level 50

    585 Mana · 3 sec cast

    Conjures 20 bottles of sparkling water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.

  7. Rank 7 · Level 60

    780 Mana · 3 sec cast

    Conjures 10 bottles of crystal water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.

  8. Rank 8 · Level 60

    845 Mana · 3 sec cast

    Conjures 140 bottles of mountain spring water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.

Conjure Food ◆
  1. Rank 1 · Level 6

    60 Mana · 3 sec cast

    Conjures 20 muffins, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.

  2. Rank 2 · Level 12

    105 Mana · 3 sec cast

    Conjures 20 loaves of bread, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.

  3. Rank 3 · Level 22

    180 Mana · 3 sec cast

    Conjures 20 loaves of rye, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.

  4. Rank 4 · Level 32

    285 Mana · 3 sec cast

    Conjures 20 loaves of pumpernickel, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.

  5. Rank 5 · Level 42

    420 Mana · 3 sec cast

    Conjures 20 loaves of sourdough, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.

  6. Rank 6 · Level 52

    585 Mana · 3 sec cast

    Conjures 20 sweet rolls, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.

  7. Rank 7 · Level 60

    705 Mana · 3 sec cast

    Conjures 10 cinnamon rolls, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.

Arcane Missiles ◆
  1. Rank 1 · Level 8

    85 Mana · 30 yd range · Instant

    Launches Arcane Missiles at the enemy, causing 25 Arcane damage each second for 3 sec.

  2. Rank 2 · Level 16

    140 Mana · 30 yd range · Instant

    Launches Arcane Missiles at the enemy, causing 35 Arcane damage each second for 4 sec.

  3. Rank 3 · Level 24

    235 Mana · 30 yd range · Instant

    Launches Arcane Missiles at the enemy, causing 49 Arcane damage each second for 5 sec.

  4. Rank 4 · Level 32

    320 Mana · 30 yd range · Instant

    Launches Arcane Missiles at the enemy, causing 68 Arcane damage each second for 5 sec.

  5. Rank 5 · Level 40

    410 Mana · 30 yd range · Instant

    Launches Arcane Missiles at the enemy, causing 98 Arcane damage each second for 5 sec.

  6. Rank 6 · Level 48

    500 Mana · 30 yd range · Instant

    Launches Arcane Missiles at the enemy, causing 133 Arcane damage each second for 5 sec.

  7. Rank 7 · Level 56

    595 Mana · 30 yd range · Instant

    Launches Arcane Missiles at the enemy, causing 175 Arcane damage each second for 5 sec.

  8. Rank 8 · Level 56

    655 Mana · 30 yd range · Instant

    Launches Arcane Missiles at the enemy, causing 209 Arcane damage each second for 5 sec.

Polymorph
  1. Rank 1 · Level 8

    60 Mana · 30 yd range · 1.5 sec cast

    Transforms the enemy into a sheep, forcing it to wander around for up to 20 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.

  2. Rank 2 · Level 20

    90 Mana · 30 yd range · 1.5 sec cast

    Transforms the enemy into a sheep, forcing it to wander around for up to 30 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.

  3. Rank 3 · Level 40

    120 Mana · 30 yd range · 1.5 sec cast

    Transforms the enemy into a sheep, forcing it to wander around for up to 40 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.

  4. Rank 4 · Level 60

    150 Mana · 30 yd range · 1.5 sec cast

    Transforms the enemy into a sheep, forcing it to wander around for up to 50 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.

  5. Turtle · Level 60

    150 Mana · 30 yd range · 1.5 sec cast

    Transforms the enemy into a turtle, forcing it to wander around for up to 50 sec. While wandering, the turtle cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.

  6. Pig · Level 60

    150 Mana · 30 yd range · 1.5 sec cast

    Transforms the enemy into a pig, forcing it to wander around for up to 50 sec. While wandering, the pig cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.

Dampen Magic ◆
  1. Rank 1 · Level 12

    100 Mana · 30 yd range · Instant

    Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 15 and healing spells by up to 30. Lasts 10 min.

  2. Rank 2 · Level 24

    200 Mana · 30 yd range · Instant

    Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 30 and healing spells by up to 60. Lasts 10 min.

  3. Rank 3 · Level 36

    300 Mana · 30 yd range · Instant

    Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 60 and healing spells by up to 120. Lasts 10 min.

  4. Rank 4 · Level 48

    400 Mana · 30 yd range · Instant

    Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 90 and healing spells by up to 180. Lasts 10 min.

  5. Rank 5 · Level 60

    500 Mana · 30 yd range · Instant

    Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 135 and healing spells by up to 270. Lasts 10 min.

Slow Fall
  1. Ability · Level 12

    40 Mana · Instant

    Slows falling speed for 30 sec.

Arcane Explosion ◆
  1. Rank 1 · Level 14

    75 Mana · Instant

    Causes an explosion of arcane magic around the caster, causing 32 to 36 Arcane damage to all targets within 10 yards.

  2. Rank 2 · Level 22

    120 Mana · Instant

    Causes an explosion of arcane magic around the caster, causing 55 to 61 Arcane damage to all targets within 10 yards.

  3. Rank 3 · Level 30

    185 Mana · Instant

    Causes an explosion of arcane magic around the caster, causing 95 to 102 Arcane damage to all targets within 10 yards.

  4. Rank 4 · Level 38

    250 Mana · Instant

    Causes an explosion of arcane magic around the caster, causing 134 to 145 Arcane damage to all targets within 10 yards.

  5. Rank 5 · Level 46

    315 Mana · Instant

    Causes an explosion of arcane magic around the caster, causing 181 to 196 Arcane damage to all targets within 10 yards.

  6. Rank 6 · Level 54

    390 Mana · Instant

    Causes an explosion of arcane magic around the caster, causing 239 to 258 Arcane damage to all targets within 10 yards.

Amplify Magic ◆
  1. Rank 1 · Level 18

    150 Mana · 30 yd range · Instant

    Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 23 and healing spells by up to 45. Lasts 10 min.

  2. Rank 2 · Level 30

    250 Mana · 30 yd range · Instant

    Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 45 and healing spells by up to 90. Lasts 10 min.

  3. Rank 3 · Level 42

    350 Mana · 30 yd range · Instant

    Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 75 and healing spells by up to 150. Lasts 10 min.

  4. Rank 4 · Level 54

    450 Mana · 30 yd range · Instant

    Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 113 and healing spells by up to 225. Lasts 10 min.

Remove Lesser Curse ◆
  1. Ability · Level 18

    10% of base mana · 30 yd range · Instant

    Removes 1 Curse or Bane from a friendly target.

Blink ◆
  1. Ability · Level 20

    35% of base mana · Instant · 15 sec cooldown

    Teleports the caster 20 yards forward, unless something is in the way. Also frees the caster from Stuns and Immobilizes.

Evocation
  1. Ability · Level 20

    Instant · 8 min cooldown

    While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 sec.

Mana Shield
  1. Rank 1 · Level 20

    40 Mana · Instant

    Absorbs 120 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.

  2. Rank 2 · Level 28

    60 Mana · Instant

    Absorbs 210 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.

  3. Rank 3 · Level 36

    80 Mana · Instant

    Absorbs 300 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.

  4. Rank 4 · Level 44

    100 Mana · Instant

    Absorbs 390 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.

  5. Rank 5 · Level 52

    120 Mana · Instant

    Absorbs 480 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.

  6. Rank 6 · Level 60

    140 Mana · Instant

    Absorbs 570 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.

Teleport: Ironforge
  1. Ability · Level 20

    120 Mana · 10 sec cast

    Teleports the caster to Ironforge.

Teleport: Orgrimmar
  1. Ability · Level 20

    120 Mana · 10 sec cast

    Teleports the caster to Orgrimmar.

Teleport: Stormwind
  1. Ability · Level 20

    120 Mana · 10 sec cast

    Teleports the caster to Stormwind.

Teleport: Undercity
  1. Ability · Level 20

    120 Mana · 10 sec cast

    Teleports the caster to Undercity.

Counterspell
  1. Ability · Level 24

    100 Mana · 30 yd range · Instant · 30 sec cooldown

    Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 10 sec. Generates a high amount of threat.

Conjure Mana Agate
  1. Ability · Level 28

    530 Mana · 3 sec cast

    Conjures a mana agate that can be used to instantly restore 375 to 425 mana. Conjured items disappear if logged out for more than 15 minutes.

Arcane Blast ★
  1. Rank 1 · Level 20

    Requires talent: Arcane

    15% of base mana · 30 yd range · 2.5 sec cast

    Blasts the target with energy, dealing 57 to 66 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.

  2. Rank 2 · Level 30

    15% of base mana · 30 yd range · 2.5 sec cast

    Blasts the target with energy, dealing 131 to 152 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.

  3. Rank 3 · Level 40

    15% of base mana · 30 yd range · 2.5 sec cast

    Blasts the target with energy, dealing 168 to 196 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.

  4. Rank 4 · Level 50

    15% of base mana · 30 yd range · 2.5 sec cast

    Blasts the target with energy, dealing 269 to 313 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.

  5. Rank 5 · Level 60

    15% of base mana · 30 yd range · 2.5 sec cast

    Blasts the target with energy, dealing 364 to 424 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.

Teleport: Darnassus
  1. Ability · Level 30

    120 Mana · 10 sec cast

    Teleports the caster to Darnassus.

Teleport: Thunder Bluff
  1. Ability · Level 30

    120 Mana · 10 sec cast

    Teleports the caster to Thunder Bluff.

Mage Armor ◆
  1. Rank 1 · Level 34

    270 Mana · Instant

    Increases your resistance to all magic by 5 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

  2. Rank 2 · Level 46

    380 Mana · Instant

    Increases your resistance to all magic by 10 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

  3. Rank 3 · Level 58

    490 Mana · Instant

    Increases your resistance to all magic by 15 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

Conjure Mana Jade
  1. Ability · Level 38

    800 Mana · 3 sec cast

    Conjures a mana jade that can be used to instantly restore 550 to 650 mana. Conjured items disappear if logged out for more than 15 minutes.

Portal: Ironforge
  1. Ability · Level 40

    850 Mana · 10 yd range · 10 sec cast · 1 min cooldown

    Creates a portal, teleporting group members that use it to Ironforge.

Portal: Orgrimmar
  1. Ability · Level 40

    850 Mana · 10 yd range · 10 sec cast · 1 min cooldown

    Creates a portal, teleporting group members that use it to Orgrimmar.

Portal: Stormwind
  1. Ability · Level 40

    850 Mana · 10 yd range · 10 sec cast · 1 min cooldown

    Creates a portal, teleporting group members that use it to Stormwind.

Portal: Undercity
  1. Ability · Level 40

    850 Mana · 10 yd range · 10 sec cast · 1 min cooldown

    Creates a portal, teleporting group members that use it to Undercity.

Conjure Mana Citrine
  1. Ability · Level 48

    1130 Mana · 3 sec cast

    Conjures a mana citrine that can be used to instantly restore 775 to 925 mana. Conjured items disappear if logged out for more than 15 minutes.

Portal: Darnassus
  1. Ability · Level 50

    850 Mana · 10 yd range · 10 sec cast · 1 min cooldown

    Creates a portal, teleporting group members that use it to Darnassus.

Portal: Thunder Bluff
  1. Ability · Level 50

    850 Mana · 10 yd range · 10 sec cast · 1 min cooldown

    Creates a portal, teleporting group members that use it to Thunder Bluff.

Teleport: Dalaran ★
  1. Ability · Level 50

    120 Mana · 10 sec cast

    Teleports the caster to Dalaran.

Arcane Brilliance ◆
  1. Ability · Level 56

    3400 Mana · 40 yd range · Instant

    Infuses the target's party and raid with brilliance, increasing their Intellect by 31 for 1 hour.

Conjure Mana Ruby
  1. Ability · Level 58

    1470 Mana · 3 sec cast

    Conjures a mana ruby that can be used to instantly restore 1000 to 1200 mana. Conjured items disappear if logged out for more than 15 minutes.

Detect Magic — Not in Forever
  1. Ability · Level 16

    35 Mana · 40 yd range · Instant

    Detects beneficial magic effects on the target for 2 min.

Comprehension

Comprehend Scroll ★
  1. Ability · Level 6

    5 yd range · Instant

    Decipher an untranslated scroll.

  2. Ability · Level 6

    5 yd range · 5 sec cast

    Decipher an untranslated scroll.

  3. Ability · Level 6

    5 yd range · 5 sec cast

    Decipher an untranslated scroll.

  4. Ability · Level 6

    5 yd range · 5 sec cast

    Decipher an untranslated scroll.

  5. Ability · Level 6

    5 yd range · 5 sec cast

    Decipher an untranslated scroll.

Study ★
  1. Ability · Level 6

    6 sec cast · 1 hr cooldown

    Perform spell research, resulting in a bundle of scrolls. Requires a suitable library.

Warlock

Demonology

Demon Skin ◆
  1. Rank 1 · Level 1

    50 Mana · Instant

    Protects the caster, increasing armor by 40 and increases health regeneration by 3 health per 5 sec. for 30 min.

  2. Rank 2 · Level 10

    120 Mana · Instant

    Protects the caster, increasing armor by 120 and increases health regeneration by 5 health per 5 sec. for 30 min.

Summon Imp
  1. Summon · Level 1

    80% of base mana · 10 sec cast

    Summons an Imp under the command of the Warlock.

Create Healthstone ◆
  1. Rank 1 · Level 10

    95 Mana · 3 sec cast

    Creates a Minor Healthstone that can be used to instantly restore 120 health. Conjured items disappear if logged out for more than 15 minutes.

  2. Rank 2 · Level 22

    240 Mana · 3 sec cast

    Creates a Lesser Healthstone that can be used to instantly restore 300 health. Conjured items disappear if logged out for more than 15 minutes.

  3. Rank 3 · Level 34

    475 Mana · 3 sec cast

    Creates a Healthstone that can be used to instantly restore 600 health. Conjured items disappear if logged out for more than 15 minutes.

  4. Rank 4 · Level 46

    750 Mana · 3 sec cast

    Creates a Greater Healthstone that can be used to instantly restore 960 health. Conjured items disappear if logged out for more than 15 minutes.

  5. Rank 5 · Level 58

    1120 Mana · 3 sec cast

    Creates a Major Healthstone that can be used to instantly restore 1440 health. Conjured items disappear if logged out for more than 15 minutes.

Summon Voidwalker
  1. Summon · Level 10

    100% of base mana · 10 sec cast

    Summons a Voidwalker under the command of the Warlock.

Health Funnel ◆
  1. Rank 1 · Level 12

    11 Health · 20 yd range · Instant

    Gives 12 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.

  2. Rank 2 · Level 20

    15 Health · 20 yd range · Instant

    Gives 24 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.

  3. Rank 3 · Level 28

    24 Health · 20 yd range · Instant

    Gives 43 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.

  4. Rank 4 · Level 36

    39 Health · 20 yd range · Instant

    Gives 64 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.

  5. Rank 5 · Level 44

    45 Health · 20 yd range · Instant

    Gives 89 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.

  6. Rank 6 · Level 52

    62 Health · 20 yd range · Instant

    Gives 119 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.

  7. Rank 7 · Level 60

    79 Health · 20 yd range · Instant

    Gives 153 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.

Unending Breath
  1. Ability · Level 16

    50 Mana · 30 yd range · Instant

    Allows the target to breathe underwater for 10 min.

Create Soulstone ◆
  1. Rank 1 · Level 18

    85% of base mana · 3 sec cast

    Creates a Minor Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 400 health and 700 mana. Conjured items disappear if logged out for more than 15 minutes.

  2. Rank 2 · Level 30

    85% of base mana · 3 sec cast

    Creates a Lesser Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 750 health and 1200 mana. Conjured items disappear if logged out for more than 15 minutes.

  3. Rank 3 · Level 40

    85% of base mana · 3 sec cast

    Creates a Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 1100 health and 1700 mana. Conjured items disappear if logged out for more than 15 minutes.

  4. Rank 4 · Level 50

    85% of base mana · 3 sec cast

    Creates a Greater Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 1600 health and 2200 mana. Conjured items disappear if logged out for more than 15 minutes.

  5. Rank 5 · Level 60

    85% of base mana · 3 sec cast

    Creates a Major Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 2200 health and 2800 mana. Conjured items disappear if logged out for more than 15 minutes.

Demon Armor ◆
  1. Rank 1 · Level 20

    275 Mana · Instant

    Protects the caster, increasing armor by 210, Shadow resistance by 3 and increases health regeneration by 7 health per 5 sec. for 30 min.

  2. Rank 2 · Level 30

    520 Mana · Instant

    Protects the caster, increasing armor by 300, Shadow resistance by 6 and increases health regeneration by 9 health per 5 sec. for 30 min.

  3. Rank 3 · Level 40

    800 Mana · Instant

    Protects the caster, increasing armor by 390, Shadow resistance by 9 and increases health regeneration by 11 health per 5 sec. for 30 min.

  4. Rank 4 · Level 50

    1150 Mana · Instant

    Protects the caster, increasing armor by 480, Shadow resistance by 12 and increases health regeneration by 13 health per 5 sec. for 30 min.

  5. Rank 5 · Level 60

    1580 Mana · Instant

    Protects the caster, increasing armor by 570, Shadow resistance by 15 and increases health regeneration by 15 health per 5 sec. for 30 min.

Ritual of Summoning
  1. Ability · Level 20

    300 Mana · 30 yd range · 5 sec cast

    Begins a ritual that summons the targeted group member. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.

Summon Incubus
  1. Summon · Level 20

    100% of base mana · 10 sec cast

    Summons an Incubus under the command of the Warlock.

Summon Succubus
  1. Summon · Level 20

    100% of base mana · 10 sec cast

    Summons a Succubus under the command of the Warlock.

Eye of Kilrogg
  1. Summon · Level 22

    100 Mana · 5 sec cast

    Summons an Eye of Kilrogg and binds your vision to it. The eye moves quickly but is very fragile.

Sense Demons
  1. Ability · Level 24

    Instant

    Shows the location of all nearby demons on the minimap until cancelled. Only one type of tracking can be used at a time.

Detect Invisibility ◆
  1. Rank 1 · Level 26

    50 Mana · 30 yd range · Instant

    Allows the friendly target to detect lesser invisibility for 10 min.

  2. Rank 2 · Level 38

    90 Mana · 30 yd range · Instant

    Allows the friendly target to detect invisibility for 10 min.

  3. Rank 3 · Level 50

    140 Mana · 30 yd range · Instant

    Allows the friendly target to detect greater invisibility for 10 min.

Banish
  1. Rank 1 · Level 28

    100 Mana · 30 yd range · 1.5 sec cast

    Banishes the enemy target, preventing all action but making it invulnerable for up to 20 sec. Only one target can be banished at a time. Only works on Demons and Elementals.

  2. Rank 2 · Level 48

    200 Mana · 30 yd range · 1.5 sec cast

    Banishes the enemy target, preventing all action but making it invulnerable for up to 30 sec. Only one target can be banished at a time. Only works on Demons and Elementals.

Create Firestone ◆
  1. Rank 1 · Level 28

    500 Mana · 3 sec cast

    Creates a Lesser Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 1% and the damage done by your Fire spells by up to 10. Conjured items disappear if logged out for more than 15 minutes.

  2. Rank 2 · Level 36

    700 Mana · 3 sec cast

    Creates a Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 1% and the damage done by your Fire spells by up to 14. Conjured items disappear if logged out for more than 15 minutes.

  3. Rank 3 · Level 46

    900 Mana · 3 sec cast

    Creates a Greater Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 17. Conjured items disappear if logged out for more than 15 minutes.

  4. Rank 4 · Level 56

    1100 Mana · 3 sec cast

    Creates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.

Subjugate Demon
  1. Rank 1 · Level 30

    300 Mana · 30 yd range · 3 sec cast

    Subjugates the target demon, up to level 45, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt.

  2. Rank 2 · Level 44

    500 Mana · 30 yd range · 3 sec cast

    Subjugates the target demon, up to level 59, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt.

  3. Rank 3 · Level 58

    700 Mana · 30 yd range · 3 sec cast

    Subjugates the target demon, up to level 64, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt.

Summon Felhunter
  1. Summon · Level 30

    100% of base mana · 10 sec cast

    Summons a Felhunter under the command of the Warlock.

Shadow Ward
  1. Rank 1 · Level 32

    135 Mana · Instant · 30 sec cooldown

    Absorbs 290 shadow damage. Lasts 30 sec.

  2. Rank 2 · Level 42

    195 Mana · Instant · 30 sec cooldown

    Absorbs 470 shadow damage. Lasts 30 sec.

  3. Rank 3 · Level 52

    255 Mana · Instant · 30 sec cooldown

    Absorbs 675 shadow damage. Lasts 30 sec.

  4. Rank 4 · Level 60

    320 Mana · Instant · 30 sec cooldown

    Absorbs 920 shadow damage. Lasts 30 sec.

Create Spellstone ◆
  1. Rank 1 · Level 36

    500 Mana · 5 sec cast

    Creates a Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 1% and the damage done by your Shadow spells by up to 14. Conjured items disappear if logged out for more than 15 minutes.

  2. Rank 2 · Level 48

    750 Mana · 5 sec cast

    Creates a Greater Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 17. Conjured items disappear if logged out for more than 15 minutes.

  3. Rank 3 · Level 60

    1000 Mana · 5 sec cast

    Creates a Major Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.

Inferno
  1. Summon · Level 50

    100% of base mana · 30 yd range · 2 sec cast · 1 hr cooldown

    Summons a meteor from the Twisting Nether, causing 200 Fire damage and stunning all enemy targets in the area for 2 sec. An Infernal rises from the crater, under the command of the caster for 5 min. Once control is lost, the Infernal must be Subjugated to maintain control. Can only be used outdoors.

Portal of Summoning ★

Inherited from Season of Discovery in the client tables; not yet seen on the Forever beta.

  1. Ability · Level 60

    12% of base mana · 30 yd range · Instant · 2 min cooldown

    Begins a ritual that creates a summoning portal. The summoning portal can be used by 2 party or raid members to summon a targeted party or raid member. The ritual portal requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.

Ritual of Doom
  1. Ability · Level 60

    100% of base mana · 30 yd range · 10 sec cast · 1 hr cooldown

    Begins a ritual that sacrifices a random participant to summon a doomguard. The doomguard must be immediately subjugated or it will attack the ritual participants. Requires the caster and 4 additional party members to complete the ritual. In order to participate, all players must right-click the portal and not move until the ritual is complete.

Summon Felsteed — Not in Forever
  1. Summon · Level 40

    100 Mana · 3 sec cast

    Summons a Felsteed, which serves as a mount for the caster. Speed is increased by 60%.

Summon Dreadsteed — Not in Forever
  1. Summon · Level 60

    150 Mana · 10 yd range · 3 sec cast

    Summons a Dreadsteed, which serves as a mount for the caster. Speed is increased by 100%.

Affliction

Corruption ◆
  1. Rank 1 · Level 4

    35 Mana · 30 yd range · 2 sec cast

    Corrupts the target, causing 40 Shadow damage over 12 sec.

  2. Rank 2 · Level 14

    55 Mana · 30 yd range · 2 sec cast

    Corrupts the target, causing 65 Shadow damage over 15 sec.

  3. Rank 3 · Level 24

    100 Mana · 30 yd range · 2 sec cast

    Corrupts the target, causing 132 Shadow damage over 18 sec.

  4. Rank 4 · Level 34

    160 Mana · 30 yd range · 2 sec cast

    Corrupts the target, causing 168 Shadow damage over 18 sec.

  5. Rank 5 · Level 44

    225 Mana · 30 yd range · 2 sec cast

    Corrupts the target, causing 240 Shadow damage over 18 sec.

  6. Rank 6 · Level 54

    290 Mana · 30 yd range · 2 sec cast

    Corrupts the target, causing 342 Shadow damage over 18 sec.

  7. Rank 7 · Level 60

    340 Mana · 30 yd range · 2 sec cast

    Corrupts the target, causing 438 Shadow damage over 18 sec.

Curse of Weakness ◆
  1. Rank 1 · Level 4

    20 Mana · 30 yd range · Instant

    Physical damage caused by the target is reduced by 4 for 2 min. Only one Curse per Warlock can be active on any one target.

  2. Rank 2 · Level 12

    35 Mana · 30 yd range · Instant

    Physical damage caused by the target is reduced by 7 for 2 min. Only one Curse per Warlock can be active on any one target.

  3. Rank 3 · Level 22

    70 Mana · 30 yd range · Instant

    Physical damage caused by the target is reduced by 12 for 2 min. Only one Curse per Warlock can be active on any one target.

  4. Rank 4 · Level 32

    95 Mana · 30 yd range · Instant

    Physical damage caused by the target is reduced by 18 for 2 min. Only one Curse per Warlock can be active on any one target.

  5. Rank 5 · Level 42

    130 Mana · 30 yd range · Instant

    Physical damage caused by the target is reduced by 26 for 2 min. Only one Curse per Warlock can be active on any one target.

  6. Rank 6 · Level 52

    175 Mana · 30 yd range · Instant

    Physical damage caused by the target is reduced by 37 for 2 min. Only one Curse per Warlock can be active on any one target.

Life Tap ◆
  1. Rank 1 · Level 6

    Instant

    Converts (30 + Spirit) Health into (30 + Spirit) Mana for you. Spirit increases the amount converted.

  2. Rank 2 · Level 16

    Instant

    Converts (75 + Spirit) Health into (75 + Spirit) Mana for you. Spirit increases the amount converted.

  3. Rank 3 · Level 26

    Instant

    Converts (140 + Spirit) Health into (140 + Spirit) Mana for you. Spirit increases the amount converted.

  4. Rank 4 · Level 36

    Instant

    Converts (220 + Spirit) Health into (220 + Spirit) Mana for you. Spirit increases the amount converted.

  5. Rank 5 · Level 46

    Instant

    Converts (310 + Spirit) Health into (310 + Spirit) Mana for you. Spirit increases the amount converted.

  6. Rank 6 · Level 56

    Instant

    Converts (424 + Spirit) Health into (424 + Spirit) Mana for you. Spirit increases the amount converted.

Bane of Agony ◆
  1. Rank 1 · Level 8

    25 Mana · 30 yd range · Instant

    Afflicts the target with agony, causing 72 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.

  2. Rank 2 · Level 18

    50 Mana · 30 yd range · Instant

    Afflicts the target with agony, causing 120 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.

  3. Rank 3 · Level 28

    90 Mana · 30 yd range · Instant

    Afflicts the target with agony, causing 168 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.

  4. Rank 4 · Level 38

    130 Mana · 30 yd range · Instant

    Afflicts the target with agony, causing 252 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.

  5. Rank 5 · Level 48

    170 Mana · 30 yd range · Instant

    Afflicts the target with agony, causing 396 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.

  6. Rank 6 · Level 58

    215 Mana · 30 yd range · Instant

    Afflicts the target with agony, causing 552 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.

Fear
  1. Rank 1 · Level 8

    15% of base mana · 20 yd range · 1.5 sec cast

    Strikes fear in the enemy, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.

  2. Rank 2 · Level 32

    15% of base mana · 20 yd range · 1.5 sec cast

    Strikes fear in the enemy, causing it to run in fear for up to 15 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.

  3. Rank 3 · Level 56

    15% of base mana · 20 yd range · 1.5 sec cast

    Strikes fear in the enemy, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.

Drain Soul ◆
  1. Rank 1 · Level 10

    55 Mana · 30 yd range · Instant

    Drains the soul of the target, causing 85 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.

  2. Rank 2 · Level 24

    125 Mana · 30 yd range · Instant

    Drains the soul of the target, causing 170 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.

  3. Rank 3 · Level 38

    210 Mana · 30 yd range · Instant

    Drains the soul of the target, causing 270 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.

  4. Rank 4 · Level 52

    290 Mana · 30 yd range · Instant

    Drains the soul of the target, causing 420 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.

Curse of Recklessness ◆
  1. Rank 1 · Level 14

    35 Mana · 30 yd range · Instant

    Curses the target with recklessness, reducing the target's armor by 175 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

  2. Rank 2 · Level 28

    60 Mana · 30 yd range · Instant

    Curses the target with recklessness, reducing the target's armor by 285 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

  3. Rank 3 · Level 42

    90 Mana · 30 yd range · Instant

    Curses the target with recklessness, reducing the target's armor by 395 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

  4. Rank 4 · Level 56

    115 Mana · 30 yd range · Instant

    Curses the target with recklessness, reducing the target's armor by 505 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

Drain Life ◆
  1. Rank 1 · Level 14

    55 Mana · 20 yd range · Instant

    Transfers 10 health every 1 second from the target to the caster. Lasts 5 sec.

  2. Rank 2 · Level 22

    85 Mana · 20 yd range · Instant

    Transfers 14 health every 1 second from the target to the caster. Lasts 5 sec.

  3. Rank 3 · Level 30

    135 Mana · 20 yd range · Instant

    Transfers 22 health every 1 second from the target to the caster. Lasts 5 sec.

  4. Rank 4 · Level 38

    185 Mana · 20 yd range · Instant

    Transfers 28 health every 1 second from the target to the caster. Lasts 5 sec.

  5. Rank 5 · Level 46

    240 Mana · 20 yd range · Instant

    Transfers 39 health every 1 second from the target to the caster. Lasts 5 sec.

  6. Rank 6 · Level 54

    300 Mana · 20 yd range · Instant

    Transfers 51 health every 1 second from the target to the caster. Lasts 5 sec.

Curse of the Elements ◆
  1. Rank 1 · Level 20

    50 Mana · 30 yd range · Instant

    Curses the target for 5 min, reducing Magic resistances by 30 and increases Magic damage taken by 4%. Only one Curse per Warlock can be active on any one target.

  2. Rank 2 · Level 30

    100 Mana · 30 yd range · Instant

    Curses the target for 5 min, reducing Magic resistances by 45 and increasing Magic damage taken by 6%. Only one Curse per Warlock can be active on any one target.

  3. Rank 3 · Level 40

    150 Mana · 30 yd range · Instant

    Curses the target for 5 min, reducing Magic resistances by 60 and increasing Magic damage taken by 8%. Only one Curse per Warlock can be active on any one target.

  4. Rank 4 · Level 50

    200 Mana · 30 yd range · Instant

    Curses the target for 5 min, reducing Magic resistances by 75 and increasing Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.

Drain Mana
  1. Rank 1 · Level 24

    95 Mana · 20 yd range · Instant

    Transfers 44 Mana every 1 sec from the target to the caster. Lasts 5 sec.

  2. Rank 2 · Level 34

    155 Mana · 20 yd range · Instant

    Transfers 71 Mana every 1 sec from the target to the caster. Lasts 5 sec.

  3. Rank 3 · Level 44

    225 Mana · 20 yd range · Instant

    Transfers 102 Mana every 1 sec from the target to the caster. Lasts 5 sec.

  4. Rank 4 · Level 54

    310 Mana · 20 yd range · Instant

    Transfers 139 Mana every 1 sec from the target to the caster. Lasts 5 sec.

Curse of Tongues ◆
  1. Rank 1 · Level 26

    80 Mana · 30 yd range · Instant

    Forces the target to speak in Demonic, increasing the casting time of all spells by 50%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.

  2. Rank 2 · Level 50

    110 Mana · 30 yd range · Instant

    Forces the target to speak in Demonic, increasing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.

Siphon Life ◆
  1. Rank 1 · Level 30

    Requires talent: Affliction

    150 Mana · 30 yd range · Instant

    Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.

  2. Rank 2 · Level 38

    205 Mana · 30 yd range · Instant

    Transfers 19 health from the target to the caster every 3 sec. Lasts 30 sec.

  3. Rank 3 · Level 48

    285 Mana · 30 yd range · Instant

    Transfers 29 health from the target to the caster every 3 sec. Lasts 30 sec.

  4. Rank 4 · Level 58

    365 Mana · 30 yd range · Instant

    Transfers 41 health from the target to the caster every 3 sec. Lasts 30 sec.

Howl of Terror
  1. Rank 1 · Level 40

    150 Mana · 2 sec cast · 40 sec cooldown

    Howl, causing 5 enemies within 10 yds to flee in terror for 10 sec. Damage caused may interrupt the effect.

  2. Rank 2 · Level 54

    200 Mana · 2 sec cast · 40 sec cooldown

    Howl, causing 5 enemies within 10 yds to flee in terror for 15 sec. Damage caused may interrupt the effect.

Death Coil ◆
  1. Rank 1 · Level 42

    435 Mana · 30 yd range · Instant · 2 min cooldown

    Causes the enemy target to run in horror for 3 sec and causes 285 Shadow damage. The caster gains 100% of the damage caused in health.

  2. Rank 2 · Level 50

    525 Mana · 30 yd range · Instant · 2 min cooldown

    Causes the enemy target to run in horror for 3 sec and causes 375 Shadow damage. The caster gains 100% of the damage caused in health.

  3. Rank 3 · Level 58

    600 Mana · 30 yd range · Instant · 2 min cooldown

    Causes the enemy target to run in horror for 3 sec and causes 460 Shadow damage. The caster gains 100% of the damage caused in health.

Bane of Doom ◆
  1. Ability · Level 60

    300 Mana · 30 yd range · Instant · 1 min cooldown

    Afflicts the target with impending doom, causing 1742 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players. Only one Bane per Warlock can be active on any one target.

Curse of Idiocy — Not in Forever
  1. Rank 1 · Level 38

    110 Mana · 30 yd range · Instant

    Curse the target with idiocy, reducing Intellect and Spirit by 6 every 3 seconds until each is reduced by a total of 90. Only one Curse per Warlock can be active on any one target.

Curse of Shadow — Not in Forever
  1. Rank 1 · Level 44

    150 Mana · 30 yd range · Instant

    Curses the target for 5 min, reducing Shadow and Arcane resistances by 60 and increasing Shadow and Arcane damage taken by 8%. Only one Curse per Warlock can be active on any one target.

  2. Rank 2 · Level 56

    200 Mana · 30 yd range · Instant

    Curses the target for 5 min, reducing Shadow and Arcane resistances by 75 and increasing Shadow and Arcane damage taken by 10%. Only one Curse per Warlock can be active on any one target.

Dark Pact — Not in Forever
  1. Rank 2 · Level 50

    20 yd range · Instant

    Drains 200 of your pet's Mana, returning 100% to you.

  2. Rank 3 · Level 60

    20 yd range · Instant

    Drains 250 of your pet's Mana, returning 100% to you.

Destruction

Immolate ◆
  1. Rank 1 · Level 1

    25 Mana · 30 yd range · 2 sec cast

    Burns the enemy for 10.8 Fire damage and then an additional 15 Fire damage over 15 sec.

  2. Rank 2 · Level 10

    45 Mana · 30 yd range · 2 sec cast

    Burns the enemy for 21 Fire damage and then an additional 30 Fire damage over 15 sec.

  3. Rank 3 · Level 20

    90 Mana · 30 yd range · 2 sec cast

    Burns the enemy for 38 Fire damage and then an additional 60 Fire damage over 15 sec.

  4. Rank 4 · Level 30

    155 Mana · 30 yd range · 2 sec cast

    Burns the enemy for 63.5 Fire damage and then an additional 95 Fire damage over 15 sec.

  5. Rank 5 · Level 40

    220 Mana · 30 yd range · 2 sec cast

    Burns the enemy for 80 Fire damage and then an additional 125 Fire damage over 15 sec.

  6. Rank 6 · Level 50

    295 Mana · 30 yd range · 2 sec cast

    Burns the enemy for 115.5 Fire damage and then an additional 190 Fire damage over 15 sec.

  7. Rank 7 · Level 60

    370 Mana · 30 yd range · 2 sec cast

    Burns the enemy for 146 Fire damage and then an additional 260 Fire damage over 15 sec.

  8. Rank 8 · Level 60

    380 Mana · 30 yd range · 2 sec cast

    Burns the enemy for 158 Fire damage and then an additional 275 Fire damage over 15 sec.

Shadow Bolt ◆
  1. Rank 1 · Level 1

    25 Mana · 30 yd range · 1.7 sec cast

    Sends a shadowy bolt at the enemy, causing 12 to 16 Shadow damage.

  2. Rank 2 · Level 6

    40 Mana · 30 yd range · 2.2 sec cast

    Sends a shadowy bolt at the enemy, causing 22 to 27 Shadow damage.

  3. Rank 3 · Level 12

    70 Mana · 30 yd range · 2.8 sec cast

    Sends a shadowy bolt at the enemy, causing 40 to 46 Shadow damage.

  4. Rank 4 · Level 20

    110 Mana · 30 yd range · 3 sec cast

    Sends a shadowy bolt at the enemy, causing 58 to 66 Shadow damage.

  5. Rank 5 · Level 28

    160 Mana · 30 yd range · 3 sec cast

    Sends a shadowy bolt at the enemy, causing 78 to 90 Shadow damage.

  6. Rank 6 · Level 36

    210 Mana · 30 yd range · 3 sec cast

    Sends a shadowy bolt at the enemy, causing 101 to 113 Shadow damage.

  7. Rank 7 · Level 44

    265 Mana · 30 yd range · 3 sec cast

    Sends a shadowy bolt at the enemy, causing 140 to 156 Shadow damage.

  8. Rank 8 · Level 52

    315 Mana · 30 yd range · 3 sec cast

    Sends a shadowy bolt at the enemy, causing 188 to 210 Shadow damage.

  9. Rank 9 · Level 60

    370 Mana · 30 yd range · 3 sec cast

    Sends a shadowy bolt at the enemy, causing 237 to 265 Shadow damage.

  10. Rank 10 · Level 60

    380 Mana · 30 yd range · 3 sec cast

    Sends a shadowy bolt at the enemy, causing 253 to 283 Shadow damage.

Searing Pain ◆
  1. Rank 1 · Level 18

    45 Mana · 30 yd range · 1.5 sec cast

    Inflict searing pain on the enemy target, causing 24 to 29 Fire damage. Causes a high amount of threat.

  2. Rank 2 · Level 26

    68 Mana · 30 yd range · 1.5 sec cast

    Inflict searing pain on the enemy target, causing 34 to 41 Fire damage. Causes a high amount of threat.

  3. Rank 3 · Level 34

    91 Mana · 30 yd range · 1.5 sec cast

    Inflict searing pain on the enemy target, causing 44 to 53 Fire damage. Causes a high amount of threat.

  4. Rank 4 · Level 42

    118 Mana · 30 yd range · 1.5 sec cast

    Inflict searing pain on the enemy target, causing 61 to 73 Fire damage. Causes a high amount of threat.

  5. Rank 5 · Level 50

    141 Mana · 30 yd range · 1.5 sec cast

    Inflict searing pain on the enemy target, causing 83 to 99 Fire damage. Causes a high amount of threat.

  6. Rank 6 · Level 58

    168 Mana · 30 yd range · 1.5 sec cast

    Inflict searing pain on the enemy target, causing 107 to 126 Fire damage. Causes a high amount of threat.

Rain of Fire ◆
  1. Rank 1 · Level 20

    295 Mana · 30 yd range · Instant

    Calls down a fiery rain to burn enemies in the area of effect for 166 Fire damage over 8 sec.

  2. Rank 2 · Level 34

    605 Mana · 30 yd range · Instant

    Calls down a fiery rain to burn enemies in the area of effect for 372 Fire damage over 8 sec.

  3. Rank 3 · Level 46

    885 Mana · 30 yd range · Instant

    Calls down a fiery rain to burn enemies in the area of effect for 606 Fire damage over 8 sec.

  4. Rank 4 · Level 58

    1185 Mana · 30 yd range · Instant

    Calls down a fiery rain to burn enemies in the area of effect for 884.8 Fire damage over 8 sec.

Shadowburn ◆
  1. Rank 1 · Level 20

    Requires talent: Destruction

    105 Mana · 30 yd range · Instant · 15 sec cooldown

    Instantly blasts the target for 65 to 74 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.

  2. Rank 2 · Level 24

    130 Mana · 30 yd range · Instant · 15 sec cooldown

    Instantly blasts the target for 80 to 92 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

  3. Rank 3 · Level 32

    190 Mana · 30 yd range · Instant · 15 sec cooldown

    Instantly blasts the target for 118 to 133 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

  4. Rank 4 · Level 40

    245 Mana · 30 yd range · Instant · 15 sec cooldown

    Instantly blasts the target for 147 to 165 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

  5. Rank 5 · Level 48

    305 Mana · 30 yd range · Instant · 15 sec cooldown

    Instantly blasts the target for 201 to 225 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

  6. Rank 6 · Level 56

    365 Mana · 30 yd range · Instant · 15 sec cooldown

    Instantly blasts the target for 258 to 288 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

Hellfire ◆
  1. Rank 1 · Level 30

    645 Mana · Instant

    Ignites the area surrounding the caster, causing 86 Fire damage to himself and 86 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.

  2. Rank 2 · Level 42

    975 Mana · Instant

    Ignites the area surrounding the caster, causing 142 Fire damage to himself and 142 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.

  3. Rank 3 · Level 54

    1300 Mana · Instant

    Ignites the area surrounding the caster, causing 210 Fire damage to himself and 210 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.

Conflagrate ◆
  1. Rank 1 · Level 25

    Requires talent: Destruction

    100 Mana · 30 yd range · Instant · 10 sec cooldown

    Ignites a target that is already afflicted by your Immolate spell, dealing 87 to 112 Fire damage and consuming your Immolate effect.

  2. Rank 2 · Level 32

    130 Mana · 30 yd range · Instant · 10 sec cooldown

    Ignites a target that is already afflicted by your Immolate spell, dealing 112 to 143 Fire damage and consuming your Immolate effect.

  3. Rank 3 · Level 40

    165 Mana · 30 yd range · Instant · 10 sec cooldown

    Ignites a target that is already afflicted by your Immolate spell, dealing 134 to 170 Fire damage and consuming your Immolate effect.

  4. Rank 4 · Level 48

    200 Mana · 30 yd range · Instant · 10 sec cooldown

    Ignites a target that is already afflicted by your Immolate spell, dealing 178 to 223 Fire damage and consuming your Immolate effect.

  5. Rank 5 · Level 54

    230 Mana · 30 yd range · Instant · 10 sec cooldown

    Ignites a target that is already afflicted by your Immolate spell, dealing 219 to 274 Fire damage and consuming your Immolate effect.

  6. Rank 6 · Level 60

    255 Mana · 30 yd range · Instant · 10 sec cooldown

    Ignites a target that is already afflicted by your Immolate spell, dealing 251 to 313 Fire damage and consuming your Immolate effect.

Soul Fire ◆
  1. Rank 1 · Level 48

    305 Mana · 30 yd range · 6 sec cast · 1 min cooldown

    Burn the enemy's soul, causing 343 to 431 Fire damage.

  2. Rank 2 · Level 56

    335 Mana · 30 yd range · 6 sec cast · 1 min cooldown

    Burn the enemy's soul, causing 389 to 488 Fire damage.

Incinerate ★
  1. Rank 1 · Level 40

    Requires talent: Destruction

    205 Mana · 30 yd range · 2.5 sec cast

    Deals 99 to 115 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

  2. Rank 2 · Level 50

    265 Mana · 30 yd range · 2.5 sec cast

    Deals 145 to 168 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

  3. Rank 3 · Level 60

    325 Mana · 30 yd range · 2.5 sec cast

    Deals 201 to 233 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

Explorer Imp

Explorer Imp ★
  1. Ability · Level 10

    1 sec cast

    Summon your Explorer Imp. Though it cannot fight, it can travel through portals to explore other worlds and bring back treasures.

Druid

Feral Combat

Bear Form ◆
  1. Shapeshift · Level 10

    55% of base mana · Instant

    Shapeshift into Bear Form, increasing Attack Power by 120, Armor contribution from items by 180%, and Health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Demoralizing Roar ◆
  1. Rank 1 · Level 10

    10 Rage · Instant

    The druid roars, decreasing nearby enemies' melee attack power by 56. Lasts 30 sec.

  2. Rank 2 · Level 20

    10 Rage · Instant

    The druid roars, decreasing nearby enemies' melee attack power by 88. Lasts 30 sec.

  3. Rank 3 · Level 32

    10 Rage · Instant

    The druid roars, decreasing nearby enemies' melee attack power by 105. Lasts 30 sec.

  4. Rank 4 · Level 42

    10 Rage · Instant

    The druid roars, decreasing nearby enemies' melee attack power by 158. Lasts 30 sec.

  5. Rank 5 · Level 52

    10 Rage · Instant

    The druid roars, decreasing nearby enemies' melee attack power by 204. Lasts 30 sec.

Growl ◆
  1. Ability · Level 10

    Melee Range · Instant · 8 sec cooldown

    Taunts the target to attack you, but has no effect if the target is already attacking you.

Maul
  1. Rank 1 · Level 10

    15 Rage · Melee Range · Instant

    Increases the druid's next attack by 18 damage.

  2. Rank 2 · Level 18

    15 Rage · Melee Range · Instant

    Increases the druid's next attack by 27 damage.

  3. Rank 3 · Level 26

    15 Rage · Melee Range · Instant

    Increases the druid's next attack by 37 damage.

  4. Rank 4 · Level 34

    15 Rage · Melee Range · Instant

    Increases the druid's next attack by 49 damage.

  5. Rank 5 · Level 42

    15 Rage · Melee Range · Instant

    Increases the druid's next attack by 71 damage.

  6. Rank 6 · Level 50

    15 Rage · Melee Range · Instant

    Increases the druid's next attack by 101 damage.

  7. Rank 7 · Level 58

    15 Rage · Melee Range · Instant

    Increases the druid's next attack by 128 damage.

Enrage ◆
  1. Ability · Level 12

    Instant · 1 min cooldown

    Instantly generates 10 Rage and another 20 Rage over 10 sec, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. The druid is considered in combat for the duration.

Bash
  1. Rank 1 · Level 14

    10 Rage · Melee Range · Instant · 1 min cooldown

    Stuns the target for 2 sec.

  2. Rank 2 · Level 30

    10 Rage · Melee Range · Instant · 1 min cooldown

    Stuns the target for 3 sec.

  3. Rank 3 · Level 46

    10 Rage · Melee Range · Instant · 1 min cooldown

    Stuns the target for 4 sec.

Aquatic Form
  1. Shapeshift · Level 16

    20% of base mana · Instant

    Shapeshift into Aquatic Form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from Polymorph effects. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Swipe
  1. Rank 1 · Level 16

    20 Rage · Melee Range · Instant

    Swipe 3 nearby enemies, inflicting 18 damage.

  2. Rank 2 · Level 24

    20 Rage · Melee Range · Instant

    Swipe 3 nearby enemies, inflicting 25 damage.

  3. Rank 3 · Level 34

    20 Rage · Melee Range · Instant

    Swipe 3 nearby enemies, inflicting 36 damage.

  4. Rank 4 · Level 44

    20 Rage · Melee Range · Instant

    Swipe 3 nearby enemies, inflicting 60 damage.

  5. Rank 5 · Level 54

    20 Rage · Melee Range · Instant

    Swipe 3 nearby enemies, inflicting 83 damage.

Cat Form ◆
  1. Shapeshift · Level 20

    55% of base mana · Instant

    Shapeshift into Cat Form, increasing Attack Power by 120 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Claw ◆
  1. Rank 1 · Level 20

    45 Energy · Melee Range · Instant

    Claw the enemy for 110% normal damage plus 27. Awards 1 combo point.

  2. Rank 2 · Level 28

    45 Energy · Melee Range · Instant

    Claw the enemy for 110% normal damage plus 39. Awards 1 combo point.

  3. Rank 3 · Level 38

    45 Energy · Melee Range · Instant

    Claw the enemy for 110% normal damage plus 57. Awards 1 combo point.

  4. Rank 4 · Level 48

    45 Energy · Melee Range · Instant

    Claw the enemy for 110% normal damage plus 88. Awards 1 combo point.

  5. Rank 5 · Level 58

    45 Energy · Melee Range · Instant

    Claw the enemy for 110% normal damage plus 115. Awards 1 combo point.

Prowl
  1. Rank 1 · Level 20

    Instant · 10 sec cooldown

    Allows the Druid to prowl around, but reduces your movement speed by 40%. Lasts until cancelled.

  2. Rank 2 · Level 40

    Instant · 10 sec cooldown

    Allows the Druid to prowl around, but reduces your movement speed by 35%. Lasts until cancelled.

  3. Rank 3 · Level 60

    Instant · 10 sec cooldown

    Allows the Druid to prowl around, but reduces your movement speed by 30%. Lasts until cancelled.

Rip ◆
  1. Rank 1 · Level 20

    30 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44.4 damage over 12 sec. 2 points: 70.8 damage over 12 sec. 3 points: 97.2 damage over 12 sec. 4 points: 123.6 damage over 12 sec. 5 points: 150 damage over 12 sec.

  2. Rank 2 · Level 28

    30 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 67.2 damage over 12 sec. 2 points: 110.4 damage over 12 sec. 3 points: 153.6 damage over 12 sec. 4 points: 196.8 damage over 12 sec. 5 points: 240 damage over 12 sec.

  3. Rank 3 · Level 36

    30 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 87 damage over 12 sec. 2 points: 138 damage over 12 sec. 3 points: 189 damage over 12 sec. 4 points: 240 damage over 12 sec. 5 points: 291 damage over 12 sec.

  4. Rank 4 · Level 44

    30 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 124.2 damage over 12 sec. 2 points: 200.4 damage over 12 sec. 3 points: 276.6 damage over 12 sec. 4 points: 352.8 damage over 12 sec. 5 points: 429 damage over 12 sec.

  5. Rank 5 · Level 52

    30 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 175.2 damage over 12 sec. 2 points: 284.4 damage over 12 sec. 3 points: 393.6 damage over 12 sec. 4 points: 502.8 damage over 12 sec. 5 points: 612 damage over 12 sec.

  6. Rank 6 · Level 60

    30 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec.

Shred ◆
  1. Rank 1 · Level 22

    60 Energy · Melee Range · Instant

    Shred the target, causing 155% damage plus 54 to the target. Must be behind the target. Awards 1 combo point.

  2. Rank 2 · Level 30

    60 Energy · Melee Range · Instant

    Shred the target, causing 155% damage plus 72 to the target. Must be behind the target. Awards 1 combo point.

  3. Rank 3 · Level 38

    60 Energy · Melee Range · Instant

    Shred the target, causing 155% damage plus 99 to the target. Must be behind the target. Awards 1 combo point.

  4. Rank 4 · Level 46

    60 Energy · Melee Range · Instant

    Shred the target, causing 155% damage plus 144 to the target. Must be behind the target. Awards 1 combo point.

  5. Rank 5 · Level 54

    60 Energy · Melee Range · Instant

    Shred the target, causing 155% damage plus 180 to the target. Must be behind the target. Awards 1 combo point.

Rake ◆
  1. Rank 1 · Level 24

    40 Energy · Melee Range · Instant

    Rake the target for 23 damage and an additional 48 damage over 9 sec. Awards 1 combo point.

  2. Rank 2 · Level 34

    40 Energy · Melee Range · Instant

    Rake the target for 31 damage and an additional 63 damage over 9 sec. Awards 1 combo point.

  3. Rank 3 · Level 44

    40 Energy · Melee Range · Instant

    Rake the target for 45 damage and an additional 78 damage over 9 sec. Awards 1 combo point.

  4. Rank 4 · Level 54

    40 Energy · Melee Range · Instant

    Rake the target for 61 damage and an additional 102 damage over 9 sec. Awards 1 combo point.

Dash
  1. Rank 1 · Level 26

    Instant · 5 min cooldown

    Increases movement speed by 50% for 15 sec. Does not break prowling.

  2. Rank 2 · Level 46

    Instant · 5 min cooldown

    Increases movement speed by 60% for 15 sec. Does not break prowling.

Challenging Roar
  1. Ability · Level 28

    15 Rage · Instant · 10 min cooldown

    Forces all nearby enemies to focus attacks on you for 6 sec.

Cower
  1. Rank 1 · Level 28

    20 Energy · Melee Range · Instant · 10 sec cooldown

    Cower, causing no damage but lowering your threat a small amount, making the enemy less likely to attack you.

  2. Rank 2 · Level 40

    20 Energy · Melee Range · Instant · 10 sec cooldown

    Cower, causing no damage but lowering your threat a medium amount, making the enemy less likely to attack you.

  3. Rank 3 · Level 52

    20 Energy · Melee Range · Instant · 10 sec cooldown

    Cower, causing no damage but lowering your threat a large amount, making the enemy less likely to attack you.

Travel Form ◆
  1. Shapeshift · Level 30

    20% of base mana · Instant

    Shapeshift into Travel Form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Ferocious Bite ◆
  1. Rank 1 · Level 32

    35 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage per combo point and converts each extra point of energy into 1 additional damage. Damage is increased by your Attack Power. 1 point : 50-66 damage 2 points: 86-102 damage 3 points: 122-138 damage 4 points: 158-174 damage 5 points: 194-210 damage

  2. Rank 2 · Level 40

    35 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage per combo point and converts each extra point of energy into 1.5 additional damage. Damage is increased by your Attack Power. 1 point : 79-103 damage 2 points: 138-162 damage 3 points: 197-221 damage 4 points: 256-280 damage 5 points: 315-339 damage

  3. Rank 3 · Level 48

    35 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage per combo point and converts each extra point of energy into 2 additional damage. Damage is increased by your Attack Power. 1 point : 122-162 damage 2 points: 214-254 damage 3 points: 306-346 damage 4 points: 398-438 damage 5 points: 490-530 damage

  4. Rank 4 · Level 56

    35 Energy / 1 Happiness · Melee Range · Instant

    Finishing move that causes damage per combo point and converts each extra point of energy into 2.5 additional damage. Damage is increased by your Attack Power. 1 point : 173-223 damage 2 points: 301-351 damage 3 points: 429-479 damage 4 points: 557-607 damage 5 points: 685-735 damage

Ravage
  1. Rank 1 · Level 32

    60 Energy · Melee Range · Instant

    Ravage the target, causing 350% damage plus 147 to the target. Must be prowling and behind the target. Awards 1 combo point.

  2. Rank 2 · Level 42

    60 Energy · Melee Range · Instant

    Ravage the target, causing 350% damage plus 217 to the target. Must be prowling and behind the target. Awards 1 combo point.

  3. Rank 3 · Level 50

    60 Energy · Melee Range · Instant

    Ravage the target, causing 350% damage plus 273 to the target. Must be prowling and behind the target. Awards 1 combo point.

  4. Rank 4 · Level 58

    60 Energy · Melee Range · Instant

    Ravage the target, causing 350% damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo point.

Track Humanoids
  1. Ability · Level 32

    Instant

    Shows the location of all nearby humanoids on the minimap. Only one type of thing can be tracked at a time.

Frenzied Regeneration ◆
  1. Ability · Level 36

    Instant · 3 min cooldown

    Converts up to 10 Rage per second into health for 10 sec. Each point of Rage is converted into 1% health.

Pounce
  1. Rank 1 · Level 36

    50 Energy · Melee Range · Instant

    Pounce, stunning the target for 2 sec and causing 90 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point.

  2. Rank 2 · Level 46

    50 Energy · Melee Range · Instant

    Pounce, stunning the target for 2 sec and causing 120 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point.

  3. Rank 3 · Level 56

    50 Energy · Melee Range · Instant

    Pounce, stunning the target for 2 sec and causing 150 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point.

Primal Bite ★
  1. Rank 1 · Level 25

    Requires talent: Feral Combat

    20 Rage · Melee Range · Instant · 6 sec cooldown

    Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.

  2. Rank 2 · Level 36

    20 Rage · Melee Range · Instant · 6 sec cooldown

    Bite the target, dealing 100% normal damage plus 38 and generating a high amount of threat.

  3. Rank 3 · Level 48

    20 Rage · Melee Range · Instant · 6 sec cooldown

    Bite the target, dealing 100% normal damage plus 59 and generating a high amount of threat.

  4. Rank 4 · Level 60

    20 Rage · Melee Range · Instant · 6 sec cooldown

    Bite the target, dealing 100% normal damage plus 77 and generating a high amount of threat.

Dire Bear Form ◆
  1. Shapeshift · Level 40

    55% of base mana · Instant

    Shapeshift into Dire Bear Form, increasing Attack Power by 180, Armor contribution from items by 360%, and Health by 1240. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Feline Grace
  1. Passive · Level 40

    Reduces damage from falling.

Lacerate ★
  1. Rank 1 · Level 42

    15 Rage · Melee Range · Instant

    Lacerates the enemy target, making them bleed for 50 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.

  2. Rank 2 · Level 50

    15 Rage · Melee Range · Instant

    Lacerates the enemy target, making them bleed for 60 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.

  3. Rank 3 · Level 58

    15 Rage · Melee Range · Instant

    Lacerates the enemy target, making them bleed for 75 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.

Tiger's Fury — Not in Forever
  1. Rank 1 · Level 24

    30 Energy · Instant · 1 sec cooldown

    Increases damage done by 10 for 6 sec.

  2. Rank 2 · Level 36

    30 Energy · Instant · 1 sec cooldown

    Increases damage done by 20 for 6 sec.

  3. Rank 3 · Level 48

    30 Energy · Instant · 1 sec cooldown

    Increases damage done by 30 for 6 sec.

  4. Rank 4 · Level 60

    30 Energy · Instant · 1 sec cooldown

    Increases damage done by 40 for 6 sec.

Faerie Fire (Feral) — Not in Forever
  1. Rank 2 · Level 30

    30 yd range · Instant · 6 sec cooldown

    Decrease the armor of the target by 285 for 40 sec. While affected, the target cannot stealth or turn invisible.

  2. Rank 3 · Level 42

    30 yd range · Instant · 6 sec cooldown

    Decrease the armor of the target by 395 for 40 sec. While affected, the target cannot stealth or turn invisible.

  3. Rank 4 · Level 54

    30 yd range · Instant · 6 sec cooldown

    Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible.

Restoration

Healing Touch ◆
  1. Rank 1 · Level 1

    25 Mana · 40 yd range · 1.5 sec cast

    Heals a friendly target for 40 to 55.

  2. Rank 2 · Level 8

    55 Mana · 40 yd range · 2 sec cast

    Heals a friendly target for 94 to 119.

  3. Rank 3 · Level 14

    110 Mana · 40 yd range · 2.5 sec cast

    Heals a friendly target for 187 to 234.

  4. Rank 4 · Level 20

    190 Mana · 40 yd range · 3 sec cast

    Heals a friendly target for 337 to 414.

  5. Rank 5 · Level 26

    280 Mana · 40 yd range · 3.5 sec cast

    Heals a friendly target for 509 to 618.

  6. Rank 6 · Level 32

    350 Mana · 40 yd range · 3.5 sec cast

    Heals a friendly target for 659 to 795.

  7. Rank 7 · Level 38

    425 Mana · 40 yd range · 3.5 sec cast

    Heals a friendly target for 838 to 1003.

  8. Rank 8 · Level 44

    520 Mana · 40 yd range · 3.5 sec cast

    Heals a friendly target for 1095 to 1303.

  9. Rank 9 · Level 50

    630 Mana · 40 yd range · 3.5 sec cast

    Heals a friendly target for 1415 to 1676.

  10. Rank 10 · Level 56

    755 Mana · 40 yd range · 3.5 sec cast

    Heals a friendly target for 1786 to 2107.

  11. Rank 11 · Level 60

    840 Mana · 40 yd range · 3.5 sec cast

    Heals a friendly target for 2139 to 2525.

Mark of the Wild ◆
  1. Rank 1 · Level 1

    20 Mana · 30 yd range · Instant

    Increases the friendly target's armor by 34 for 1 hour.

  2. Rank 2 · Level 10

    50 Mana · 30 yd range · Instant

    Increases the friendly target's armor by 88 and all attributes by 3 for 1 hour.

  3. Rank 3 · Level 20

    100 Mana · 30 yd range · Instant

    Increases the friendly target's armor by 142 and all attributes by 5 for 1 hour.

  4. Rank 4 · Level 30

    160 Mana · 30 yd range · Instant

    Increases the friendly target's armor by 203, all attributes by 8 and all resistances by 7 for 1 hour.

  5. Rank 5 · Level 40

    240 Mana · 30 yd range · Instant

    Increases the friendly target's armor by 263, all attributes by 11 and all resistances by 14 for 1 hour.

  6. Rank 6 · Level 50

    340 Mana · 30 yd range · Instant

    Increases the friendly target's armor by 324, all attributes by 14 and all resistances by 20 for 1 hour.

  7. Rank 7 · Level 60

    445 Mana · 30 yd range · Instant

    Increases the friendly target's armor by 385, all attributes by 16 and all resistances by 27 for 1 hour.

Rejuvenation ◆
  1. Rank 1 · Level 4

    25 Mana · 40 yd range · Instant

    Heals the target for 32 over 12 sec.

  2. Rank 2 · Level 10

    40 Mana · 40 yd range · Instant

    Heals the target for 48 over 12 sec.

  3. Rank 3 · Level 16

    75 Mana · 40 yd range · Instant

    Heals the target for 92 over 12 sec.

  4. Rank 4 · Level 22

    105 Mana · 40 yd range · Instant

    Heals the target for 128 over 12 sec.

  5. Rank 5 · Level 28

    135 Mana · 40 yd range · Instant

    Heals the target for 168 over 12 sec.

  6. Rank 6 · Level 34

    160 Mana · 40 yd range · Instant

    Heals the target for 204 over 12 sec.

  7. Rank 7 · Level 40

    195 Mana · 40 yd range · Instant

    Heals the target for 284 over 12 sec.

  8. Rank 8 · Level 46

    235 Mana · 40 yd range · Instant

    Heals the target for 376 over 12 sec.

  9. Rank 9 · Level 52

    280 Mana · 40 yd range · Instant

    Heals the target for 496 over 12 sec.

  10. Rank 10 · Level 58

    335 Mana · 40 yd range · Instant

    Heals the target for 644 over 12 sec.

  11. Rank 11 · Level 60

    360 Mana · 40 yd range · Instant

    Heals the target for 776 over 12 sec.

Regrowth ◆
  1. Rank 1 · Level 12

    70 Mana · 40 yd range · 2 sec cast

    Heals a friendly target for 89 to 103 and another 91 over 21 sec.

  2. Rank 2 · Level 18

    125 Mana · 40 yd range · 2 sec cast

    Heals a friendly target for 164 to 189 and another 154 over 21 sec.

  3. Rank 3 · Level 24

    170 Mana · 40 yd range · 2 sec cast

    Heals a friendly target for 234 to 267 and another 224 over 21 sec.

  4. Rank 4 · Level 30

    210 Mana · 40 yd range · 2 sec cast

    Heals a friendly target for 309 to 349 and another 294 over 21 sec.

  5. Rank 5 · Level 36

    250 Mana · 40 yd range · 2 sec cast

    Heals a friendly target for 389 to 440 and another 364 over 21 sec.

  6. Rank 6 · Level 42

    305 Mana · 40 yd range · 2 sec cast

    Heals a friendly target for 496 to 559 and another 476 over 21 sec.

  7. Rank 7 · Level 48

    370 Mana · 40 yd range · 2 sec cast

    Heals a friendly target for 633 to 710 and another 616 over 21 sec.

  8. Rank 8 · Level 54

    445 Mana · 40 yd range · 2 sec cast

    Heals a friendly target for 800 to 894 and another 791 over 21 sec.

  9. Rank 9 · Level 60

    525 Mana · 40 yd range · 2 sec cast

    Heals a friendly target for 965 to 1077 and another 994 over 21 sec.

Revive ★
  1. Rank 1 · Level 12

    75% of base mana · 30 yd range · 10 sec cast

    Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.

  2. Rank 2 · Level 24

    75% of base mana · 30 yd range · 10 sec cast

    Brings a dead player back to life with 160 health and 300 mana. Cannot be cast when in combat.

  3. Rank 3 · Level 36

    75% of base mana · 30 yd range · 10 sec cast

    Brings a dead player back to life with 300 health and 520 mana. Cannot be cast when in combat.

  4. Rank 4 · Level 48

    75% of base mana · 30 yd range · 10 sec cast

    Brings a dead player back to life with 500 health and 750 mana. Cannot be cast when in combat.

  5. Rank 5 · Level 60

    75% of base mana · 30 yd range · 10 sec cast

    Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.

Cure Poison
  1. Ability · Level 14

    16% of base mana · 30 yd range · Instant

    Cures 1 poison effect on the target.

Rebirth
  1. Rank 1 · Level 20

    85% of base mana · 30 yd range · 2 sec cast · 30 min cooldown

    Returns the spirit to the body, restoring a dead target to life with 400 health and 700 mana.

  2. Rank 2 · Level 30

    85% of base mana · 30 yd range · 2 sec cast · 30 min cooldown

    Returns the spirit to the body, restoring a dead target to life with 750 health and 1200 mana.

  3. Rank 3 · Level 40

    85% of base mana · 30 yd range · 2 sec cast · 30 min cooldown

    Returns the spirit to the body, restoring a dead target to life with 1100 health and 1700 mana.

  4. Rank 4 · Level 50

    85% of base mana · 30 yd range · 2 sec cast · 30 min cooldown

    Returns the spirit to the body, restoring a dead target to life with 1600 health and 2200 mana.

  5. Rank 5 · Level 60

    85% of base mana · 30 yd range · 2 sec cast · 30 min cooldown

    Returns the spirit to the body, restoring a dead target to life with 2200 health and 2800 mana.

Remove Curse ◆
  1. Ability · Level 24

    10% of base mana · 30 yd range · Instant

    Dispels 1 Curse or Bane from a friendly target.

Abolish Poison
  1. Ability · Level 26

    16% of base mana · 30 yd range · Instant

    Attempts to cure 1 poison effect on the target, and 1 more poison effect every 2 seconds for 8 sec.

Tranquility ◆
  1. Rank 1 · Level 30

    375 Mana · Instant · 5 min cooldown

    Regenerates all nearby party members within 20 yards for 91 every 2 sec for 10 sec. Druid must channel to maintain the spell.

  2. Rank 2 · Level 40

    505 Mana · Instant · 5 min cooldown

    Regenerates all nearby party members within 20 yards for 133 every 2 sec for 10 sec. Druid must channel to maintain the spell.

  3. Rank 3 · Level 50

    695 Mana · Instant · 5 min cooldown

    Regenerates all nearby party members within 20 yards for 201 every 2 sec for 10 sec. Druid must channel to maintain the spell.

  4. Rank 4 · Level 60

    925 Mana · Instant · 5 min cooldown

    Regenerates all nearby party members within 20 yards for 285 every 2 sec for 10 sec. Druid must channel to maintain the spell.

Innervate
  1. Ability · Level 40

    5% of base mana · 30 yd range · Instant · 6 min cooldown

    Increases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 sec.

Gift of the Wild ◆
  1. Rank 1 · Level 50

    900 Mana · 40 yd range · Instant

    Gives the Gift of the Wild to all party and raid members, increasing armor by 324, all attributes by 14 and all resistances by 20 for 1 hour.

  2. Rank 2 · Level 60

    1200 Mana · 40 yd range · Instant

    Gives the Gift of the Wild to all party and raid members, increasing armor by 385, all attributes by 16 and all resistances by 27 for 1 hour.

Wild Growth ★
  1. Rank 1 · Level 40

    Requires talent: Restoration

    550 Mana · 40 yd range · Instant · 6 sec cooldown

    Heals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

  2. Rank 2 · Level 50

    755 Mana · 40 yd range · Instant · 6 sec cooldown

    Heals the target and their party for 490 over 7 sec. Party members must be within 43.5 yds of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

  3. Rank 3 · Level 60

    1050 Mana · 40 yd range · Instant · 6 sec cooldown

    Heals the target and their party for 679 over 7 sec. Party members must be within 43.5 yds of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

Balance

Wrath ◆
  1. Rank 1 · Level 1

    10 Mana · 30 yd range · 1.5 sec cast

    Causes 15 to 17 Nature damage to the target.

  2. Rank 2 · Level 6

    20 Mana · 30 yd range · 1.7 sec cast

    Causes 21 to 24 Nature damage to the target.

  3. Rank 3 · Level 14

    40 Mana · 30 yd range · 2 sec cast

    Causes 30 to 36 Nature damage to the target.

  4. Rank 4 · Level 22

    50 Mana · 30 yd range · 2 sec cast

    Causes 38 to 44 Nature damage to the target.

  5. Rank 5 · Level 30

    70 Mana · 30 yd range · 2 sec cast

    Causes 46 to 52 Nature damage to the target.

  6. Rank 6 · Level 38

    80 Mana · 30 yd range · 2 sec cast

    Causes 56 to 63 Nature damage to the target.

  7. Rank 7 · Level 46

    100 Mana · 30 yd range · 2 sec cast

    Causes 69 to 77 Nature damage to the target.

  8. Rank 8 · Level 54

    120 Mana · 30 yd range · 2 sec cast

    Causes 92 to 102 Nature damage to the target.

Moonfire ◆
  1. Rank 1 · Level 4

    25 Mana · 30 yd range · Instant

    Burns the enemy for 9 to 12 Arcane damage and then an additional 12 Arcane damage over 9 sec.

  2. Rank 2 · Level 10

    50 Mana · 30 yd range · Instant

    Burns the enemy for 15 to 19 Arcane damage and then an additional 24 Arcane damage over 12 sec.

  3. Rank 3 · Level 16

    75 Mana · 30 yd range · Instant

    Burns the enemy for 24 to 30 Arcane damage and then an additional 36 Arcane damage over 12 sec.

  4. Rank 4 · Level 22

    105 Mana · 30 yd range · Instant

    Burns the enemy for 36 to 43 Arcane damage and then an additional 52 Arcane damage over 12 sec.

  5. Rank 5 · Level 28

    150 Mana · 30 yd range · Instant

    Burns the enemy for 50 to 59 Arcane damage and then an additional 76 Arcane damage over 12 sec.

  6. Rank 6 · Level 34

    190 Mana · 30 yd range · Instant

    Burns the enemy for 61 to 73 Arcane damage and then an additional 92 Arcane damage over 12 sec.

  7. Rank 7 · Level 40

    235 Mana · 30 yd range · Instant

    Burns the enemy for 74 to 89 Arcane damage and then an additional 124 Arcane damage over 12 sec.

  8. Rank 8 · Level 46

    280 Mana · 30 yd range · Instant

    Burns the enemy for 96 to 113 Arcane damage and then an additional 156 Arcane damage over 12 sec.

  9. Rank 9 · Level 52

    325 Mana · 30 yd range · Instant

    Burns the enemy for 112 to 131 Arcane damage and then an additional 196 Arcane damage over 12 sec.

  10. Rank 10 · Level 58

    375 Mana · 30 yd range · Instant

    Burns the enemy for 129 to 150 Arcane damage and then an additional 240 Arcane damage over 12 sec.

Thorns
  1. Rank 1 · Level 6

    35 Mana · 30 yd range · Instant

    Thorns sprout from the friendly target causing 3 Nature damage to attackers when hit. Lasts 10 min.

  2. Rank 2 · Level 14

    60 Mana · 30 yd range · Instant

    Thorns sprout from the friendly target causing 6 Nature damage to attackers when hit. Lasts 10 min.

  3. Rank 3 · Level 24

    105 Mana · 30 yd range · Instant

    Thorns sprout from the friendly target causing 9 Nature damage to attackers when hit. Lasts 10 min.

  4. Rank 4 · Level 34

    170 Mana · 30 yd range · Instant

    Thorns sprout from the friendly target causing 12 Nature damage to attackers when hit. Lasts 10 min.

  5. Rank 5 · Level 44

    240 Mana · 30 yd range · Instant

    Thorns sprout from the friendly target causing 15 Nature damage to attackers when hit. Lasts 10 min.

  6. Rank 6 · Level 54

    320 Mana · 30 yd range · Instant

    Thorns sprout from the friendly target causing 18 Nature damage to attackers when hit. Lasts 10 min.

Entangling Roots ◆
  1. Rank 1 · Level 8

    50 Mana · 30 yd range · 1.5 sec cast

    Roots the target in place and causes 20 Nature damage over 12 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.

  2. Rank 2 · Level 18

    65 Mana · 30 yd range · 1.5 sec cast

    Roots the target in place and causes 45 Nature damage over 15 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.

  3. Rank 3 · Level 28

    80 Mana · 30 yd range · 1.5 sec cast

    Roots the target in place and causes 72 Nature damage over 18 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.

  4. Rank 4 · Level 38

    95 Mana · 30 yd range · 1.5 sec cast

    Roots the target in place and causes 112 Nature damage over 21 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.

  5. Rank 5 · Level 48

    110 Mana · 30 yd range · 1.5 sec cast

    Roots the target in place and causes 168 Nature damage over 24 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.

  6. Rank 6 · Level 58

    125 Mana · 30 yd range · 1.5 sec cast

    Roots the target in place and causes 234 Nature damage over 27 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.

Nature's Grasp ◆
  1. Rank 1 · Level 10

    50 Mana · Instant · 1 min cooldown

    The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 1). Castable while shapeshifted. Lasts 45 sec.

  2. Rank 2 · Level 18

    65 Mana · Instant · 1 min cooldown

    The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 2). Castable while shapeshifted. Lasts 45 sec.

  3. Rank 3 · Level 28

    80 Mana · Instant · 1 min cooldown

    The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 3). Castable while shapeshifted. Lasts 45 sec.

  4. Rank 4 · Level 38

    95 Mana · Instant · 1 min cooldown

    The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 4). Castable while shapeshifted. Lasts 45 sec.

  5. Rank 5 · Level 48

    110 Mana · Instant · 1 min cooldown

    The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 5). Castable while shapeshifted. Lasts 45 sec.

  6. Rank 6 · Level 58

    125 Mana · Instant · 1 min cooldown

    The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 6). Castable while shapeshifted. Lasts 45 sec.

Teleport: Moonglade
  1. Ability · Level 10

    120 Mana · 10 sec cast

    Teleports the caster to the Moonglade.

Faerie Fire
  1. Rank 1 · Level 18

    55 Mana · 30 yd range · Instant

    Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.

  2. Rank 2 · Level 30

    75 Mana · 30 yd range · Instant

    Decrease the armor of the target by 285 for 40 sec. While affected, the target cannot stealth or turn invisible.

  3. Rank 3 · Level 42

    95 Mana · 30 yd range · Instant

    Decrease the armor of the target by 395 for 40 sec. While affected, the target cannot stealth or turn invisible.

  4. Rank 4 · Level 54

    115 Mana · 30 yd range · Instant

    Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible.

Hibernate
  1. Rank 1 · Level 18

    90 Mana · 30 yd range · 1.5 sec cast

    Forces the enemy target to sleep for up to 20 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.

  2. Rank 2 · Level 38

    120 Mana · 30 yd range · 1.5 sec cast

    Forces the enemy target to sleep for up to 30 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.

  3. Rank 3 · Level 58

    150 Mana · 30 yd range · 1.5 sec cast

    Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.

Starfire ◆
  1. Rank 1 · Level 20

    95 Mana · 30 yd range · 3.5 sec cast

    Causes 79 to 96 Arcane damage to the target.

  2. Rank 2 · Level 26

    135 Mana · 30 yd range · 3.5 sec cast

    Causes 107 to 131 Arcane damage to the target.

  3. Rank 3 · Level 34

    180 Mana · 30 yd range · 3.5 sec cast

    Causes 140 to 168 Arcane damage to the target.

  4. Rank 4 · Level 42

    230 Mana · 30 yd range · 3.5 sec cast

    Causes 190 to 227 Arcane damage to the target.

  5. Rank 5 · Level 50

    275 Mana · 30 yd range · 3.5 sec cast

    Causes 256 to 303 Arcane damage to the target.

  6. Rank 6 · Level 58

    315 Mana · 30 yd range · 3.5 sec cast

    Causes 313 to 370 Arcane damage to the target.

  7. Rank 7 · Level 60

    340 Mana · 30 yd range · 3.5 sec cast

    Causes 350 to 412 Arcane damage to the target.

Soothe Animal
  1. Rank 1 · Level 22

    50 Mana · 40 yd range · 1.5 sec cast

    Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 40 or lower. Lasts 15 sec.

  2. Rank 2 · Level 38

    75 Mana · 40 yd range · 1.5 sec cast

    Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 55 or lower. Lasts 15 sec.

  3. Rank 3 · Level 54

    100 Mana · 40 yd range · 1.5 sec cast

    Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 70 or lower. Lasts 15 sec.

Insect Swarm ◆
  1. Rank 1 · Level 25

    Requires talent: Balance

    45 Mana · 30 yd range · Instant

    The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.

  2. Rank 2 · Level 30

    85 Mana · 30 yd range · Instant

    The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 90 Nature damage over 12 sec.

  3. Rank 3 · Level 40

    100 Mana · 30 yd range · Instant

    The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 120 Nature damage over 12 sec.

  4. Rank 4 · Level 50

    140 Mana · 30 yd range · Instant

    The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 150 Nature damage over 12 sec.

  5. Rank 5 · Level 60

    160 Mana · 30 yd range · Instant

    The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 186 Nature damage over 12 sec.

Hurricane ◆
  1. Rank 1 · Level 40

    880 Mana · 30 yd range · Instant

    Creates a violent storm in the target area causing 69 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 20%. Lasts 10 sec. Druid must channel to maintain the spell.

  2. Rank 2 · Level 50

    1180 Mana · 30 yd range · Instant

    Creates a violent storm in the target area causing 99 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.

  3. Rank 3 · Level 60

    1495 Mana · 30 yd range · Instant

    Creates a violent storm in the target area causing 132 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.

Barkskin ◆
  1. Ability · Level 44

    Instant · 1 min cooldown

    Your skin becomes as tough as bark. Physical damage taken is reduced by 20%. While you are protected, damaging attacks will not cause spellcasting delays. Lasts 15 sec.